Rvr map change

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Dubior
Warder
 
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Postby Dubior » Apr 11, 2009 12:39

I just made fresh batch of cookies..... all stealthers are welcome to come over and have some.. maybe i could get some tips on how to solo better

nixian
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Postby nixian » Apr 11, 2009 13:14

panachier wrote:my stealther is 6L+ so i think i know a bit that class ^^ at least enough to know what you can do with it.

and i can tell you that it's not very challenged till you have only one enemy. and anyway i suppose ( at least i hope) if you do a challenged fight you keep a way to running away and don't give RPs.

maybe you should try some teamplay with other stealthers, maybe a ranger and try some kiting etc... different gameplay than "hithithit, ho i win, i hit harder".


not all fights are i hithithithit i hit harder i win

its also about positioning - moving - counter strafe - know when to use RAs - know when to swap poisons - know which targets should go down first when facing 2v1 - etc

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vangonaj
Alerion Knight
 
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Postby vangonaj » Apr 11, 2009 13:45

nixian wrote:lahia i know you go solo :) however i havent faced skorp 1v1 yet

at all

and really doubt its just bad luck :(

but fair - you all go solo - just often i hear: lahia/skorp/runis/evil/whatever is at hmg 2-3 SBs..

but hey i never go there :) so.. but yes :) as said: please look who you add before you do so :) you know im 100% solo


Skorp go solo too.
About 2-3 sbs in hmg. If all action is in hmg where will we go? :D
About add. We only add if one of us is attaked by 2 or more enemies, we only try help.

nixian
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Postby nixian » Apr 11, 2009 13:50

cool lahia :) can't wait to have more 1v1 with you guys :) and please if I jump you at hmg with 2-5 rangers camping tell each other to go add rangers who add and not me :p so we can 1v1 ;)


and when action is at hmg go hmg :p but often hmg is packed with zergers / adders so amg is often better choice

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vangonaj
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Postby vangonaj » Apr 11, 2009 13:55

nixian wrote:cool lahia :) can't wait to have more 1v1 with you guys :) and please if I jump you at hmg with 2-5 rangers camping tell each other to go add rangers who add and not me :p so we can 1v1 ;)


and when action is at hmg go hmg :p but often hmg is packed with zergers / adders so amg is often better choice


Last time is difficuld find action in amg :(

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Phileas
Gryphon Knight
 
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Postby Phileas » Apr 11, 2009 14:06

get yourself a caster-bait

you wont believe how much action i see

sometimes i think the air around me is made of stealthers ^^

Zarkor
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Postby Zarkor » Apr 11, 2009 15:07

Looks like there's only stealthers on this board? =O

Anyway I'd like to see a bigger map than agramon aswell tbh, I vote OF!


It will work cus everyone will roam in emain, also it will attract a LOT of players to this server.

nixian
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Postby nixian » Apr 11, 2009 15:36

Zarkor wrote:Looks like there's only stealthers on this board? =O

Anyway I'd like to see a bigger map than agramon aswell tbh, I vote OF!


It will work cus everyone will roam in emain, also it will attract a LOT of players to this server.


then dont vote OF :) vote OF emain only :p

cuz if you but in all OF zones it will be too big i think?

Zarkor
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Postby Zarkor » Apr 11, 2009 16:26

nixian wrote:
Zarkor wrote:Looks like there's only stealthers on this board? =O

Anyway I'd like to see a bigger map than agramon aswell tbh, I vote OF!


It will work cus everyone will roam in emain, also it will attract a LOT of players to this server.


then dont vote OF :) vote OF emain only :p

cuz if you but in all OF zones it will be too big i think?


Nah it won't be too big, because everyone will look for a fight in Emain. There won't be a big difference between only Emain and whole OF so I suggest making it complete just so you have more variation, xp spots, memories, ... oh and of course relics and keeps etc. Only emain isnt enough.

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Rhael
Guardian
 
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Postby Rhael » Apr 11, 2009 16:48

What about choose a keep like Crachon to ride around in solo i think is more funny for soloer and stealther fight near bridge and keep.

Darkpandora
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Postby Darkpandora » Apr 11, 2009 20:17

i would vote nf emain back it was nice before agramon came :P

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salbei
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Postby salbei » Apr 11, 2009 22:12

vote for stay as it is :roll:

Zarkor
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Postby Zarkor » Apr 11, 2009 22:19

salbei wrote:vote for stay as it is :roll:


Aye that'd be allright if the camps would be removed imo, get people closer to keepfights etc, opener HMGs and bridges as choke points (harder to camp for animists =P).

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Phileas
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Postby Phileas » Apr 12, 2009 04:24

all for it if you ask me

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KXT
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Postby KXT » Apr 15, 2009 17:25

I'm not sure the coding for the OF maps still exist? I was under the impression it was long lost but I could be wrong. I would vote to stay as is though.

Action on the server seemed alot better when it was just agramon with towers ect but perhaps thats because I play later in the day and the action is really hard to find when people are roaming 4 zones.

Not sure if anyone else has noticed but the hib camp near hmg is far closer together than amg/alb camp or mmg/mid camp. Perhaps moving the hib camp back a bit to be more in-line with the other camps would cause less people to hump hmg and spread the action out a bit. [On a side note it would be really cool if the mid camp wasn't sunk into the ground -.- ]

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