Classes to Avoid

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bawww
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Postby bawww » Mar 19, 2011 17:02

GoGreen wrote:
bawww wrote:
Lasastard wrote:Minstrel will be a must-have with OF Ras - demezz, Sos, Speed, interrupt (melee, dds, instant stun), some melee damage; there really isn't any way around it imho. So no, no reason to avoid minstrels.


Speed - not needed that much
demezz - I would rather take a 2nd sorc
SoS - 30 minute timer, not really needed
Interrupt - LOL not working.
some melee dmg - let's say a WARDEN does more, that says it all


So as an alb group in OF you can avoid minstrels all together, in fact as an alb group in OF you can reroll or quit.


Woot if the alb grp is played well its superior to every hib / mid setup.
Can't see why interupt should not work, since blue changed it and it works by now. Sure he does 0 damage, but still he is a nice rupter and why do you never talk about the best minstrel skill -> Red pet -> close to not cc able with casts -> interupts moc -> awesome =)
Also speed 6 makes mezzing sooo much easier for sorc, and thats what old RA is all about =)


Interrupt is not livelike. And if you think alb groups do awesome with OF RA's, it's only because you remember how it was when people still turned with their keyboards.
Apoc315 wrote:The Theurge play is way more easy than a zerk

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Lemonjelly
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Postby Lemonjelly » Mar 19, 2011 17:09

pweet wrote:Sure since double BoF is sooooo bad :D


All 3 realms can have double BoF now, I don't hear any complaints.

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Jonah
Gryphon Knight
 
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Postby Jonah » Mar 19, 2011 19:16

Lemonjelly wrote:
Jonah wrote:I think ice wizard with old VP and surprise attack can be a quite intersting idea.


Yeah the only thing missing is stealth or blink. How does a pbaoe wizard initiate a surprise attack ? : D


On this server FG´s never pan when they run around, i seen FG`s beeing complently blind to everything around them for long moments. So sneak up with a small man group behind and mezz + VP + MOC pbae should do the trick. :P Atleast its worth a try!!

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Lemonjelly
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Postby Lemonjelly » Mar 19, 2011 19:57

Some groups just leave solos/duos alive or don't add. Saying that full groups never pan is just stoopid.

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Jonah
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Postby Jonah » Mar 19, 2011 21:30

Lemonjelly wrote:Some groups just leave solos/duos alive or don't add. Saying that full groups never pan is just stoopid.


Well most groups dont, specially when running in low fighting zones where its possible to get a good ambush up. And u talk about Uthgard, adding and killing all that is red is standard here, sure maybe ones a day u can see normal rvr behaviour like on live but its rare. Running a small man in emain is suicide so u have to focus on better spots where the enemy dont pay attention to be able to put it of.

But there was a lot of complaints back in the days that VP was op so maybe should be something to look up how much dmg it actually does.

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Lemonjelly
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Postby Lemonjelly » Mar 19, 2011 21:41

Bla bla bla back in the days, you mean back in the days when spellcrafting didn't exist and people ran around with crap gear, very low resists, uncapped hitpoints etc. yeah ofc...

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Jonah
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Postby Jonah » Mar 19, 2011 22:19

Lemonjelly wrote:Bla bla bla back in the days, you mean back in the days when spellcrafting didn't exist and people ran around with crap gear, very low resists, uncapped hitpoints etc. yeah ofc...



http://www.youtube.com/watch?v=-MxB6v7C ... re=related

i rest my case

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Lemonjelly
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Postby Lemonjelly » Mar 19, 2011 23:42

Well your case is lost, I'm so sorry. I see a bunch of newbs with poor templates who are too newb to even attack him once in order to interrupt and a wizard with a buffbot and artefacts during the time when %resist pierce on spells was 25% instead of current 10% compared to uthgard where people have capped resists, will attack you on sight, where you won't have a buffbot and you have no resist pierce.

Seriously how can a seemingly intelligent person even consider the way people played daoc 8 years ago and think the same rules still apply to this date... especially considering that video is something uthgard will never be due to reasons listed in my first paragraph. Were you somehow frozen in time ?

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Jonah
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Postby Jonah » Mar 20, 2011 00:10

Lemonjelly wrote:Well your case is lost, I'm so sorry. I see a bunch of newbs with poor templates who are too newb to even attack him once in order to interrupt and a wizard with a buffbot and artefacts during the time when %resist pierce on spells was 25% instead of current 10% compared to uthgard where people have capped resists, will attack you on sight, where you won't have a buffbot and you have no resist pierce.

Seriously how can a seemingly intelligent person even consider the way people played daoc 8 years ago and think the same rules still apply to this date... especially considering that video is something uthgard will never be due to reasons listed in my first paragraph. Were you somehow frozen in time ?



This dude played before ToA to and managed fine, Wizard can perform well, specially on higher RR so dismiss is as a usless class is a bit hard i think. Not the best utility but with VP it can be interesting.

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Lemonjelly
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Postby Lemonjelly » Mar 20, 2011 01:25

You really have a hard time understanding the fundamental differences between daoc in 2003 and emulating daoc of 2003 in 2011, don't you ? :/ Looks like you were indeed frozen in time.

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espire
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Postby espire » Mar 20, 2011 01:47

bawww wrote:

Interrupt is not livelike. And if you think alb groups do awesome with OF RA's, it's only because you remember how it was when people still turned with their keyboards.

has anything changed ?

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Hoppip
Myrmidon
 
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Postby Hoppip » Mar 20, 2011 03:44

Lemonjelly, you make good points, but sometimes you say things in such a hostile way that people are less inclined to agree with you. Only thing you'll accomplish with that is getting topics locked.

That being said, I thoroughly agree on the fact that players have much more experience and knowledge at this point, and things that may have been true several years ago will not apply here. People play better, things work differently.
Also known as: Kiorein, Acolyn, Skiploom, and Krinton.

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Lemonjelly
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Postby Lemonjelly » Mar 20, 2011 11:56

I can't help being straight-forward, it's not hostility really.

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Hoppip
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Postby Hoppip » Mar 21, 2011 04:04

I can understand that, but sometimes you have to phrase things differently to get through to different people. Especially since in many cases you're dealing with a language barrier.

...But I digress.

I dunno how anybody can say that Wizards are a useful class, they simply have no utility.
Also known as: Kiorein, Acolyn, Skiploom, and Krinton.

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Lasastard
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Postby Lasastard » Mar 21, 2011 10:07

Lemonjelly wrote:
pweet wrote:Sure since double BoF is sooooo bad :D


All 3 realms can have double BoF now, I don't hear any complaints.


The main difference is that Alb will have access to what is effectively bof3 for 10 points with OF RAs. I don't think many groups right now run around with double bof 3. But they will then. If you don't think that will have an impact - seeing how tank-heavy setups in both hib and mid are right now - you are of course entitled to your opinion.
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