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devilsfury
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Posts: 60
Joined: Feb 18, 2009 01:00

Postby devilsfury » Mar 06, 2015 18:01

Thanks gents for all of your hard work! I have literally played, tried or beaten many games since Uthgard went down and have yet to find a game like better than Uthgard DAoC. I look forward to playing again in all three realms! :D

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Caemma
Phoenix Knight
 
Posts: 1358
Joined: Oct 14, 2011 21:15
Location: Unknown

Postby Caemma » Mar 06, 2015 18:49

Jerrian wrote:So, you think Shrouded Isles will be done in a month or so after relaunch? :grin: I don ´t know about the shape of it, but if it would be in a good one, Staff would release it just together combined with old zones for less inconvenience, right? :) I would suppose Shrouded Isles will take half a year + ,without knowing about the current state, it ´s a big project.

Exactly

Was the opening of CU alpha that give the idea to open Uth before SI?
Just curious
There was a time when Uthgard 1.0 existed and maaaany toons and arrpees arose... but now:
ImageImageImage

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Trishin
Game Master
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Joined: Apr 07, 2010 00:00

Postby Trishin » Mar 06, 2015 19:01

Caemma wrote:
Jerrian wrote:So, you think Shrouded Isles will be done in a month or so after relaunch? :grin: I don ´t know about the shape of it, but if it would be in a good one, Staff would release it just together combined with old zones for less inconvenience, right? :) I would suppose Shrouded Isles will take half a year + ,without knowing about the current state, it ´s a big project.

Exactly

Was the opening of CU alpha that give the idea to open Uth before SI?
Just curious



No
Got any questions? Submit them to me and I will try to get them answered in our grab bag !
Rajnish wrote:Why didn't someone warn me that being GM means lots of boring research, logging, testing and organizing data....
I thought it was all about looking cool....

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Nayru
Developer
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Joined: Jan 08, 2007 01:00

Postby Nayru » Mar 07, 2015 00:16

Crystalin wrote: what about Market Explorer, it's allowed on a classic server?


Yes!

Saarn
INVADER
 
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Joined: Dec 18, 2014 22:06

Postby Saarn » Mar 07, 2015 00:24

Camelot unchained June 2016 ETA

Can you guys match that at least? and push-back if needed.

blubbo
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Posts: 16
Joined: Jun 03, 2012 15:45

Postby blubbo » Mar 07, 2015 01:36

If you gonna implement this *mechanic that allows you to place the last item in your inventory on the hotbar so you do not have to re-add it to your quickbar* potion system, why not just implement bottles then? I know that this has been discussed a while now, but I still don't get it. Ah well, I don't care. At least Uth is coming back (yay!)

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Ilerget
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Posts: 1487
Joined: Jul 04, 2011 11:54

Postby Ilerget » Mar 07, 2015 10:41

McnastyOG wrote:Why have buff pots at all? You guys want it classic right? Well I sure don't recall having buff pots/barrels in real classic DAoC. Buff pots are nothing but an annoyance. Why force players to go re-up on this in order to compete?

I always thought that only deserve buffs who speced for it
It's the thrill of the chase
and I'm coming after you.

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Jarqo
Eagle Knight
 
Posts: 565
Joined: Jul 09, 2012 16:02
Location: Uthgard,Hibernia

Postby Jarqo » Mar 07, 2015 10:53

Just remove all pots and charges, problem solved :D
Best Sniper Ranger on Uthgard since 2007.
Looking for maps? Try http://jarqo91.wix.com/daoccamps

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Trishin
Game Master
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Joined: Apr 07, 2010 00:00

Postby Trishin » Mar 07, 2015 11:34

The pot/barrel issue is really not up for debate so you might as well save yourself the trouble and time debating it at the moment.

We have already discussed this for more than 2 years internally. We have now decided on a direction and will stick to it in order to progress and put focus on other areas. We hope you will understand and do the same.
Got any questions? Submit them to me and I will try to get them answered in our grab bag !
Rajnish wrote:Why didn't someone warn me that being GM means lots of boring research, logging, testing and organizing data....
I thought it was all about looking cool....

Uthgard Rules || How to connect || FAQ

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Foneb
Eagle Knight
 
Posts: 640
Joined: Jan 15, 2010 01:00

Postby Foneb » Mar 07, 2015 13:01

McnastyOG wrote:Why have buff pots at all? You guys want it classic right? Well I sure don't recall having buff pots/barrels in real classic DAoC. Buff pots are nothing but an annoyance. Why force players to go re-up on this in order to compete?

I remenber having a buffbot in classic

Also yeah i put it to rest internly but it makes scuh a good discussion/flame topic
Hiois - Ranger 9lX Uth 1.0
Hiois - Enchanter 6lx Uth 2.0
Mugad - Warden 4lx Uth 2.0
Esigil - Druid 3lx Uth 2.0
Hioisx - Nightshade 1lx Uth 2.0

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Zippity
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Posts: 1603
Joined: Oct 23, 2007 00:00

Postby Zippity » Mar 07, 2015 16:30

Keep up the good work.

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Abydos
Game Master
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Posts: 6839
Joined: Jan 22, 2011 21:14

Postby Abydos » Mar 07, 2015 18:15

Trishin wrote:The pot/barrel issue is really not up for debate so you might as well save yourself the trouble and time debating it at the moment.

We have already discussed this for more than 2 years internally. We have now decided on a direction and will stick to it in order to progress and put focus on other areas. We hope you will understand and do the same.

Trishin check the staff forum. Its been a discussion in staff since 2008 (and probably earlier, I just don't read German)

Regarding " I don't remember buff pots!" -- Alchemy introduced them, so they were available in 1.65

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Austerim
Alerion Knight
 
Posts: 2743
Joined: Dec 15, 2010 16:27

Postby Austerim » Mar 07, 2015 18:19

Any reason you guys are going with the old AT system instead of new besides CLASSIC CLASSIC CLASSIC?
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

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Trishin
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Joined: Apr 07, 2010 00:00

Postby Trishin » Mar 07, 2015 18:25

No, and that is the only reason we need.
Got any questions? Submit them to me and I will try to get them answered in our grab bag !
Rajnish wrote:Why didn't someone warn me that being GM means lots of boring research, logging, testing and organizing data....
I thought it was all about looking cool....

Uthgard Rules || How to connect || FAQ

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Austerim
Alerion Knight
 
Posts: 2743
Joined: Dec 15, 2010 16:27

Postby Austerim » Mar 07, 2015 18:33

Trishin wrote:No, and that is the only reason we need.
Image
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

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