Theurg im rvr

Talk about your RvR experience here
User avatar
owai
Warder
 
Posts: 33
Joined: Feb 05, 2007 01:00

Postby owai » May 10, 2008 21:27

yes i can kill one out of 13 but only if i am lucky i die very fast i cant even survive 10 sec if 5 pets are one me

User avatar
Flamingfury
Banned
 
Posts: 253
Joined: Apr 11, 2008 00:00

Postby Flamingfury » May 10, 2008 21:35

1-2 aoes and pets will die. Static tempest. Wrath of champions.

As a thane you have plenty of options.

As a caster you can easily CC or kill the pets. You just have to know how the pets function and how counter them.

Demiurgo
Phoenix Knight
 
Posts: 1499
Joined: Mar 11, 2007 01:00

Postby Demiurgo » May 10, 2008 21:50

theurghist is a damned good class and it's well known, but it's correct so^
as a caster if you have a ns or pet it won't be a big problem or you can kill petspammer theurg simply bringing him oop

User avatar
Pinky
Gryphon Knight
 
Posts: 237
Joined: May 16, 2006 00:00
Location: Germany

Postby Pinky » May 10, 2008 21:56

as far as i remember earthpets were 2 hit even with my shami
MfG Silfa
[img]http://herald.uthgard.net/daoc/sig.php?name=Muriel&s=-1[/img]
Ente Ente Ente Ente Ente Ente Ente Ente Ente Ente Ente
-Ralph Wiggum-

User avatar
Emperor
Warder
 
Posts: 44
Joined: Jan 21, 2008 01:00
Location: EST

Postby Emperor » May 10, 2008 22:24

I doubt anyone complains about a single pet. Who the hell cares how gimp just 1 pet is. Try swinging that hammer to peel off 6 pets. I tell you it's not that effective. The problem people have with them is that they are spammed out over the battlefield. Sure those pets are gimp and brainless but they turn fg vs fg into something else.

Flamingfury wrote:As a caster you can easily CC or kill the pets.


How exactly? As a hib you do single stuns them or what? You don't CC theurg pets and healer aoe stunning them hardly gets rid of them.

I don't like theurgists but there isn't much to do about that but I just wish they had left out animists, bonedancers and theurgists because they are all equally lame.

User avatar
Ronian
Phoenix Knight
 
Posts: 1556
Joined: Jan 12, 2008 01:00

Postby Ronian » May 10, 2008 22:47

Its impossible to cc earthpets :roll:

@Demiurgo
Well, and Thane sucks, right? :roll: Therefore i never see any Warriors :twisted:

Nethvaethor
Myrmidon
 
Posts: 167
Joined: May 05, 2006 00:00

Postby Nethvaethor » May 10, 2008 23:10

Its impossible to cc earthpets


That depends... For Midgards casters you're right, but Flamingfury seems to be an Eld. Not much is impossible for Eldrichs ;) and Midgard's healers have aoestun.

User avatar
owai
Warder
 
Posts: 33
Joined: Feb 05, 2007 01:00

Postby owai » May 10, 2008 23:38

i dont talk about my thane i talk about my spiritmaster

who the hell said thane anyways i talk about caster the whole time

User avatar
Flamingfury
Banned
 
Posts: 253
Joined: Apr 11, 2008 00:00

Postby Flamingfury » May 10, 2008 23:54

1 pbaoe should solve the problem.

User avatar
owai
Warder
 
Posts: 33
Joined: Feb 05, 2007 01:00

Postby owai » May 11, 2008 00:13

darkness line has no pboae mid caster arent hib caster who can mezz stun bomb etc at the same time

User avatar
Ronian
Phoenix Knight
 
Posts: 1556
Joined: Jan 12, 2008 01:00

Postby Ronian » May 11, 2008 01:06

owai wrote:darkness line has no pboae mid caster arent hib caster who can mezz stun bomb etc at the same time


Owai King of whiners :?:

Suppression/Darkness Pbaoe+single mezz+short ae/pbaoe mezz. More mezz than all hib casters together.. :roll:

User avatar
Emperor
Warder
 
Posts: 44
Joined: Jan 21, 2008 01:00
Location: EST

Postby Emperor » May 11, 2008 01:33

Flamingfury wrote:1 pbaoe should solve the problem.


Flamingfury, have you played in or against 2 theurg groups? On live I ran in a mid 8man and saw alot of those FOTM groups. Against equally skilled players those 2 theurg extend groups always had an advantage. What sucks about that is you can't run a setup you want but an optimized one to deal with them. A PUG has no chance at all really.

User avatar
owai
Warder
 
Posts: 33
Joined: Feb 05, 2007 01:00

Postby owai » May 11, 2008 01:54

Ronian wrote:
owai wrote:darkness line has no pboae mid caster arent hib caster who can mezz stun bomb etc at the same time


Owai King of whiners :?:

Suppression/Darkness Pbaoe+single mezz+short ae/pbaoe mezz. More mezz than all hib casters together.. :roll:



jesus look at all ure posts before u starting consulting me

back 2 the topic

my problem is rather that this pets have an unbelievable range
so u cant shake them away / u cant cc them and they run through walls

if they are supposed 2 be bolts == they shouldnt be able 2 run through walls

if they are supposed 2 be pets u should be able 2 cc them

User avatar
Ronian
Phoenix Knight
 
Posts: 1556
Joined: Jan 12, 2008 01:00

Postby Ronian » May 11, 2008 02:04

Omg. They are easy to kill and only last for 30/60 Sec. I dont unterstand your problem and a earth only theurg has no other damagespells (ok a really bad basenuke) than his un-ccable pets which run through walls and make other strong chars to cry. :roll:

User avatar
Flamingfury
Banned
 
Posts: 253
Joined: Apr 11, 2008 00:00

Postby Flamingfury » May 11, 2008 02:12

owai wrote:i dont talk about my thane i talk about my spiritmaster

who the hell said thane anyways i talk about caster the whole time

I don't understand german.
owai wrote:if they are supposed 2 be bolts == they shouldnt be able 2 run through walls


Actually once launched a bolt does go through walls.

Emperor wrote:Flamingfury, have you played in or against 2 theurg groups? On live I ran in a mid 8man and saw alot of those FOTM groups. Against equally skilled players those 2 theurg extend groups always had an advantage. What sucks about that is you can't run a setup you want but an optimized one to deal with them. A PUG has no chance at all really.


I don't understand your abbrevations and I've no clue what you said here.

Again I'll say, those pets are powerful if you don't know how to deal with them. More theurgists will be a problem but a single one is not.

PreviousNext

Return to Realm versus Realm

Who is online

Users browsing this forum: No registered users and 34 guests

Friday, 16. May 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff