Valid Issue Closed (minstrel pulse mesmerize)
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Hi All, before add a new issue, i searched if already exist, and i found, but that is closed by the owner.
The issue is that : https://uthgard.org/tracker/issue/1630/ ... on't_pulse Some people posted is not a valid issue because no evidence. First @ all, i think this people never play a minst... but on any case : Prof 1: You can search on ANY patch (use this http://camelotherald.wikia.com/wiki/ ), and don't exist a word about some change on that spell. You can found the spell here : http://darkageofcamelot.com/content/class-library-minstrel#instruments Prof 2: (this is the real one) https://web.archive.org/web/20030609060950/http://www.camelotherald.com/spells/line.php?line=950 this page is dated 9 JUN 2003 (exists pages more old, but is not relevant here) this is the 1.65 patch date : October 8, 2003 (link if some people don't believe) : http://camelotherald.wikia.com/wiki/Patch_Notes:_Version_1.65 So, i need open another issue on track or just reuse (maybe reopen what already exist) ? ps: very tnx to all staff, you doing a GREAT work with this beta. ps2: i can add some screen shot about some other issue i found (minor issue) ? |
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Given that evidence (Camelot Herald >> all) I suggest you to reopen the issue and post your evidence there.
On an unrelated side note: On this page you can also find the Paladin's Endu Chant having radius 1000. |
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Minstrel pulsemezz mechanics got very well researched by Nezix who played minstrel back on live^^
He can give you some feedback maybe. Formerly known as
Touareg- RR10 noobVW on Uth1. Crossfire- RR7 noobAnimist on Uth1. Ohnoes- RR9 noobAnimist on Lolgins. Click this LINK if you want to see the truth about Hibernia |
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I'm really happy to have some more feedback on that.
I think i will follow you suggest. Ps: i linked this page just for show something BEFORE 1.65, i never play pally, so if something is different/wrong/strange, i have no idea. I try to proof the current description of spell (minstrel spell), also the song spell description on 2003 from official website ![]() |
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Update (tnx to Hitback)
this post confirm the mezz pulse (lol) work fine here in uthgard
link : http://bardsofcamelot.yuku.com/topic/976/Minstrel-mez-question#.V2RESfkrKUl I will do more test, just make sure work fine the pulse according that explanation on 2003 |
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Hi, as mentioned I did a ton of research on this prior to beta.
I read your report but I have no idea what actual problem you are describing. You're saying it should pulse, but I'm asking you what do you expect that to actually do? Does the minstrel mez song allow you to start the song in range/los, leave range los, and when returning to range/los it instantly lands? Yes, and that is/was working here pre-beta. Does the minstrel mez song keep interrupting it's target every 3 seconds? No. There is absolutely zero evidence for this outside of various freeshard(s) implementation. It doesn't do this on live and never has. Is the minstrel mez song (being a song) is immune to amnesia? Yes, and that is/was working here pre-beta. Should instrument quality affect song pulse duration? No. This is a common misconceptions on free shards but if you read all the guides from live both from the 1.65 era as well as do live testing today you will see that it is only CON and LEVEL of the instrument and quality plays no part in the duration. Nezix - 50 Minstrel <The Band>
Merlin: Arthur, what is best in life? Arthur: To crush your enemies, to see them driven before you, and to hear the lamentations of their Lurikeens. |
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Hi NeziX, my memory was on some patch between SI and TOA, and the only thing i thinking about the mesmerize song (alias mezz) was about the pulsing. I try to explain better: if i start a mezz (around 3 sec) and i mezz a mob/enemy, if i keep active that song, that continue pulse, and if for example i change target, when the next pulse start, i have a chance to mezz the next target selected, whitout re-cast again the song. I never talk about LOS, interrupt etc.. Reading the official documentation (you can see the link posted before), nothing say something about this pulse stop after the first mezz start (or resist). BUT i also continue the research and my previus post (before your post) also describe a mezz similar that work here in Uthgard. BUT 2) this post is almost 1 YEAR before 1.65, and defenetly 2 year before i start to play minst. I'm not saying i have the reason, just opening a discussion to help the comunity to improve this server, and apply the right fix when needed. So, i think the point of that discussion is about the pulse, if mezz should be re-casted or not. Ps: you do a great job, and i'm sure have all answer about my dubt, i'm not contesting you research, just try to understand if that is the correct implementation and reflect the 1.65 patch ![]() |
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This is the image and the description around the 1.65 days, directly from camelotHerald end of 2003 ![]() If want someone to prof me the mezz song is interrupted after the first mezz/resist, camelotHerald say that song pulse every 3 sec / mezz for x sec / 0 sec recast time. |
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I sort of understand what you're saying but as you said there aren't any patch notes that describe a change to minstrel mez song behavior, nor have I found any forum posts of players complaining about a change. That usually means that if you go on Live right now it should work the same way.
As of now, once your mez lands or is resisted on Live, it will not attempt to re-mez players or mobs. The forum post you found is only describing the behavior of starting the song, leaving range or LoS to the target, and then returning into range/LoS and having the mez song finish. He even specificially says:
That means once it lands, it's done. No more pulsing after that point. Nezix - 50 Minstrel <The Band>
Merlin: Arthur, what is best in life? Arthur: To crush your enemies, to see them driven before you, and to hear the lamentations of their Lurikeens. |
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Yes, for that reason i posted this, this post i found (dated 2003) change my idea about that pulse.
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