Spell casting breakpoints.
31 posts
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Hello.
Let's say you are casting a 3 second spell and you want to know how much dex it takes to make a noticable difference on the casting time where would you find that info? Also on buffs I think I read someplace that if ur capped composite you get bonus to ur buffs? Can someone verify this? Thx-- really I looked on forum but just got more confused. https://www.uthgard.net/forum/viewtopic.php?f=9&t=37632
Players can greatly contribute to a server if you let them. Uthgard, still the best server. Thanks, Devs. |
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on live the breaking point for a 3s spell = 374 dex...
http://daoc-guide.4players.de/forums/sh ... -castspeed. NO idea how it is on uthgard, and NO idea why there are such "breaking points" on live ![]() |
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there are no breaking points on uth
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not livelike ![]() |
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http://daoc-research-wiki.wikispaces.co ... int+theory
thats the only link i know but idk if it works like that on uth oh its actually the same link lol ![]() |
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breaking points were found way later than 1.69 |
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Wtf are breakpoints?
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later. "It is an inescapable law of nature that the amount of satisfaction one gains from achieving something is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure." Blue says, "you used macro tools or macro keyboard" Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand" [Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????" BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..." |
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Result: (influence of dex on casting speed) 1) There are "breaking points" where your cast speed gets significantly faster. 2) Anything in between these breaking points gives very little or no return. 3) Maybe someone will, but i fail to see a pattern in these breaking points. 4) The breaking points seem to aply to all spells with the same cast time, but i have not and am not going to test it for all spells. |
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Maybe some sort of rounding/truncating calculation of the cast speeds on live.
The dex breaking points in the links above are not relevant on uthgard. Especially not with the 10% toa casting speed bonus. ![]() |
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Let me ask this another more specific and selfish way. I am a smite cleric and I want to know with 3 second cast time the effect of no spec buff, 7, 14, 20, or 30 spec buff on dex, and if i get a bonus if there is composite to level. I would ideally like to do this without wasting a spec.
Possible specs im considering: 12 rej 30 dex 43 smite 17 rej 14 enh 49 smite 23 rej 29 enh 39 smite 35 rej 21 enh 35 smite 21 rej 8 enh 49 smite. https://www.uthgard.net/forum/viewtopic.php?f=9&t=37632
Players can greatly contribute to a server if you let them. Uthgard, still the best server. Thanks, Devs. |
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with this post, blue just admits that he never actually _played_ daoc (or even understood basic mechanics). results cna be seen on uthgard. ![]() |
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Without relevant and origin Breaking Points much specs especially AugDex doesn´t make sense or you can´t calculate it right if it´s worth or not.
Anyway I don´t believe that there are no breaking points. The Dex-Factor must have a influence in a progressive way at a special point in Uthgard too. Or is at Uthgard f.e. 1 dex 0.03 castspeed? That wouldnt make sense, because then there would no Soft/Hardcaps for Dex/Str etc. too? |
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The idea of breakpoints comes from games that uses int instead of floating numbers. Because of the lack of accuracy it makes investments have no return value until next valid int comes. Let's say you have a real cast time of 3.9 sec, because of int you have 3 sec cast time, increasing dex will do nothing for you until you get to 2.9 sec real cast time. If however there is used more accurate numbers, then any increments in dex will have an effect, as you would be able to differentiate between 3.9000 sec cast time and 3.8995 sec cast time. Only by looking at what is used in the code, can you answer this question, but personally I believe breakpoints are relics of the past. |
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this just states that he did not play on live later than 2010, i dont see a valid point of u here. and this is not a basic mechanic which u find out automatically, maybe it was in code like that forever, actually noone knew it before one guy posted it in vn boards ![]() |
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ye, because knowledge becomes only valid once some idiot makes it public. duh ![]() Last edited by shintari on Nov 27, 2012 00:01, edited 1 time in total.
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