Soloing just getting worse!

Talk about your RvR experience here
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Jonah
Gryphon Knight
 
Posts: 482
Joined: Feb 04, 2010 01:00

Postby Jonah » May 01, 2010 10:43

- Change: Solo RvR tasks to kill enemies of the realm (players) have been removed

nuff said, gg in destroying solo rvr even more, as the "stealth on horse fix" wasnt enough, now this!
And yes this is a QQ thread

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vangonaj
Alerion Knight
 
Posts: 2497
Joined: Sep 14, 2007 00:00
Location: Galpen

Postby vangonaj » May 01, 2010 12:18

Reason for remove this? Can any GM explain this pls? You give rps for pve and cant give some extra rps for rvr, i cant understand this. In my opinion is really bad change.
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Rector
Alerion Knight
 
Posts: 2744
Joined: Mar 02, 2006 01:00

Postby Rector » May 01, 2010 12:39

I have no idea why this was removed, but these are my thoughts about it:
In opposite to the solo-guardkillmissions, solo-playerkillmissions don't get people into rvr.
People go into rvr to kill other players anyways. Missions just give them more rp's for doing that.
Guardkillmissions bring people to killing guards, something they would not do without that mission.

Anyways, I would like to see more kinds of missions. Maybe mobkilltasks with rp reward, claimtasks, etc. Simply tasks that bring people into the OF zones.

Nymeros
Phoenix Knight
 
Posts: 1426
Joined: Apr 12, 2009 00:00

Postby Nymeros » May 01, 2010 12:41

ROFL

Toblerone
Banned
 
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Joined: Jan 27, 2010 01:00
Location: Croatia

Postby Toblerone » May 01, 2010 12:51

Hahahaha, nice one. Next they'll implement rvr tasks for battlegroups with 40+ people :lol:
[23:53] <@ref^> i once hugged a girl you know

[20:03] <@ref^^> I AM NOT STUPID
[20:03] <@ref^^> but i am retardd

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Hedra
Eagle Knight
 
Posts: 1002
Joined: Mar 14, 2007 01:00

Postby Hedra » May 01, 2010 13:01

Rector wrote:I have no idea why this was removed, but these are my thoughts about it:
In opposite to the solo-guardkillmissions, solo-playerkillmissions don't get people into rvr.
People go into rvr to kill other players anyways. Missions just give them more rp's for doing that.
Guardkillmissions bring people to killing guards, something they would not do without that mission.

Farming guards isn't really what I call RvR... Brings more people doing PvE in RvR zones maybe ^^
I am assuming direct control.

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vangonaj
Alerion Knight
 
Posts: 2497
Joined: Sep 14, 2007 00:00
Location: Galpen

Postby vangonaj » May 01, 2010 13:07

Seems GMs want people roaming frontiers cheking for guard killers. If this is their mode to bring people to different maps and not only to odins or emain, is a bad idea.
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Astealoth
Eagle Knight
 
Posts: 924
Joined: Jul 10, 2008 00:00
Location: Upstate NY

Postby Astealoth » May 01, 2010 13:16

seems like a senseless change. we need more missions not less ^^

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Nayru
Developer
Developer
 
Posts: 8834
Joined: Jan 08, 2007 01:00

Postby Nayru » May 01, 2010 13:50

We have decided to lower the timers for missions, so there is no waiting between finishing one and starting the next one. However solo-missions for killing players haven't had influence on the rvr participation. Instead they were just an additional rp-boost which we did not want to have with the lowered timers anymore. This was the only intention.


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