Keep gates in the old FZ
11 posts
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Before opening a bug report due the lack of information may the dev's can tell why it is implemented in this way here
first of all, meleeing doors is nonsense on uthgard since you do only 1-4 damage. casting on doors is not possible (could not find any screenshots except casting AoE's on the old Milegate keeps worked to mezz everything that was near them for example). ![]() in the pic the zerker a lil bit more than 1 damage like on uth, why ![]() |
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GM's are already aware Doors are not livelike.
Go test it! "It's not fair unless I'm winning!" |
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well i just need a simple flyhack or teleport hack to go to the old FZ on live...
no idea if there is a normal glitch to get in there without any |
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you could <cough> lag into it at one time but you get teleported back now.
Know of a Missing Mob,drop or Mob Camp? Then Post it Here!
https://www2.uthgard.net/tracker/
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Flyhack works fine there!
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt [3:11pm] <Frosty_> then why does austerim suck
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well since those hacks are easily detected on uth, some could send me one per pm, that i can try to research those old FZ keeps there. found only ****** on the net
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+1 |
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well abydos u may did not read my posts or you can give me the clue if NF-keeps got the same doors as the OF-keeps...
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I have no idea. Orseo keep in Cathal valley might be the best keep to siege to test since it is an OF keep. No telling if the doors are different. Probably should test NF doors vs Orseo keep doors.
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This website has great information on how many wood units "hit points" each level of a door has.
http://daoc.djswifty.com/ But the unknown question is how much damage did eweapons do both player weapons and siege weapons. on a old frontier keep door. Know of a Missing Mob,drop or Mob Camp? Then Post it Here!
https://www2.uthgard.net/tracker/
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Awesome Excel sheet! The costs for upgrading and repairing are like i remember them.
My best bet is that nothing changed on keepdoors 'till today. All we need to test is if the amount of wood to upgrade and repair is still the same on pendragon. If it is the same the weapon damage should also be the same (best would be to test it with DF weapons). |
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