My thoughts about Old RA's

Talk about your RvR experience here
User avatar
Breeze
Gryphon Knight
 
Posts: 219
Joined: Feb 06, 2010 01:00

Postby Breeze » Apr 27, 2011 07:02

I will try to keep this short, as no one wants to read a wall of text :)

Good things:
Difference between the realms, it's nice that there is RA's that makes each realm more unique.

Bad things:
30min RA's - Slows down the pace of RvR, no matter how you twist and turn it, there is and will always be RA campers simply put, less RvR activity.

No det on hybrids - Makes hybrids pretty much useless in grp RvR (I don't play hybrids myself, but this is just common sense)

Stealth detection RA's - MoS as it is atm is the best and most balanced stealth detection system there ever was, old RA's screws this over.


There are more concerns but I think everyone could atleast "live" with Old RA's if these things were taken into consideration :)

IMO If these points don't get adressed before Old RA implementation Iit will be a huge step in the wrong direction if you ask me..



Do you agree or not?
If you don't agree please write your point of view short and to the point the way I did,
WALLS OF TEXT IS FORBIDDEN IS THIS THREAD :D
ALB:
Nag - RR9 Mincer
Eng - RR2 Cabalist

HIB:
Herra - RR6 Ranger
Nex - RR4 Enchanter

MID:
Adore RR5 Skald

User avatar
zenobya
Myrmidon
 
Posts: 146
Joined: Aug 10, 2009 00:00

Postby zenobya » Apr 27, 2011 08:59

about everyones complain on hybridt det what is the big deala bout it lol.
let me ask anyone will inv me to group if i get det 5 as friar? answer is no..couse i am not uber dps as merc arms reaver i am not good healer as cleric +no spec bufs to give..

assuming this goes msotly same as other hybrids as well on other realms the only one benefiting fom det mostly is reaver couse he has silly damge(which most si classes in my eye is stupid to be implemented)

first chk the classes you are talking about insted telling some mediocre problems mgiht occure in futer with some thing change.

for antoehr example on my healer part now msot healers on 3 realms use almost same ras( di 1-2 mcl sere 2-3 purge rp moc and bof)

let me ask you if those ras differ fom realm they forced to change their playing styl according to their realm vice (like albs get bof and silly di(mabe)) mids get rp only and hibs get group purge
and they loose some other ras in according tog et their realms specifi ras .

and this will result in no mroe combat insta rezz on hib and alb no mroe bof on mid and hib and uber group purge for hib to get rid of cc and stuf.

for det who cares about it ther is tons fo difrent ras that you can get for the typ of group you playing with( as a reaver you can get mostr with moarms in order to hit mreo faster with your levi and dont forget with having a 30 min purge not so many enemys to purge your slam for 8 sec...)

and for a good thng on pala part they can get faith heal (in my part it is realy a useful spell yes has 30 min cool down but it is cheaper ip for pala part as well as an insta heal on group (third insta on group if you count clerics)

and for rvr part no more rr5 ras or silly ras like(aog-sos-charge(which of these are dump on start of each fight ras for all grous out here)) will be dulled and realm speficf which change group play styles.

with old ras gap difrence between high adn low rr wont be that much couse the barrage to pass on old ras is lvoer then new ones( msotly rr4-5) to pass the limit for nf part it is rr6-7 (geting purge det4-5 charge 2 for melee dps part) and the difrenece between the ra specing is not a big deal on old ras wheter you get mopain 2 or 5 it is a %9 difrence but on new ras it is %6 vs %24 (a difrence of %18 nearly duble of odl ras) for that reason paying 14 pints worths for speicng ti to 5 on new but on old it is nto worth and which prevents higher rrs tog et mroe oop.

so i gladly want old ras over nf ones even if i am the most hindered class with changing to old ras as friar.

User avatar
Force
Phoenix Knight
 
Posts: 1569
Joined: Oct 22, 2009 00:00

Postby Force » Apr 27, 2011 10:06

Staff already announced Old RAs are not coming any time soon so why even discuss it at this point?

User avatar
Breeze
Gryphon Knight
 
Posts: 219
Joined: Feb 06, 2010 01:00

Postby Breeze » Apr 27, 2011 10:22

zenobya wrote:about everyones complain on hybridt det what is the big deala bout it lol.
let me ask anyone will inv me to group if i get det 5 as friar? answer is no..couse i am not uber dps as merc arms reaver i am not good healer as cleric +no spec bufs to give..

assuming this goes msotly same as other hybrids as well on other realms the only one benefiting fom det mostly is reaver couse he has silly damge(which most si classes in my eye is stupid to be implemented)

first chk the classes you are talking about insted telling some mediocre problems mgiht occure in futer with some thing change.

for antoehr example on my healer part now msot healers on 3 realms use almost same ras( di 1-2 mcl sere 2-3 purge rp moc and bof)

let me ask you if those ras differ fom realm they forced to change their playing styl according to their realm vice (like albs get bof and silly di(mabe)) mids get rp only and hibs get group purge
and they loose some other ras in according tog et their realms specifi ras .

and this will result in no mroe combat insta rezz on hib and alb no mroe bof on mid and hib and uber group purge for hib to get rid of cc and stuf.

for det who cares about it ther is tons fo difrent ras that you can get for the typ of group you playing with( as a reaver you can get mostr with moarms in order to hit mreo faster with your levi and dont forget with having a 30 min purge not so many enemys to purge your slam for 8 sec...)

and for a good thng on pala part they can get faith heal (in my part it is realy a useful spell yes has 30 min cool down but it is cheaper ip for pala part as well as an insta heal on group (third insta on group if you count clerics)

and for rvr part no more rr5 ras or silly ras like(aog-sos-charge(which of these are dump on start of each fight ras for all grous out here)) will be dulled and realm speficf which change group play styles.

with old ras gap difrence between high adn low rr wont be that much couse the barrage to pass on old ras is lvoer then new ones( msotly rr4-5) to pass the limit for nf part it is rr6-7 (geting purge det4-5 charge 2 for melee dps part) and the difrenece between the ra specing is not a big deal on old ras wheter you get mopain 2 or 5 it is a %9 difrence but on new ras it is %6 vs %24 (a difrence of %18 nearly duble of odl ras) for that reason paying 14 pints worths for speicng ti to 5 on new but on old it is nto worth and which prevents higher rrs tog et mroe oop.

so i gladly want old ras over nf ones even if i am the most hindered class with changing to old ras as friar.


As I wrote, no walls of text please :D your arguements are not short and to the point..
You argue that the rediculously low gain from mopain 2 to 5 with old RA's is a GOOD thing? You totally lost me there..
The fact that higher RR people has an advantage is part of DAoC and part what makes it interesting..
It feels good to kill an rr11 as rr4 to take an example and it's only fair their char should be that much more powerful for all the time they spent in RvR.. If you want to negate the effect on RR why not just remove them all together (which is also a stupid idea imo, but it seems to be where you want to go if you could take it to an extreme)
ALB:
Nag - RR9 Mincer
Eng - RR2 Cabalist

HIB:
Herra - RR6 Ranger
Nex - RR4 Enchanter

MID:
Adore RR5 Skald

User avatar
Breeze
Gryphon Knight
 
Posts: 219
Joined: Feb 06, 2010 01:00

Postby Breeze » Apr 27, 2011 10:24

Force wrote:Staff already announced Old RAs are not coming any time soon so why even discuss it at this point?


I know, but they still haven't said they scrapped it totally, personally I hope they never come as do many others..
There is way less changes that is needed to make NF ra's good than there are with OF.. OF RA's will take way more work to balance..
ALB:
Nag - RR9 Mincer
Eng - RR2 Cabalist

HIB:
Herra - RR6 Ranger
Nex - RR4 Enchanter

MID:
Adore RR5 Skald

User avatar
ThokeGM
Warder
 
Posts: 28
Joined: Jan 16, 2010 01:00

Postby ThokeGM » Apr 27, 2011 10:25

SoS and BoF :(

Braxis
Eagle Knight
 
Posts: 834
Joined: Jun 03, 2009 00:00

Postby Braxis » Apr 27, 2011 12:17

Breeze wrote:
Force wrote:Staff already announced Old RAs are not coming any time soon so why even discuss it at this point?


I know, but they still haven't said they scrapped it totally, personally I hope they never come as do many others..
There is way less changes that is needed to make NF ra's good than there are with OF.. OF RA's will take way more work to balance..

True.

Like implementing nf mota and removing: viper, pd&ip from archers, cc immunity from charge, and you're 90% done imo.
nixian wrote:semi classic state --> full classic state = evolving

User avatar
pweet
Lion Knight
 
Posts: 4243
Joined: Dec 22, 2010 14:07

Postby pweet » Apr 27, 2011 13:24

And another thread about it :bored:

User avatar
Breeze
Gryphon Knight
 
Posts: 219
Joined: Feb 06, 2010 01:00

Postby Breeze » Apr 27, 2011 14:45

pweet wrote:And another thread about it :bored:


I know there has been many threads, but they all end up being waay to TL;DR..

The point of this way to make a thread where people could state the good and bad things about old RA's short and to the point..

I can't be the only one who thinks the incomming change is a huge mistake.. :)
ALB:
Nag - RR9 Mincer
Eng - RR2 Cabalist

HIB:
Herra - RR6 Ranger
Nex - RR4 Enchanter

MID:
Adore RR5 Skald

User avatar
Runental
Phoenix Knight
 
Posts: 1163
Joined: Aug 21, 2009 00:00
Location: Funkytown

Postby Runental » Apr 27, 2011 17:10

pweet wrote:And another thread about it :bored:

And another thread about it :bored:
Image
ONE a Shaman solo Video
TWO a Shaman solo Video

User avatar
RonELuvv
Alerion Knight
 
Posts: 1995
Joined: Apr 13, 2010 00:00

Postby RonELuvv » Apr 27, 2011 22:47

Yah, I think you (Breeze) summed up my thoughts on old RA's pretty well. I dont see determination being as big a factor for the reason that was brought up earlier on this thread by Zenoyaba. The hybrid tanks that lose det allready have a hard time getting into groups, and they have determination now, so losing it shouldnt make that big of a difference.

I could not agree more w/ you on the Mastery of Stealth comment. The only thing I would like to add to that is that I think assasins should lose detect hidden and get a form of camo just like rangerd stealthers have, so ALL stealthers have the same 3 basic things involved in stealthing: your spec (including +'s), your MoS, and your camo. That is the most fair way to handle stealthing. Going back to classic RA's just makes ranged stealthers totally gimped in stealther fights.

Hey Braxis, you put that ranged stealther should lose pd AND ip. I would be willing to agree w/ PD, but ranged stealthers have ALWAYS had access to ip and should have access to it. We had it on Old RA's and on New, but I could see losing PD as long as assasins lost viper 2-3.

Braxis
Eagle Knight
 
Posts: 834
Joined: Jun 03, 2009 00:00

Postby Braxis » Apr 27, 2011 23:32

RonELuvv wrote:Yah, I think you (Breeze) summed up my thoughts on old RA's pretty well. I dont see determination being as big a factor for the reason that was brought up earlier on this thread by Zenoyaba. The hybrid tanks that lose det allready have a hard time getting into groups, and they have determination now, so losing it shouldnt make that big of a difference.

Some of them do, not all.

Think of all the ppl that rolled melee hybrids for grping and are now forced to solo (which is hard enough as a visible) or just stop playing their class altogether.

RonELuvv wrote:I could not agree more w/ you on the Mastery of Stealth comment. The only thing I would like to add to that is that I think assasins should lose detect hidden and get a form of camo just like rangerd stealthers have, so ALL stealthers have the same 3 basic things involved in stealthing: your spec (including +'s), your MoS, and your camo. That is the most fair way to handle stealthing. Going back to classic RA's just makes ranged stealthers totally gimped in stealther fights.

If you want fair, then don't go OF RA's.

NF RA's are way more balanced and (casual) player friendly for this day and age.

Those who claim that OF RA's will somehow magically reduce the difference between high and low RR ppl clearly have no idea of what they are talking about and are extremely shortsighted.
RonELuvv wrote:Hey Braxis, you put that ranged stealther should lose pd AND ip. I would be willing to agree w/ PD, but ranged stealthers have ALWAYS had access to ip and should have access to it. We had it on Old RA's and on New, but I could see losing PD as long as assasins lost viper 2-3.

Archers were never meant to be melee tank killers, which in this setting they (meaning ranger) are.

Ever wonder why mythic removed ip from assassins a short wile after they got it?
nixian wrote:semi classic state --> full classic state = evolving

Oswaldo
Phoenix Knight
 
Posts: 1503
Joined: Apr 10, 2011 22:53

Postby Oswaldo » Apr 28, 2011 01:48

new ras were added after toa..

uthgard has no toa

I really cant see why people think new ra's ras are that good
- Honey Badgers
- Winkz

User avatar
_Oglop_
Phoenix Knight
 
Posts: 1414
Joined: Dec 10, 2010 05:24

Postby _Oglop_ » Apr 28, 2011 05:22

Ooops
Last edited by _Oglop_ on Apr 28, 2011 05:31, edited 1 time in total.
Image
"It's not fair unless I'm winning!"

User avatar
_Oglop_
Phoenix Knight
 
Posts: 1414
Joined: Dec 10, 2010 05:24

Postby _Oglop_ » Apr 28, 2011 05:27

_Oglop_ wrote:Old RA's would suit this server better.

New RA's fit live because there are ToA bonuses to take the place of some of the old RA's...
Such as Casting Speed on ToA, there was no need for MotA... Mastery of the Arts will significantly help casters/support on this server.

As for the 30minute RA timer and all the silly RA's that will be leaving... RvR should be better. Hopefully players will strategically use their abilities in fights rather than RA dumping to win... Players wont be so careless with that timer implemented ^^

Determination removed from Hybrids should make heavy tanks more sought out for as they can be the ones to shake CC a bit. Why should a hybrid get it all and take the place of a heavy tank? Cant have the best of both worlds defensivly and offensively.
Image
"It's not fair unless I'm winning!"

Next

Return to Realm versus Realm

Who is online

Users browsing this forum: No registered users and 45 guests

Monday, 01. September 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff