concerning SI zones
22 posts
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this topic may go to trash, but still, I'll give it a shot asking, anyhow, I've been playing on shards for over a year now, not intensivly, but still, every now and then, I like the idea of uthgard, and it is a great realization. I dislike the thing "no buff-bots", but sure, classic style, I understand, anyhow, was thinking of SI zones, I know it's a pain in the ass doing all that, but still, I think implementing those zones would help the game quality
![]() ![]() Last edited by snakesson on Jul 01, 2009 16:07, edited 1 time in total.
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Well, never considered that but it might be an idea! ![]() Happy hunting!
----- <img src="http://www.uthgard.the-bart.org/Kazu/Avatare/T-Man.jpg"/><img border="0" src="http://metty.the-bart.org/other/daoc/sig.php?name=Tamurel&s=9" /> Other characters |
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Hmm interesting. I keep seeing people respond with "when the classic zones are finished' response to these questions. Is there a list some place of what is considered on the "todo" list as far as remaining features in classic so that the community can gauge the progress on this? What are the features you are referring to? Are you referring to mob spawn locations/behavior ? Are you talking about quests? Are you referring to missing items/drop rates? Basically I suppose I am wondering if you may need any help to speed this process along =)
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I was just asking out of curiosity, because necro isn't implemented for like forever now ![]() ![]() ![]() and someone answered that you are finishing the classic zones first, hehe, thanks for responding ![]() ![]() ![]() Last edited by snakesson on Jul 01, 2009 16:08, edited 1 time in total.
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Ok, well I am confused as to how there came to be a conclusion drawn that I was flaming? =)
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You got me [14:57] <akejoduuu> sad rune added if not i rare upir skall
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Extra stuff means extra fun means more interesting gaming
![]() My suggestion is to have a page with the implemented features of uthgard server, under development features and possible near future features. It could help a lot from stopping people asking again and again for some features. I would like to know what I have and what I will have in near future (or maybe have.) In other hand, I can say that isn't my problem. ![]() |
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you can put also just the SI dungeons with the entrance in classic zones...it would be cool
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That would be pretty cool and would give a bunch of more options for SC templates.
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Shrouded Isles won't be released/worked on, until classic is not completed. Completing classic means more, than just adding mobs and drops. We are still missing a lot of quests and npc actions, that we were not able to work on, until now. We have a new triggeraction system for mobs and npcs and you will soon see big differences in npc behaviour.
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well, just came across this subject and matter, since I've posted here about 2 years ago concerning SI zones.
I know you are working on OF, and I'm cool with that, but for example necro is still not implemented ![]() well, just bringing up the question again, if they are ever going to be implemented, cheers <3 |
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As I have said so often now, different tasks mean different developers: Mob (Pet) AI = Blue Realmguards/Doors for OF = Baldrug Not everyone does everything. Else chaos would be at the present. It is not as easy as just pressing a button. Each line of behaviour has to be written and algorithms have to be invented before that. Even before that, huge tests have to be done. |
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I could repeat my latest statement on priorities but I won't do it
![]() It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later. "It is an inescapable law of nature that the amount of satisfaction one gains from achieving something is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure." Blue says, "you used macro tools or macro keyboard" Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand" [Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????" BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..." |
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SI zones would be nice, absolutely. And SI quests would help a lot building templates.
But the old mainland is large enough as it is. We do not need like 5 extra zones to be able to level, and actually we don't need the SI-jewelry. It would be handy to have them indeed, but we can survive without. Right now nobody has them, so we are all on an even level anyway, there's nothing that needs fixing. |
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Can we not have the SI mobs spoawning in some locations of Classic?... would save a lot of coding in SI itself and add more drops/mobs etc to classic area`s...
A few good places for them would be Dartmoor, Lyonesse, Llyn Barfog... maybe even add the SI dragon to Barfog among the other bosses?? That way we`re getting SI without all the hassle as mob spawns are the least of the coding if any? |
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