wine staging source for DAoC

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doodle_robot
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Joined: May 16, 2010 00:00

Postby doodle_robot » Jul 11, 2016 20:18

hey guys awhile ago i asked the wine-staging devs to make a vertex patch for DAoC. it is based on wine 1.7.38 and has CSMT support. you will have to apply CSMT patch then vertex.patch before building. hopefully we can get a uthgard launcher that works with mono.

source -
https://db.tt/RPPidlAf

video of me playing on my linux box - spolier alert SB gets me
https://youtu.be/YOR1Yw6aVpc

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Liss
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Postby Liss » Jul 12, 2016 21:48

Keep in mind that Uthgard does not work like other shards, nor does it work like live,
so if you can get those working with wine doesn't really mean anything.

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doodle_robot
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Postby doodle_robot » Jul 12, 2016 23:39

not sure what you mean please elaborate.

norlin
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Postby norlin » Jul 13, 2016 00:55


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doodle_robot
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Postby doodle_robot » Jul 13, 2016 01:54

ahh yes i am very aware of the launcher issues. hopefully we will be able to find a solution. the main reason i posted links to the source is so maybe in the future others will have access to it. there is a known issue with wine and DAoC that required basically to disable the shaders which made the game not look very good. with these patches the game looks and performs quite well (why i posted the video)

so yes wine does run the game engine well. right now the only barrier appears to be the uthgard launcher.

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dabri0n
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Postby dabri0n » Jul 13, 2016 12:22

Have you thought about virtual Win on your *nix box? That's how I used to play. Works like a charm.

For .NET 4.6 under wine see here.
uwu ~ orz
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https://tinyurl.com/y75vcqqm

thursa
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Joined: Sep 23, 2012 23:35

Postby thursa » Oct 09, 2016 16:02

doodle_robot wrote:hey guys awhile ago i asked the wine-staging devs to make a vertex patch for DAoC. it is based on wine 1.7.38 and has CSMT support. you will have to apply CSMT patch then vertex.patch before building. hopefully we can get a uthgard launcher that works with mono.

source -
https://db.tt/RPPidlAf

video of me playing on my linux box - spolier alert SB gets me
https://youtu.be/YOR1Yw6aVpc


doodle_robot, if you run WINE 1.7.47 or later, all the pixelshader issues are resolved now for DAoC.
WINE stable currently at: 1.8.5
WINE development is at 2.0-rc1


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