[12.05.2008] The sunny monday news

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Kuxi
Phoenix Knight
 
Posts: 1135
Joined: Feb 02, 2007 01:00

Postby Kuxi » May 13, 2008 00:11

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Suunshine, suunshiiine reggaaae ...

this week the news got quite short. Due to the very very nice weather and a lot of reallife activities we can not give you a great amount of news this week.

Over the time several bugs have been fixed and GM Teams have been built to implement special monster abillities. That means that many monsters in each realm will get overhauled step by step in the near future. So you as a player can learn the following sentence from now on: "Ok, I never died this way once!" :wink:

The quests for the horses are almost done. But they will only be given to you as the complete system which includes the horses has been finished. So please be patient.

We wish you many fun in game and possibly at the beach or in the open- air bath.

Your Staff

Tarnum
Gryphon Knight
 
Posts: 247
Joined: Apr 15, 2008 00:00
Location: Forest

Postby Tarnum » May 13, 2008 10:37

TYVM for the good job :)
We are very very impatient for the horsies ^^

I would want to ask you if the trophy system is fully functional, couse we (in albion) cant make trophy potions, how can we get the "special" ingredients?
ej:
Greater Herpetology Potion:
1 Arcane Drying Agent (MISSING)
1 Enchanted Tanning Oil (MISSING)
36 Alum (avaiable in SC Merchant)
1 Crystal Vial (avaiable in SC Merchant)

AFAIK, there should be an Alchemist Apprentice merchant loc 32780, 34871 in Caerwent with trophy ingredients for sale.
In Uthgard the unique NPC i know is loc in 3rd floor on Fletcher Trainer's house.
I hope you can help me :oops:
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CalvoHP
Eagle Knight
 
Posts: 815
Joined: Feb 21, 2008 01:00

Postby CalvoHP » May 14, 2008 04:03

dont help that ugly stealther...

now for real: enjoy the nice weather, and dont forget us who dont come out to the sun for being adicted to the game and this awesome server :)

Myx
Myrmidon
 
Posts: 77
Joined: Jan 17, 2008 01:00
Location: Poland

Postby Myx » May 17, 2008 16:48

hmm may i just ask a question due to what list are those new special abillities of mobs implemented?


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