About rvr change...

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Demiurgo
Phoenix Knight
 
Posts: 1499
Joined: Mar 11, 2007 01:00

Postby Demiurgo » Mar 01, 2009 19:55

I like it :D Need just rvr horses now and it's ok
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rawlph
Warder
 
Posts: 46
Joined: Feb 13, 2009 01:00

Postby rawlph » Mar 02, 2009 02:49

im fine without horses.

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Elaeli
Banned
 
Posts: 100
Joined: Jan 08, 2009 01:00

Postby Elaeli » Mar 02, 2009 08:03

[03:33] <Uthbot> [» Horn of Valhalla has been taken by the forces of Midgard!«]

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/who 50

Gratz to the 2fg mids!
I like it, too. :D

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salbei
Phoenix Knight
 
Posts: 1467
Joined: Oct 27, 2006 00:00

Postby salbei » Mar 02, 2009 12:58

3 am on a monday morning ... and i though i got no life :roll:

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vangonaj
Alerion Knight
 
Posts: 2497
Joined: Sep 14, 2007 00:00
Location: Galpen

Postby vangonaj » Mar 02, 2009 13:03

Hibs do night raids too.

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salbei
Phoenix Knight
 
Posts: 1467
Joined: Oct 27, 2006 00:00

Postby salbei » Mar 02, 2009 13:23

whats the point raiding a relic when there is nobody around to defend it? might aswell go farm mobs - should be equal "fun".

don´t care about raiding stuff in the night .
but when it takes 4 hours+ to take a relic with like 4 fullgroups (and defending it multiple times during the evening) .it just makes me sick that you can just grab 4 ppl - raid only a single keep with them to get it back.

wouldn´t it make sense to place it in your own (heavy guarded) relic keep ?
sure , you can nightraid that too - but it takes a hell of a lot more than just 5 bored ppl raiding a single keep.

could at least place some hero guards in the keep when the relic is present.

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Blindgaenger101
Myrmidon
 
Posts: 85
Joined: Oct 22, 2005 00:00

Postby Blindgaenger101 » Mar 02, 2009 13:59

I think, no more guards are needed.
For me it makes sense, when there must at least 8 friendly people in an area near the relict to get it.

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Blue
Developer
Developer
 
Posts: 15822
Joined: Apr 22, 2005 00:00

Postby Blue » Mar 02, 2009 14:03

I think animist pets have to be reviewed. In my opinion they are a strong advantage in keep defense.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

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salbei
Phoenix Knight
 
Posts: 1467
Joined: Oct 27, 2006 00:00

Postby salbei » Mar 02, 2009 14:31

shroom limit of 10/animist might help along with the bomber fix , otherwise the class would underperform even more.

nixian
Forum Moderator
Forum Moderator
 
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Postby nixian » Mar 02, 2009 15:16

yes blue - you have to fix the rest of the spells before removing the ani shroom advantages

however reduce it to 15 (like theurg pets on live) instead of 5-10 as live / salbeis suggestion

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vangonaj
Alerion Knight
 
Posts: 2497
Joined: Sep 14, 2007 00:00
Location: Galpen

Postby vangonaj » Mar 02, 2009 15:43

Yes its true one animist can kill you in 1 sec with his pets and he has big advantage for defend keeps.

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Murax
Eagle Knight
 
Posts: 800
Joined: Mar 13, 2006 01:00

Postby Murax » Mar 02, 2009 15:55

@ Salbei:

I see no other possibility then taking back relic from hib in the night.

you have no chance when 2-3 ani´s are camping keep plus realm guards. Its enough to stop 2 fg´s maybe 3 aswell.

In Addition to that, how long do you think it lasts with this 2 anis in keep when you attack in the rush hour?



PS: I started to lev a ani yesterday, just to get known to the class, it took me about 1 hour to reach level ten. I could solo clean red and purple big level spots.

But if this is working as intended (dunno that) I´m fine with this. But dont complain about the time when the relic is taking back.

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Dialia
Myrmidon
 
Posts: 208
Joined: Dec 21, 2008 01:00

Postby Dialia » Mar 02, 2009 16:03

you need 1 hour to reach level ten o.O`?

i need 1 hour to get level 5. do you think this time is realistic ?

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Murax
Eagle Knight
 
Posts: 800
Joined: Mar 13, 2006 01:00

Postby Murax » Mar 02, 2009 16:10

just stopped the time I was "active leveling" - not the time running around

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Freyor
Warder
 
Posts: 9
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Postby Freyor » Mar 02, 2009 16:18

@ Elaeli

Nice , u type /who 50 after we already got the relic back to nottmor , would be interesting to show the other how much u realy were atm we were raiding dc ...
We were just one fg midds and the rest were some adds who nearly all died while raiding dc .... and U were min one fg and some adds , same as we , so whats the matter ? :)

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