Theurg im rvr

Talk about your RvR experience here
User avatar
Elwin
Eagle Knight
 
Posts: 557
Joined: Jun 11, 2006 00:00
Location: Poland

Postby Elwin » May 12, 2008 18:51

hmm 2 healer only? :P 3 is usual for mid :D
<img src="http://217.86.191.120:81/sig.php?chars=Shien;Sumuran;Silen;Silia;Sinius;Silenius">

User avatar
mfassben
Eagle Knight
 
Posts: 736
Joined: Jul 23, 2006 00:00

Postby mfassben » May 12, 2008 21:18

Rofl Emperor.You can be the strongest char every 10 mins.Congratulations o_0.Shall i tell you what any Castergrp with 5 times VP 3 does to you?You will live for 3 seks.Really what always happens in any normal game,aye o_0.Sure Theurg can be freakin powerfull but as i said,any char with loads of active RAs can be powerfull from time to time.


Edit:
When rethinking this,it sounds alot like flame,sry for that.But fact is,Theurgs on live have more potential.And if you got good CC and rupt+some AE caster you can counter a Theurg quite good.If you don´t,your own fault.
<img src="http://sigtool.covod.org/getImage.php?user=Islana&key=DHKZgbkxJYFMlL">

User avatar
malle
Banned
 
Posts: 632
Joined: Jul 13, 2007 00:00

Postby malle » May 12, 2008 21:55

mfassben wrote:

Edit:
When rethinking this,it sounds alot like flame,sry for that.But fact is,Theurgs on live have more potential.And if you got good CC and rupt+some AE caster you can counter a Theurg quite good.If you don´t,your own fault.


agree.

User avatar
Emperor
Warder
 
Posts: 44
Joined: Jan 21, 2008 01:00
Location: EST

Postby Emperor » May 12, 2008 23:17

mfassben wrote:Rofl Emperor.You can be the strongest char every 10 mins.Congratulations o_0.Shall i tell you what any Castergrp with 5 times VP 3 does to you?You will live for 3 seks.Really what always happens in any normal game,aye o_0.Sure Theurg can be freakin powerfull but as i said,any char with loads of active RAs can be powerfull from time to time.


Edit:
When rethinking this,it sounds alot like flame,sry for that.But fact is,Theurgs on live have more potential.And if you got good CC and rupt+some AE caster you can counter a Theurg quite good.If you don´t,your own fault.


While you go on about how you're missing a few capped bonuses you fail to realize everything has less hps and defense so for damage you don't need as many pets. CC works both ways. If sorc mezzes a group, whole support gets pets on them. AE caster gets dropped fast with sorc/caba. Everything going to rupt will over extend. Snare etc it doesn't matter. Theurgs will prekite you anyway.

Without all that it's like this. Well played theurg group is winning. Well played enemy group is struggling.

But why do you keep contradicting yourself? You agree that theurg can be powerful, which is all I'm saying and then you say with 3 chars you can easily counter them. Is probably better than before when you compared a freecasting theurg to a freecasting nuker like it can lock down support. Being as you only recently realized how to play the class, I'd keep the advice until you experience it for yourself. Like I said, I don't care how Uthgard theurgs are played and how they lose all the time.

User avatar
Mamut
Warder
 
Posts: 19
Joined: Dec 18, 2006 01:00

Postby Mamut » May 12, 2008 23:29

dr_luecke wrote:omg ...another qq thread, now its the theurg....

dont know what problem you have with theurgs...?

for sure they can be powerful, sure they can kill a lot of enemies in bgs, but i never saw any really succesful theurg in 50+ rvr !

a theurg in an agramon rvr grp seems to me as a hib, like a waste of slot in that alb grp (better take a 2nd sorc) , its kinda free rp. cuz most theurgs are just able to spam earth pets and thats it ! easy to kill, no utility, most of the time bad played, a one button char like bd, very easy to get rid of.....(just draining DI, instants, prs and stuff...)

so, if you ever meet a real good played theurg (and thats for sure not an earthen one...) in rvr, come again and then you have a reason to qq, cause the list of OP QQ chars is pretty much too long !



u realy dont know what is theurg, 1 button char - i dont know where u read this ^^

User avatar
mfassben
Eagle Knight
 
Posts: 736
Joined: Jul 23, 2006 00:00

Postby mfassben » May 12, 2008 23:30

Well,i do know how Theurgs should be played,actually i did not only play here on Uthgard.Funny thing is,the way you formulate things make it sound like a grp with 2 Theurgs is I-Win Button.Wonder how and why they were beaten on live then?Btw. when i compared a freecasting Theurg to a freecasting Nuker it was to show how ridicoulus the QQ about 10 Theurg Pets dropping you down is.A Nuker does it faster and with less chance to counterheal it,so you arguing like that is kinda senseless.Also i showed up ways how to counter Theurgs.Your argument that you need 3 chars to counter it is wrong.You need one of these things to stop him from rupting your grp.When he is cced --> no rupt,when you kill the pets --> no rupt, rupted Theurg --> no rupt.
As i said (one of the few things we agree about) Theurg can be powerfull,but the one thing i do not agree about with you is that it is the I-Win button char of Alb that all those stupid Uthgard Alb just fail to play.

Greetz,
Player of Islana
<img src="http://sigtool.covod.org/getImage.php?user=Islana&key=DHKZgbkxJYFMlL">

User avatar
Emperor
Warder
 
Posts: 44
Joined: Jan 21, 2008 01:00
Location: EST

Postby Emperor » May 12, 2008 23:56

I seriously doubt you learned much with your tank groups that extend. Never said 1-button class. I say it's the strongest open field(where most fights are/all 8 man fights are) group you can run on Uthgard. Takes skill and all that but isn't easy to counter. Again you think that the alb group is botted behind the theurg. If he gets mezzed he doesnt get demezzed etc. If he gets rupted, noone notices and he doesnt use MoC either. He never moves etc.

I don't care that Uthgard has more noobs and I'm not special but It's the attitude of you and a few others of "omg QQ more" while not having experienced it that brought noobs out.

Oh, and on live they were considered by 8 man community to be the best group set up out there. So I don't know where you saw them getting beaten all the time and beating one involved much more than your simple tactics.

User avatar
salbei
Phoenix Knight
 
Posts: 1467
Joined: Oct 27, 2006 00:00

Postby salbei » May 13, 2008 00:09

don´t really know why you complain about uberness of something that isn´t even happening.

actually there is just ONE active theurg worth mentioning around in agramon.

yes extend groups are fantastic , but the constant lack of the propper classes make it impossible to run this setup more than once in a week . unless you want to build a set group and play with the same people at a schedule.

User avatar
mfassben
Eagle Knight
 
Posts: 736
Joined: Jul 23, 2006 00:00

Postby mfassben » May 13, 2008 00:33

I never said "all the time" anywhere did I?Same goes for moving of the Theurg and stuff.I said that they were beaten by other grps.Ofc the Theurg has backup from his Group,but so do those that get pets onto them etc.
And again you bring some active RAs in right away.If you want some really easy I-Win-Button grp that needs only 1 thing to win every 10 minutes take a mid grp with 2 Pacis and 6 Runemasters,where the instamezz got into mezz 5+ Enemys and where the 6 Runemasters simply own the grp with VP3s then.
Or take Reaver Bomb Grps from live.They did something that is quite close to that to any Grp every 10 (or was it 15?) mins aswell,no matter how skilled the other grp was.
<img src="http://sigtool.covod.org/getImage.php?user=Islana&key=DHKZgbkxJYFMlL">

User avatar
Emperor
Warder
 
Posts: 44
Joined: Jan 21, 2008 01:00
Location: EST

Postby Emperor » May 13, 2008 01:02

salbei wrote:don´t really know why you complain about uberness of something that isn´t even happening.

actually there is just ONE active theurg worth mentioning around in agramon.

yes extend groups are fantastic , but the constant lack of the propper classes make it impossible to run this setup more than once in a week . unless you want to build a set group and play with the same people at a schedule.


Sorry, If we only need to think inside Uthgard. Anyway I didn't make this thread. I only though I would contribute because of the stupidness of theurgs being the biggest gimp posts, shamans peeling theurg pets, one rupt to own them all etc etc.


mfassben wrote:I never said "all the time" anywhere did I?Same goes for moving of the Theurg and stuff.I said that they were beaten by other grps.Ofc the Theurg has backup from his Group,but so do those that get pets onto them etc.
And again you bring some active RAs in right away.If you want some really easy I-Win-Button grp that needs only 1 thing to win every 10 minutes take a mid grp with 2 Pacis and 6 Runemasters,where the instamezz got into mezz 5+ Enemys and where the 6 Runemasters simply own the grp with VP3s then.
Or take Reaver Bomb Grps from live.They did something that is quite close to that to any Grp every 10 (or was it 15?) mins aswell,no matter how skilled the other grp was.


Yes, argue semantics now. You don't understand. Theurg is not about destroying people with pets but getting support locked down and making it hard to fix it with the group. It's very different from nuking some guy dead. How fun would your DAoC be where there aren't any RAs and you're instantly screwed by simple tactics. I mean come on, man, that group will purge. They are not gonna sit it out while that crappy utility group drop them one by one. And no, I wont take ToA reaver bombs that were nowhere close to this patch.

User avatar
mfassben
Eagle Knight
 
Posts: 736
Joined: Jul 23, 2006 00:00

Postby mfassben » May 13, 2008 01:20

On one hand you say,taking RAs as reason to easily Win (and i wanna see how Purge rescues your ass when 6 VP3s detonate in your grp,you can not stop them from doing so and in about 2 seconds theres no way to spread wide enough to keep the VPs from stacking) are not allowed,on the other Hand you say yourself that you need RAs to play a Theurg at full potential,doesn´t seem to logical to me.

Also the Vid you showed us was made after ToA released,so Reaver Bomb Grps existed back then aswell,and so did those Bonuses that made Casters so popular on Live (before that Tank Grps dominated,believe it or not).

But then again,you will now say those Bonuses don´t make to much of a difference now,so nvm that argument...


Edit:
Btw. if you imply things to me i never said to make your arguments stronger,expect me to defend myself.Dunno why you complain about that.

Edit 2:
And i do understand that Theurg is not ment to kill 1 person by spamming pets on him as i stated somewhere above
<img src="http://sigtool.covod.org/getImage.php?user=Islana&key=DHKZgbkxJYFMlL">

Previous

Return to Realm versus Realm

Who is online

Users browsing this forum: Google [Bot] and 43 guests

Friday, 16. May 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff