Some basics to improve your pug
52 posts
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I concur - Honey Badgers
- Winkz |
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%t macros for targeting and mezzing ... didn't see anyone mention that <shrug>
Ok back to being an adding ranger ![]() |
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Well with TS its not really needed.. doesnt hurt to have though - Honey Badgers
- Winkz |
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yeah, i always ask my healer to assist mezz me, so i can break all mezzes a lot faster
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Because that is a fail. No TS -> don't leave atk/mtk/ligen
![]() <<< This avatar is handmade by Inotor Wurzelbert : ) Check out the Mampfer-Threads for more. viewtopic.php?f=10&t=25079 viewtopic.php?f=10&t=26934 |
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Don´t pug!
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Not everyone speaks the same language on this server... most do know how to read English. I agree that TS is important but only if everyone in the pug understands what is being said . macros showing what is being attack and what is being mezzed is a back up for that........
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Everyone understands the most important ts calls like "mezzing/rooting (insert race and class)" "(your charactername) DMG" "Need a demezz on (charname)" and so on Macros are bullshit, there's enough stuff happening outside the chatbox you have to deal with. Most groups will fail because they lack communication, individual skill is not even that important, especially because daoc is pretty easy concerning the mechanics (compared to other games) common mistakes (assuming that everyone is on TS) -People die without calling damage -Groups keep pushing/kiting if they have members being mezzed or rooted -People don't call for demezzes and just stand there quietly to complain afterwards "I couldn't do ****** I've been mezzed for the whole fight" - Offtanks don't help each other and or hit the wrong targets at the wrong time (This happens extremely often, even better players do these mistakes) - Bad positioning (This is probably one of the hardest things to master) -People do not call their guarder to help them -People don't call, or don't know when to call for ras like Bof,SoS,AM... Sources "I Requiem I Manual for Uthgard" © Chapter 3 pages 21,35,57 Feel free to PM me for further Information. |
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I know a Healer - (Bad positioning - This is probably one of the hardest things to master) - played like a God with his mechanics but had often enough a very bad positioning
![]() I´d saw it often enough people kite do maybe 1 Cast and then they got a Tank stucked to them again instead of running 10sek more and wait for Deftank to slam/snare etc, they got caught over and over.
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best rule for pugs: do a run and see whats out. If it is too strong for you: adjust your number of player. If the enemies still too strong or too many: adjust your number of player.... And so on.
If you stick with this you can forget about all the stupid hints so far in this thread, and keep playing like a six year old, a chimpanzee or even a requiem. I promise you will be successful ![]() If you are kind, and interested in fair fights, you try not to overdo the number adjustments. If you are just into being successful and making RP you don't bother and go big ![]() |
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Read the thread title, think again if what you wrote has anything to do with the topic (I give you a hint, the title contains improve) |
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actually my hint was the easiest, best and 100% the most successful way to improve the rr of the players in the pug, and the performance for the actual day of the pug grp in rvr... no matter how often i read the title, i don't see anything about "Some basics to improve your pug in nicefights".
and yeyeye, if you edit the title i get 5p copyright charge from you celteen!!111 |
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PuG= 1 Group = 8 Members
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and if 1 PuG = 1 Group = 8 player runs together with another Pug = 1 Group = 8 player they are
2 PuG = 2 Group = 16 player OK i learned some math now, ty for that... but... i don't get the point? |
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watch videos of decent players playing ur class, noone ever plays perfect but i did learn alot from watching a vids (especially with TS) and ofc from asking questions and keep your interface up to date. Rest see Caits post imo
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