Mass Shrooms on Tower Walls?
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Last night the hibs were trying to take back their keep. No problem there. We were 6 and there were 3-4 random Mids there trying to defend one of the towers. 2 fg Hibs were sieging. No problem. Next thing we know there is a mushroom farm all over the tower walls so we cant even come out to defend. Now we already have to deal with the fact that there is NO limit on mushrooms but being able to put an unlimited amount on the walls so we cant even come out of the tower to defend is just stupid. They really need to fix the amount of shrooms and them being able to put them on walls. That was just lame. Anyone besides animist believe this is BS?
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I participated there and i play an animist myself.
1. The Mushroomcount was ok. There is a limit of 30 Shrooms in an 1500 radiant. And im sure it was not more then that. 2. Placing Shrooms on towers and walls is a tricky thing. It needs some precious seconds (I for myself need sometimes 15 seconds to find perfect place for groundtarget on walls/towers). You need to place Groundtarget in a place you can see it. As long as this situation is given and range is not higher then 1000 units its ok. In case of walls and towers it is allowed. |
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massiv you need some practise... you need no time, maybe 2 or 3 seconds
just use the mouse to place it. and 30 mushrroms in a 1500 range is just ridiculous, no limit would have the same effect. <img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">
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If animist has his pets, bonedancer need them too
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@ Panach: Seems like you never played an ani before. So plz...try yourself...its not as easy as you think. Even if you use the mouse. Its just hard sometimes to find the correct place, especially when you have problems finding line of sight. Maybe other anis do better but as i said i need sometimes UP TO 15 seconds...and i played Void Eld and TWF Warden before and used groundtargets
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It's a bit apart from the topic but how do you do that please? <img src="http://metty.the-bart.org/other/daoc/sig.php?name=Ratonne&s=29"><img src="http://metty.the-bart.org/other/daoc/sig.php?name=Ratempo&s=29">
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besides of the amount there is another huge thing you cant deal with.
Very often the shrooms arent attackable in melee and that is really annoying, even when they are placed in open field. The answer from a GM was: we know this bug but can not fix it atm.... Well maybe I should call for a not attackable Berserk in melee? I wonder what the staff is going to do against this? |
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While pressing the groundtarget button you can control the GT with your mouse instead of your cursors. In that case you can determine the direction by moving mouse left or right and distance by moving mouse up/down. If you want to change the height of the GT you use your mouse wheel.
Btw Murax: You can still send pets on top of towers. Staff is already working on these issues i think. And players can become nearly unattackable by jumping around wildly -.- |
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Keep GT-key and right mousebutton pressed to move the GT. |
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I am sure it's easy to ignore 30 mushrooms nuking you
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30 mushrooms X 100-130 damage per pet every few seconds. Um....it was insta death to any of us who even tried to come out to defend. Its an I WIN button. Seriously is a game breaking element according that the rvr of the game has scaled to keep sieges. People cry about having the animist only having 6 pets like it is on live and every free shard but Uthgard. Even then 6 pets can do 600-780 points of damage in 1 second. Most everyone has less than 2k hp fully buffed. Game breaking? Seriously |
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30 shrooms in 1500 range. for ALL animists. so its the same if there is 1 animist or 10 animists. just 30 shrooms.
dont know why you dont try to attack directly the first shroom? if you let them place so much shrooms. its not an fault of the amount of shrooms. it was just your fault. |
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hard but true^^
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Casting mushrooms on a keep or tower from below is also a Bug.
It is not possible on live, but possible on Uthgard. I posted the Link before. Go, Animists, exploit that Bug while it lasts. So why did the Animist place the Mushroom on the Tower? Because he could! EDIT: Even while in Combat, Animists can build more shrooms faster than people can destroy them and the mushrooms deal damage and interrupt everyone. Even my Level 35 Animist can and level 50s can do even better. So telling people to attack the first shroom is silly, more and more shrooms will show up and they interrupt and deal damage and more come and you die and the Animist does not break a sweat. |
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attack with ae and shrooms are nothing but crappy weeds.
Besides casting Bombers on high placed targets is not possible on live...thats true for all kind of pets (except theurg?). Placing Shrooms on towers and walls is possible on live too...only thing you need to cast is LOS and 1000 range. |
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