enemys / mobs dont have title - update 2: new screenshots

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supastar
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Postby supastar » Feb 23, 2013 01:37

i play on uthard since ~1 year with same installtion. since ~1 week,
some enemy or mobs loss frequently their title above their head.

ALL names under options are turned. always.

not all and not always - it could happen that 1 of 3 mobs have not title,
and this behaviour apears only frequently. during xp this is not a bad thing,
but in RVR ist very bad.

any idea about the casuse ?
Last edited by supastar on Mar 08, 2013 12:27, edited 2 times in total.

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pythion
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Postby pythion » Feb 23, 2013 01:49

post a screenshot?
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pweet
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Postby pweet » Feb 23, 2013 02:21

did u patch to 1.113 during last week? heared some romours about disappearing mobs with it, maybe try to downgrade to 1.109 then.

Dirtymind
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Postby Dirtymind » Feb 23, 2013 03:03

Same problem here.. and I hear of this lots of times.... I experienced that always in DF - was there most of the time...

Just some times, mobs name, enemeys name and grp m8s name disappear.
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Abydos
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Postby Abydos » Feb 23, 2013 05:00

Can happen when there are too many objects in range. Will check on duration of graves and reduce if possible.

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majky666
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Postby majky666 » Feb 23, 2013 12:29

I have same problem,i noticed it it only in df,i didnt patched to 1.113,have 1.109 game.dll
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pweet
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Postby pweet » Feb 23, 2013 13:05

if it is because of graves, just turn them off

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HiCkS
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Postby HiCkS » Feb 23, 2013 13:08

Abydos wrote:Can happen when there are too many objects in range. Will check on duration of graves and reduce if possible.


happened to me for the first time in DF, couldn't see the enemy title above, there was A LOTS of alb graves around, maybe was the cause of it
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supastar
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Postby supastar » Feb 23, 2013 15:01

correct - now as you say, it only apeears in df.

i stil use the same daoc/version since 1 years and did not touch it.
i only upgraded daoc-portal to 2.8, as recommend.

i dont think, that has something to do with graves,
it has happend on 3 spots as far as i remember.

- albion DF x-road heamharness / cook / plated
- albion shredder corner
- midgard middle of way to rocots

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Blue
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Postby Blue » Feb 23, 2013 15:12

Its some optimization by Mythic I guess to prevent having the screen full of letters.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

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supastar
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Postby supastar » Feb 24, 2013 00:26

Blue wrote:Its some optimization by Mythic I guess to prevent having the screen full of letters.


whats the logic behind this? :gaga:

i still run 1.09, did not touch game installation and
did not have the effect since last 12 months.

so it must be a server side problem, not client side.

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Abydos
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Postby Abydos » Feb 24, 2013 00:44

supastar wrote:
Blue wrote:Its some optimization by Mythic I guess to prevent having the screen full of letters.


whats the logic behind this? :gaga:

i still run 1.09, did not touch game installation and
did not have the effect since last 12 months.

so it must be a server side problem, not client side.


It is a client side issue to the number of objects that can be nearby. Our graves persist across reboots and last for a few days, probably only at server load do they get cleaned up. Mythic has shown it should last for 48hr.

supastar
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Postby supastar » Feb 24, 2013 13:00

whats still mystrious for me:
there haven't been masses of graves, mobs or playes when it happends.

i play since over a year, and even ob hib legion raid with 3 groups,
lots ot shrooms, and LOTS of graves from unsucessfull legion tries
i can't remember such effect, first recognized ~7-10 days ago.

may be others have additional information.

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Methusalem
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Postby Methusalem » Feb 24, 2013 13:18

Blue wrote:Its some optimization by Mythic I guess to prevent having the screen full of letters.



nice try :roll:
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supastar
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Postby supastar » Feb 24, 2013 21:47

screenshots mob1 / mob2 / mob3
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actual screenshots from a today's levelgroup in DF. look screenshot mini map for exact loc.
screen shows single mob without name, except our group not much others around.
additional 2 more screens from both sides of area, not much graves shown.



screenshots mob4 / mob5

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similar to above, only a few steps away... the alb shredders on the way down to
all-realm-xroad. here you seed 2 shredders, one without name.
have look around, nearly no graves...

as i told, this happends to enemys too....
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mob5.jpg
mob5.jpg (512.59 KiB) Viewed 2269 times
mob4.jpg
mob4.jpg (558.22 KiB) Viewed 2269 times
mob3.jpg
mob3.jpg (519.07 KiB) Viewed 2269 times
mob2.jpg
mob2.jpg (489.23 KiB) Viewed 2269 times
mob1.jpg
mob1.jpg (568.9 KiB) Viewed 2269 times

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