enemys / mobs dont have title - update 2: new screenshots
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i play on uthard since ~1 year with same installtion. since ~1 week,
some enemy or mobs loss frequently their title above their head. ALL names under options are turned. always. not all and not always - it could happen that 1 of 3 mobs have not title, and this behaviour apears only frequently. during xp this is not a bad thing, but in RVR ist very bad. any idea about the casuse ? Last edited by supastar on Mar 08, 2013 12:27, edited 2 times in total.
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post a screenshot?
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did u patch to 1.113 during last week? heared some romours about disappearing mobs with it, maybe try to downgrade to 1.109 then.
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Same problem here.. and I hear of this lots of times.... I experienced that always in DF - was there most of the time...
Just some times, mobs name, enemeys name and grp m8s name disappear. Ex-Albion-Logres: Bogner [Sankaras Erben] and co Ex-Camlann: Dirtymind [FEAR] and Stinkerle ![]() |
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Can happen when there are too many objects in range. Will check on duration of graves and reduce if possible.
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I have same problem,i noticed it it only in df,i didnt patched to 1.113,have 1.109 game.dll
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if it is because of graves, just turn them off
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happened to me for the first time in DF, couldn't see the enemy title above, there was A LOTS of alb graves around, maybe was the cause of it |
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correct - now as you say, it only apeears in df.
i stil use the same daoc/version since 1 years and did not touch it. i only upgraded daoc-portal to 2.8, as recommend. i dont think, that has something to do with graves, it has happend on 3 spots as far as i remember. - albion DF x-road heamharness / cook / plated - albion shredder corner - midgard middle of way to rocots |
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Its some optimization by Mythic I guess to prevent having the screen full of letters.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later. "It is an inescapable law of nature that the amount of satisfaction one gains from achieving something is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure." Blue says, "you used macro tools or macro keyboard" Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand" [Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????" BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..." |
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whats the logic behind this? ![]() i still run 1.09, did not touch game installation and did not have the effect since last 12 months. so it must be a server side problem, not client side. |
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It is a client side issue to the number of objects that can be nearby. Our graves persist across reboots and last for a few days, probably only at server load do they get cleaned up. Mythic has shown it should last for 48hr. |
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whats still mystrious for me:
there haven't been masses of graves, mobs or playes when it happends. i play since over a year, and even ob hib legion raid with 3 groups, lots ot shrooms, and LOTS of graves from unsucessfull legion tries i can't remember such effect, first recognized ~7-10 days ago. may be others have additional information. |
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nice try ![]()
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screenshots mob1 / mob2 / mob3
![]() ![]() ![]() actual screenshots from a today's levelgroup in DF. look screenshot mini map for exact loc. screen shows single mob without name, except our group not much others around. additional 2 more screens from both sides of area, not much graves shown. screenshots mob4 / mob5 ![]() ![]() similar to above, only a few steps away... the alb shredders on the way down to all-realm-xroad. here you seed 2 shredders, one without name. have look around, nearly no graves... as i told, this happends to enemys too....
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