for Blue :)

Talk about your RvR experience here
jrhadden
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Postby jrhadden » Apr 11, 2008 21:00

@blue exactly that's what i had in mind :)
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Pirith
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Postby Pirith » Apr 11, 2008 21:40

Greetings,

I think all this changes are somehow sensless or let's say made too fast, worst it go over what you tend to show since a long time.

First, such a range between starting level for all BGs and end level are too big.
Particularly in Thidranky when once reached lvl 47 you have the extreme advantage to benefit all proc/reactive from alchemy and no to mention the battery of loot with special effects. And much more.

The second point, the one makes me really wonder about the fact you never reply to whine is: This measure clearly is a way to content all the whiners around.

Some changes, need to be done, that's a fact. But those must done as well in the setup of our RvR zone as well as the freakin mentality of the players community. Which in my eyes, tend more to be settle down by all the kiddos around instead of being raised by the more mature persons who (still?) play.

All of this show to me a flood of harsch and immature comment are the way to have things implemented or just changed.
And saying that, i know this basically not the way of Uthgard (well except those monthly change like no more reward for grey kill etc).
Now, for a more constructive comment, my suggest would be to ADD a new BG instead of making the 3 ones with a larger level scale.
On live it goes mainly from 5 or 10 lvl range max, with 5 or so BGs around.


Now a point that goes with Runis statement, i alos play a solo (real solo, not whith a fg behind, or buff from tp or whatever else) char which run with tons of craps like charge, pots and so that need some money behind (or bounty points). Which make playing such char to be somehow effective, quite expensive.

My proposal: Reducing cost of recharge/implement barrels (once you have 100pots in bag you don't mind burning them, you just grumble while crafting it)

However to underline once agin one of this point, with my experience of live server, freeshard, and Uthgard i can tell this is simply the most quiet RvR server twhich have existed.
Here it simply seems people are AFRAID to die.
If you look any other server, the NF gates (or whatever spawn point in each realm for end RvR) are always camped by ppl seeking for group, rebuffing and so on.

Here a session last 30 minute max before a side another get fed up.
My suggestion: All make a new toon and all go play braemar and learn to die.


Regards.

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Blue
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Postby Blue » Apr 11, 2008 23:51

There will be no additional BGs when we dont see the current BG's after Braemar filled enough.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

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tazok
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Postby tazok » Apr 12, 2008 00:08

Blue wrote:I think its discussable to let level 46-48 chars with R4L0 enter Thidranki until they reach Level 49. BUT the rpgain would be disabled since we want you to leave Thidranki with RR4, and not one point more. So you could take part in Thidranki fights but with no further rp gains and are excluded when you reach 49.

I remember leveling by RvR could be nice too. 500% XP per player kill. So at least you have RvR fun while leveling your char even when you dont get any RP.


I think this is the best idea ever!...but let this idea expand to all BG's. Let there be realm cap in bg's but only kick people out when they reached max xp level in bgs. XP off/on has to be disabled then..but that's fine with me! That way bgs are a real level alternative and not twinkieland.
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Salidor
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Postby Salidor » Apr 12, 2008 00:34

I think its a great Idea with the lv changes.

Alot of our Main RvR communite dont want to see Braemar Full all the time So at lv 35 Rp gain will be much faster. and so Wilton now has a better change in getting new ones.

Thid people will get to know more what its like for Real RvR, Due to the Fact they can set up there alt to be more like a Real lv 50 Template and Get the enough Rps needed to play well in uthgards Main RvR. also a lv 49 is more willing to help in either argamon or thid then the lv46.

The Main Idea should be to Get new ones to come here, try us out, enjoy it and finaly STAY!....

Sadly due to Mainy Factors, new ones leave only after trying out uthgard out for only 4-6 months... the few that stay slowly get a lv 50 and finaly RvR but They just Cant compet in our Main RvR and they leave.
Dieing 50% of the time thats good RvR :+)... dieing 75% of the time arm that sucks. but when you die a good 90% of the time people will find somthing else better todo.

This change will help the New ones better. Again keeping people in bramear for a short time and forced to grow higher. thid being the last set up ground and finaly having enough expierince and RR to be something worth while in argamon...

all in all, If we want this server to be great we need to think how to make it grow. with a avarage pop of 250, you will only see the same thing over and over again. but when you see it grow to 400 or 500 thats when the fun arives, and the only way to do that is to: Help The New Ones.

I think the our Uthgard GMs doing this change is the Best one i've seen :+) /bows Ty guys for listening

Sal...

P.S. this is to the ones that have worked hard for there RR.:

This might suck at first but if it all works out well, we will slowly start to grow, and if uthgards server Pop grows so will the people that want to RvR in Argamon. it will take time but again the main effort should be making uthgard grow :+) and all of us could help our Uthgard Gms in that way.

imo: if you dont want to help the server then why are you here?

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Blue
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Postby Blue » Apr 12, 2008 00:36

The problem with removing /xpoff is that ppl will kill themself. Also you will faster level up than you are able to level your realm rank especially in Thidranki. And most ppl propably want to max out their RR before proceeding to the next step.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

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Musikus
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Postby Musikus » Apr 12, 2008 01:37

well, all ideas are nice to read.

i only got RR limit once in BG with my infi in breamar.
there i saw that when i reached 2L0 my XP-gain in braemar was also shut off, so i didnt even had a chance to level out with RvR after reaching realm-cap. that happend when my infi was 29.

also i didnt saw the idea to to only deactivating the RP-gain and let XP still flow..think about that.

status now:

you reach level (or even overcap it) -> you still can RvR for Rp AND Xp
you reach RR-cap -> you still can RvR but neither get RP (and its ok so) nor XP (which makes any further stay senseless)
i miss my Lady....

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Blue
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Postby Blue » Apr 12, 2008 04:24

Musikus wrote:there i saw that when i reached 2L0 my XP-gain in braemar was also shut off, so i didnt even had a chance to level out with RvR after reaching realm-cap. that happend when my infi was 29.

Propably wont happen again. In past times there was no 500% XP for player kills like it is now.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

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Craser
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Postby Craser » Apr 12, 2008 09:40

Blue wrote:The problem with removing /xpoff is that ppl will kill themself. Also you will faster level up than you are able to level your realm rank especially in Thidranki. And most ppl propably want to max out their RR before proceeding to the next step.


can u dissable losing of xp through dieing and remove /xp off?

would prevent any tries to stay too long in bgs :D


then, as ppl get forced to proceed to next bg, more bgs with smaller lvl range might be opened
<img src="http://metty.the-bart.org/other/daoc/sig.php?name=Creyza&s=48"><img src="http://metty.the-bart.org/other/daoc/sig.php?name=Creyzer&s=48">
<img src="http://metty.the-bart.org/other/daoc/sig.php?name=Creygor&s=48">

Myx
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Postby Myx » Apr 12, 2008 10:00

as i read new comments i cant believe that most ppl dont get why players want to play in BGs...

You cant force them to move to agramon it will just make them furious!!! You wont make happy yourself by making others upset!
Topic about forcing people to play lvl50 RvR is on for a while. I see it as trying to complicate their lifes

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Maidrion
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Postby Maidrion » Apr 12, 2008 10:07

Craser wrote:
Blue wrote:The problem with removing /xpoff is that ppl will kill themself. Also you will faster level up than you are able to level your realm rank especially in Thidranki. And most ppl propably want to max out their RR before proceeding to the next step.


can u dissable losing of xp through dieing and remove /xp off?

would prevent any tries to stay too long in bgs :D


then, as ppl get forced to proceed to next bg, more bgs with smaller lvl range might be opened


Disable losing of xp through dieing?
It's a core element of DAoC. Doubt they will do this.
[14:57] <akejoduuu> sad rune added if not i rare upir skall

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Flamingfury
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Postby Flamingfury » Apr 12, 2008 10:39

Craser wrote:can u dissable losing of xp through dieing and remove /xp off?

would prevent any tries to stay too long in bgs :D


then, as ppl get forced to proceed to next bg, more bgs with smaller lvl range might be opened


Why would you wanna do that ? There's RR caps for every BG which serve the purpose of making people lvl out of that particular BG and move on.

Being forced to do something is always bad, especially forcing people out of RvR to do already tedious enough pvm exping, and you simply can't get out of i.e brae and try to exp via rvr on wilton, most of the time you'd get owned by people 10 levels above you and get nowhere. I love RvR in daoc and I like to do it as much as possible ( hell, it's the only reason I play it ) before moving onto time sinking semi-afk chain killing mobs.

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Craser
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Postby Craser » Apr 12, 2008 12:47

Flamingfury wrote:
Craser wrote:can u dissable losing of xp through dieing and remove /xp off?

would prevent any tries to stay too long in bgs :D


then, as ppl get forced to proceed to next bg, more bgs with smaller lvl range might be opened


Why would you wanna do that ? There's RR caps for every BG which serve the purpose of making people lvl out of that particular BG and move on.

Being forced to do something is always bad, especially forcing people out of RvR to do already tedious enough pvm exping, and you simply can't get out of i.e brae and try to exp via rvr on wilton, most of the time you'd get owned by people 10 levels above you and get nowhere. I love RvR in daoc and I like to do it as much as possible ( hell, it's the only reason I play it ) before moving onto time sinking semi-afk chain killing mobs.



i love rvr in braemar too. And i do myself use /xp off in braemar, but only because everyone is using it and because i know that the following bg was/is pretty empty. But as noone would have the possibility to keep his char on one level, these following bgs might become populated.

In one fact i share your opinion. The lvl ranges are a bit to wide.


and i know that the idea of not losing xp through dieing is a bit revolutionary :D
<img src="http://metty.the-bart.org/other/daoc/sig.php?name=Creyza&s=48"><img src="http://metty.the-bart.org/other/daoc/sig.php?name=Creyzer&s=48">
<img src="http://metty.the-bart.org/other/daoc/sig.php?name=Creygor&s=48">

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Sest
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Postby Sest » Apr 14, 2008 11:54

Just read the news after being away for a couple of days.

Sounds good to me, especially for the painful 47-50 time. Used to be grinding with no meaningful rvr involvement. I was extremely pleased with the implementation of Thidranki back then, and I guess I will enjoy playing up there WITHOUT /xpoff or /rpoff.

The change might just add some fun to the levelling.

And that is the main reason I am playing. Fun.

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