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Tolwyn
Warder
 
Posts: 23
Joined: Jan 29, 2007 01:00

Postby Tolwyn » Feb 09, 2009 21:32

just a heads up...portal showed 295 players on, i got 'da' LD boot.....went to log back in, loading screen said: Too many players ongame.

295?.....i could have sworn i been ongame with 400+ last few weeks.

?

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Blue
Developer
Developer
 
Posts: 15822
Joined: Apr 22, 2005 00:00

Postby Blue » Feb 09, 2009 22:06

Yes there's a forgotten player cap in the code that limits logins to 500 players online.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

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Gogulus
Warder
 
Posts: 29
Joined: Jan 18, 2007 01:00
Location: Sweden

Postby Gogulus » Feb 09, 2009 22:08

Blue wrote:Yes there's a forgotten player cap in the code that limits logins to 500 players online.


Will it change? More people would be awesome!

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necator
Myrmidon
 
Posts: 170
Joined: Oct 03, 2007 00:00
Location: Austria

Postby necator » Feb 10, 2009 17:54

Kuxi wrote:We had to decide yesterday:

1. Remove cap by rebooting --> 500 players have to log off
2. Wait until regular reboot the next morning to remove cap

The first decision was not the best one in our opinion. We would have had to log out all the players just to wide up the cap. But the main question was:

Will they come back?


The server should now be able to handle players of the amount > 500.

The cap was still copied from the old one and we did not expect to reach such a big amount of players in that time. And we are happy to see all of you playing here!


Edit: Gz Uthgard | Staff btw - people are waiting for nf update?^^ dunno was just a thought^^

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Runis
Eagle Knight
 
Posts: 791
Joined: Feb 17, 2007 01:00

Postby Runis » Feb 10, 2009 19:16

necator wrote:Edit: Gz Uthgard | Staff btw - people are waiting for nf update?^^ dunno was just a thought^^


I think it would be enough to change the bonuses and put some of them in bleedmer/crauchon/beno and less in agra to make people to use more of NF and enlarge rvr area.

Demiurgo
Phoenix Knight
 
Posts: 1499
Joined: Mar 11, 2007 01:00

Postby Demiurgo » Feb 13, 2009 23:21

Runis wrote:
necator wrote:Edit: Gz Uthgard | Staff btw - people are waiting for nf update?^^ dunno was just a thought^^


I think it would be enough to change the bonuses and put some of them in bleedmer/crauchon/beno and less in agra to make people to use more of NF and enlarge rvr area.

I agree in all way, I hope staff will make a "do you want a bigger frontier?" pool soon :P
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