RVR changes

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selgand
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Postby selgand » May 05, 2009 23:04

READ AT BOTOM OF PAGE (DOWN) :arrow: :arrow: :arrow: :arrow:







hi...well many of you know me allready from rvr im using forums first time now so please dont mind my mistakes if i will make any

I made this topic because many solo char and stealters from all realms cant rvr as well as i cant

Now i would like to ask the GMs to please take sometime to think about it and ask for you suport
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As i said the new rvr sistem is not playeble by most solo chars (stealters) and ohter solo specialised characters from all realms

As the zone is very big takes a lot of time to travel and hope to meet any enemys expecialy for stealters and way less enemys as weeks ago by that i mean that solo characters and some ohters are stoped being active on uthgard or on their agra rvr characters.

i would like to say as i think you GMs allready noticed:

When agromon only with agra keeps and mile gates closure there were at least half more active players in one month

Before agromon zone inlarge (which was requiert) there were zergs by that i mean at least 100+ people everynight

As the number of online grew as i said it was requiert to inlarge the zone and add keeps the numbers of active 50s droped a bit (as i noticed)


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READ HERE...if bored of up there

Now about agra porters remove:

Many of the players i asked have problems with it as most of us have a stealter character main

A lot play ohter solo class characters to.

ALL of players i asked in guild or randomly known even group chars agree that it should be changed

By change i mean add old camps back as well as porters to realm camps

We did a chat group with about 15 people and discused a lot (in hib)

They agreed about changing back to porters as biger changes may be very dificult to make

I would like to say to all the uthgard staff that you are a awesome team of GMs and programers (exuse me im not realy sure how is the server made up realy so dont mind if i say somethink stupid) as you always are there for us for ingame help as improvements and advises

we would like to ask the GMs as well as those who work on updates and changes to think about adding old teleporters back the agromon porters

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(as i had no chance to ask any 50 in albion or mid for it i hope some would post short coments here about it)


I hope you staff will think about it or check ingame it self we would be VERY THANKFUL and im sure not only hibs have rvr problems


PLEASE POST SHORT COMENTS ON TOPIC DONT MAKE IT A SPAM (as i did)
:) THANK YOU FOR READING
Last edited by selgand on May 06, 2009 17:39, edited 1 time in total.

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Runis
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Postby Runis » May 05, 2009 23:12

i play bg's, rly fun, you should try it :)

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selgand
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Postby selgand » May 05, 2009 23:16

hi runis yes there are groups which is fun to play but there isnt enought people motivated for rvr together

But you comment dosent solve the problem of solos so please dont post comments like that
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IM GOING OFFLINE NOW I WILL COMMENT BACK EVERYONE TOMOROW

(please no comments that you should group bla bla because i made topic for ohter reasons)

Zarkor
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Postby Zarkor » May 06, 2009 02:40

Read my topic if you want, old camps are no option imo.

There's several reasons for that which I won't point our again here though, it's just not that easy.


I agree with you that solo RvR needs some lovin, but camps really aint the solution, I don't want to sacrifice 8v8s because of solo RvR, I believe there's a golden route in between and we're trying to sort one out in my thread.


Cheers

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selgand
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Postby selgand » May 06, 2009 07:11

we talked about it as well as people roam to outsides of agra they pass to close to camps and right thought gates which prety much killes everyone nearby

Our idea is to have: 1) betther protection in caps

2) gates closure with agra keeps

3) very small tower beside camp on same spot for teleporing safely

Zarkor
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Postby Zarkor » May 06, 2009 13:22

This would comepletely lock action down again, especially in prime time which is a very bad thing to do imo.

I'm very happy I can have fights outside of Agramon lately, I like a bit of surprise, variation and fights where I can take my time without having to fear getting added every 2 steps.


It's not as easy as you think I'm afraid.

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Duke
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Postby Duke » May 06, 2009 13:27

selgand wrote:1) betther protection in caps


Those camps weren't made to protect you well. This was just for porting and not beeing farmed by porting. Removing camps makes the Agramon RvR more interesting because you now can enter the mile gate without beeing spammed of enemies.

Enjoy more place in agramon. Using horses is about 20 Secconds and you are where you where at the camp position again. There was already a change to not fall from a horse.

Guess staff is on the right direction.

Duke

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selgand
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Postby selgand » May 06, 2009 14:01

its a game dude and go ask on broad what do they think about it

If gms have theyir plans then ok who minds but some of us cant play like this

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Almar
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Postby Almar » May 06, 2009 14:22

so stealthers wont be in the top 10 lastweek rps any more huh ?

if thats the case i think everything works as intended. naturally players that only have a stealther as main want fast food rvr and not wait or run for theyr rps.

as for me iam making more rps than before the change with my stealther because i dont get ganked everytime i try to pass a milegate. there are now multiple camp locations for stealthers not only 3 in agramon.

but i agree that with the missing camps we could use some kind of recastable speedbuff for everyone (hasteners at the old camp locations or rvr mounts)

its not as frustrating if you walk a bit slower than normal run speed.... it also encourages stealthers to run unstealthed for a bit

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selgand
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Postby selgand » May 06, 2009 14:27

everyone trained to 50 and everyone should have a posibility to rvr as they want not many of us have enought time to look for groups and roam around

If you do make more rps now even if i dont know on who because are all quiting then fine

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Almar
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Postby Almar » May 06, 2009 14:45

selgand wrote:everyone trained to 50 and everyone should have a posibility to rvr as they want not many of us have enought time to look for groups and roam around

If you do make more rps now even if i dont know on who because are all quiting then fine


there still is the general posibility to make rps you just have to work harder

if your class (stealther) is able to kill almost everyone in 1 on 1 then it should have some negative points.

nixian
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Postby nixian » May 06, 2009 14:49

he is a champ btw ;)


but rvr horses = huge "fix" in the right direction

together with teleport pad to random spots in agra

once those 2 "fixes" and maybe drop of boat is fixed rvr will be lovely :D

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selgand
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Postby selgand » May 06, 2009 15:20

Im not here for rps i just want to have fun but i dont see any fun and by the way stealters and one of the most dificult classes to xp with so be fair


Yes nixi :)

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selgand
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Postby selgand » May 06, 2009 17:37

[quote="selgand"]Im not here for rps i just want to have fun but i dont see any fun and by the way stealters and one of the most dificult classes to xp with so be fair


Yes nixi :)

IMPORTANT: ---------------------------------------------------------------------------

GMs NOT CHANGING PORTERS BACK BUT THERE WILL BE IMPROVEMENTS SOON PLEASE BE PATIENT.

TOPIC IS CLOSING :!:

edit: Topic closed. Greetz Ayjub.


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