Healing mechanics

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Demiurgo
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Postby Demiurgo » May 05, 2008 01:58

I never caer about it, but I think it's a bit strange how heal spec work.
I trained much in heal and with my lv 37 heal (95 hp value) I can heal max 118, like it was a cap. Is it normal that the heal cap of a spell is so near the value?
Also all major heals heal the same amount of hp every time, even if i have low healing spec, is it correct too?

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Emperor
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Postby Emperor » May 05, 2008 09:36

If you want better heals don't use base heal when you got spec heals. Spec doesn't increase heal values, it just reduces variance. With 0 heal spec you can heal for the same amount with base heals but only if you're like extremely lucky. Usually you do very crap heals because it heals like 140, 180 and then some totally useless 30 hp etc. Someone with higher spec will just have good steady heal values but wont make higher heals with base. With spec of course he will definitely heal for more than the low or no spec healer because delves are much higher on those.

Demiurgo
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Postby Demiurgo » May 05, 2008 13:33

Yes but is it normal that heal caps so near the value? 93 hp of value and 118 :/

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Blue
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Postby Blue » May 05, 2008 14:37

Variance is 75%-125% unspecced and 125%-125% full specced. Dont know about overspec.
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Luv
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Postby Luv » May 05, 2008 17:17

sounds about right the way it is, as I remember speccing heal didn't do much for caps on heal spells, its more of a way to gain more powerfull heals and more usefull ones than the regular baseline ones, also provides more stable healing. if you're serious about healing and dont mind messing with RA's, try the wild healing RA, it's a lot of fun.
'omg did i just heal a fully buffed pally for 70% of his hp with one heal? O.o' <= talk about saving power ^^

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Corwinn
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Postby Corwinn » May 07, 2008 05:26

Ul never b alive to heal ur grps pally ^^
Tottaly OT but had to :D
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Holundermann
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Postby Holundermann » May 07, 2008 11:16

Atm overspecc doesnt influence your Healpower, max heal is 125% of its value. Dont know if this is right , cause i didnt find anything on the herald about overspecc :/
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Zippity
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Postby Zippity » Jul 21, 2008 00:34

I guess this is another issue that is ripe for live testing. here is some more insight into the matter courtesy of classes of camelot site:


http://www.classesofcamelot.com/faq.asp ... iew&cat=10

Umm... I'll assume you know what a healing spell is. Classes well known for healing are Druids, Clerics, Shaman and Healers. Heal spells in the base tracks have variance, like DD's. However, heal spells in the specialization tracks have no variance, no matter what your training is. If you have the spell, you will heal for 125% of the Delve value, all the time.




http://www.classesofcamelot.com/faq.asp?mode=view&cat=8

Is there anything else I should know about training in spell skills?
Actually, now that you mention it, the more you Specialize in a spell skill, the better and more effective spells from that school of magic will become, both the Base Track spells and the Mastery Track spells.

In other words, spell training decreases the numerical variance for your spells. A few spell numbers are not affected this way, however, for things such as healing lines in the specialization track, and anything with a time value. Suppose you are a wizard, and you have a fire nuke capable of doing 200 damage. With full training in Path of Fire your wizard will do 200 damage almost every time to an even-con monster (ignoring resists), while a wizard with no training in Path of Fire might just get a random damage number from 100 to 200.

If you are a healing class, the heal spells in your base lines have variance, but the heal spells in the specialization lines will always heal the same amount of hit points each time.


I would assume according to this that any healing spec beyond the value of the spell would have no effect.

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panachier
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Postby panachier » Jul 21, 2008 01:52

you heal for 125% if your heal line is higher than the spell.

as your heal line is always higher than the heal spe spell that you'll use, you will alway heal for 125% with spe.

if you would have 50 in healing and you use base spells, you would always heal for 125% with base spells too
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mfassben
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Postby mfassben » Jul 21, 2008 12:47

with 39+11 Heal you have no variance on any Healspell ;)
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Zippity
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Postby Zippity » Jul 21, 2008 14:54

Well the issue is finding sources circa 1.80 and not basing this discussion entirely on memory, hearsay, or how things currently work on uthgard.


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