Soloing just getting worse!
9 posts
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- Change: Solo RvR tasks to kill enemies of the realm (players) have been removed
nuff said, gg in destroying solo rvr even more, as the "stealth on horse fix" wasnt enough, now this! And yes this is a QQ thread |
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Reason for remove this? Can any GM explain this pls? You give rps for pve and cant give some extra rps for rvr, i cant understand this. In my opinion is really bad change.
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I have no idea why this was removed, but these are my thoughts about it:
In opposite to the solo-guardkillmissions, solo-playerkillmissions don't get people into rvr. People go into rvr to kill other players anyways. Missions just give them more rp's for doing that. Guardkillmissions bring people to killing guards, something they would not do without that mission. Anyways, I would like to see more kinds of missions. Maybe mobkilltasks with rp reward, claimtasks, etc. Simply tasks that bring people into the OF zones. |
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ROFL
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Hahahaha, nice one. Next they'll implement rvr tasks for battlegroups with 40+ people
![]() [23:53] <@ref^> i once hugged a girl you know
[20:03] <@ref^^> I AM NOT STUPID [20:03] <@ref^^> but i am retardd |
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Farming guards isn't really what I call RvR... Brings more people doing PvE in RvR zones maybe ^^ I am assuming direct control.
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Seems GMs want people roaming frontiers cheking for guard killers. If this is their mode to bring people to different maps and not only to odins or emain, is a bad idea.
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seems like a senseless change. we need more missions not less ^^
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We have decided to lower the timers for missions, so there is no waiting between finishing one and starting the next one. However solo-missions for killing players haven't had influence on the rvr participation. Instead they were just an additional rp-boost which we did not want to have with the lowered timers anymore. This was the only intention.
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