Is the "slow weapon bonus" implemented on Uthgard?

If you need support, you can get help here!
User avatar
Seyha
Phoenix Knight
 
Posts: 1726
Joined: Apr 25, 2009 00:00
Location: Schadenfreude City, USA

Postby Seyha » Dec 28, 2010 02:29

From roclar.net:

Weapon damage is primarily based on the speed of your weapon and the damage per second ("DPS"). This number shows the potential maximum damage the weapon will do per second at its base speed. This number is modified by the speed (SPD) of the weapon. If the weapon is actually swung faster than the SPD of the weapon as we showed above, then the base DPS will increase linearly with the swing speed, and if the weapon is swung slower, than it will decrease linearly as well. This is very different than most other DPS based effects in DAOC.

Damage Cap = DPS * SPD * 3 * (1 + (SPD - 2) * .03)

This means that slow weapons receive a slight bonus to damage. For a 16.5 DPS weapon that is at SPD of 5 the maximum damage would be:

Damage Cap = 16.5 * 5 * (1.09) = 89.925

This implies that your maximum damage would be 89.925.

Weapon SPD Effective Bonus

2.5 1.5%

4.0 6.0%

5.5 10.5%


http://roclar.net/DAoC/info.php#Melee
Luzifa: freak
Luzifa: delete your freak
Luzifa: seyha why you always coward?
Luzifa: running valkyn freak

User avatar
Jarysa
Eagle Knight
 
Posts: 664
Joined: May 05, 2009 00:00

Postby Jarysa » Dec 28, 2010 03:52

Yes it is.

Took 1 unstyled hit to test.

User avatar
Seyha
Phoenix Knight
 
Posts: 1726
Joined: Apr 25, 2009 00:00
Location: Schadenfreude City, USA

Postby Seyha » Dec 28, 2010 05:08

What was your testing method?
Luzifa: freak
Luzifa: delete your freak
Luzifa: seyha why you always coward?
Luzifa: running valkyn freak

User avatar
Jarysa
Eagle Knight
 
Posts: 664
Joined: May 05, 2009 00:00

Postby Jarysa » Dec 28, 2010 13:46

Hit a level 1 mob, use the formula.

User avatar
Eclipsed
Alerion Knight
 
Posts: 1870
Joined: Apr 27, 2007 00:00

Postby Eclipsed » Jan 03, 2011 09:15

well on my ranger, i get a damage cap of 527 with my bow. 5.7 spd bow, 35+15 bow spec, 16.5 dps, MP.

According to the formula is this correct to what i should have ? Also does arrow type damage bonus play into the damage cap and if so, should the damage cap be minus the arrow bonus to find the currect value to calc with that formula. I was using the best arrow type.
Image
Image
Image

User avatar
Blue
Developer
Developer
 
Posts: 15822
Joined: Apr 22, 2005 00:00

Postby Blue » Jan 04, 2011 22:11

Slow weapon bonus is implemented and even tested. It has been shown that the above formula is not correct in detail. I remember that it was not a 2 in the formula but 2.5. Uthgards implementation is based on live tests.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

User avatar
Astealoth
Eagle Knight
 
Posts: 924
Joined: Jul 10, 2008 00:00
Location: Upstate NY

Postby Astealoth » Jan 05, 2011 02:28

i haven't tested the formula but i can say from experience that when i respecced from sword to axe and got access to a .2 slower main hand that the difference was definitely noticable even on such a small scale.


Return to Support

Who is online

Users browsing this forum: No registered users and 6 guests

Wednesday, 14. May 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff