melee range
29 posts
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You attempt to attack target.
these are a few debugs i got D:175 Z:0 AR:148 D:167 Z:8 AR:154 D:162 Z:0 AR:148 my target only had 22% life left in this fight while i had 35% both her and me where spiriting... It seems like i should have easly been abel to hit if i reached out with my char my hand could touch her.... only other guess i can think of is lag... sadly i dont know what the D/Z/AR ranges are |
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short vid , rapidshare, 1,8 mb
![]() happened before too at a about +200 range - didn´t fraps it unfortunatly. just because you are running downhill people can attack you from 500 range if you sprint . all lights are green - so no lag. this is rediculous . you see a tank heading for you - even if he is 700 units away and you imediatly turn + sprint away he will get you ... frickin tank hacks you to shreds in less than 6 seconds - you can´t ever use potions , even with dex5 your castspeed is just crap and finally your baseline nuke is hitting people for more than your pbaoe . and of course people melee you at 1/3 of your castrange ![]() |
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nice Vid salbei played it in slow motion and make a screen of it. There u can see on which range he stunned u. I think that isn't what the staff whats with higher melee range.
Mfg Hardnuke Immer für die Gilde da
<img src="http://www.covod.org/uth_daoc_sig/SigV2.php?chars=Trivia;Blackbeauty;Swingcut;Majorhealer;Demenzia;Beatrix"> |
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as you wish -> here is are the 7 screenies to that vid
uploaded it to my webspace. -> link to image folder just used virtual dub and made bitmaps out of the frames. too lazy right now to change the format ![]() also made a .gif out of it . for pseudo slow motion^^ -> link to gif 150ms / frame infiniteloop animake to make .gif out of pictures. its a bit hard to say a exact value cause of that odd angle . my guess is 270-310 |
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Blue will tend to this as soon as he's back from his vacation.
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Great gif!
Sable has a range like reaver with his extended reach style xD Greetz Nes Inactive
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yeah, dont have screens of it either but as i said in another topic:
half ogre running 2 troll LENGTHS behind me poking me with his stupid stick just doesnt seem right when there's no lag |
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Whoevers job it is. Please check it again...
<img src="http://217.86.191.120:8080/sig.php?chars=Hjolnir;Attilah;Harris;Captain;Sarutobi;Das;Turntable">
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Dear Devs.... fix this serious problem. Those 500 units Backstuns are complete bullshit and need to be fixed
![]() <img src="http://217.86.191.120:8080/sig.php?chars=Hjolnir;Attilah;Harris;Captain;Sarutobi;Das;Turntable">
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Maybe you dont get Stunned from 500 units range if you stop Jumping around
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and here u mentioned the problem if the melee range would be lowered again.. all would jump around and laugh about melee`s
![]() so if u would lower the range again u would need to kick out the "out of sight bugfix" so it would be fair again too ![]() |
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Actually, 50% of times i cant make a BS on the run, because of enemy is too far away, melee range is fine.
"out of sight" bug should be main priority under my point of view, is la lack for all players, and we suffer some abusers all time doing "technics to be out of sight". I have some videos showing the abuse if staff need it. |
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when i reported it long time ago the gm was hidden and looked the fight after that he just said we should learn to stick ^^ so i dont think staff will help here
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29 posts
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