Battlegrouds

Talk about your RvR experience here
User avatar
Salidor
Eagle Knight
 
Posts: 526
Joined: May 02, 2007 00:00
Location: USA

Postby Salidor » Mar 24, 2008 00:09

how about lower the RP cap?

Braemar 1L8
wilton 2L5 and
Thid 3L0

I think you need the BGs if you go with our some short of back up RR.
the RR5-7 groups like stated above will kill you 90% of the time.

I think the only way to solve the high LV RvR Zone problem, again i would need to agree to the comments above... is we need a fun RvR zone, but a added Idea ( Give the lv 50s something to Fight for, something they want to protect. ) Help the little ones get there 50;s there, and Cash to help gear them up...

the Gms been trying to make Uthgards RvR zone more fun, they'll need friendly imput and slowly get it fixed and ready to go...

User avatar
Cespx
Gryphon Knight
 
Posts: 466
Joined: Jun 28, 2007 00:00

Postby Cespx » Mar 24, 2008 01:01

The only think that makes ppl level longer is exp bonus. I remember when Emain got implemented with keeps and bonuses. That was a time when players were able to lvl up with 100% exp bonus. That's not a joke. I dont agree with the tendence to lower exp bonus. No matter if you have exp bonus or not, it will always be easy to lvl Braemar char. Whereas it has a huge influence on higher lvl players.

According to the topic i want to talk about whole Battleground and rvr situation. I sugested xp off being pretty frustrated cause of 2 hours time spent in Agramon with only 2x 6-8 ppl mid grp inc and wipe...

But the real problem is not only Braemar. I can understand those people quite easly. Firstly they would need much time to lvl their chars to 50. Then they would need to spend many hours farming for their brand new shiny F**ed up set... Then they realize that something is wrong with their set,spec, ra spec and they will need to farm again to get this full respec, ra respec or new set.

Maybe it's just a flame topic but it also shows what players think about the whole situation. They just want to have fun and another lower exp bonus or lowered drop rate wont make them play more. It also wont make new players come. Old players in gilds will handle this. They will be still able to farm, get good drops own in rvr. And those new, not experienced players will spend their days looking for some help from "pros" which comes very rarely.

User avatar
monty
Eagle Knight
 
Posts: 798
Joined: Apr 01, 2006 00:00

Postby monty » Mar 24, 2008 01:04

nice tought,
bring rr3 players into agramon, mre fresh meat to be havested...

remember, most high rr players (15 or so) got all they needed when uth was easy play.. but they are the ones dominating rvr over and over again...

alb gets df... 5 min later holz and his buddy's camp alb df entrence and wipe all that is green for em..

you go agramon..; same over there...

the bad wolfe is lurking as soon as you try to go rvr..

don't you get it? you scare players out of you pecious rvr...

there is allmost no chance for a fair faigt... you are the best and you want to prove it over and over... well, you will whine for ages this way..

chase ppl from bg? good idea, you might aswell stop the server then, cause it will die a silent death..

why not make it isnta 50?? that should help the rp hungry elite...

User avatar
salbei
Phoenix Knight
 
Posts: 1467
Joined: Oct 27, 2006 00:00

Postby salbei » Mar 24, 2008 01:39

same suggestion as in all other bg threads - lower the rr cap to something ridiculous like

braemar 1l6
wilton can stay as it is - no players there anyway
thid guess 4l0 is fine may slightly lower it if you feel like it.

this way people get a good first impression of rvr and its absolute pointless to even consider a sc for the short duration of that bg.

if people are enforced to lvl to at least 41 to get more than a day of rvr they wont just roll another toon and prolly finish the char.

might even give free level for reaching rr cap at brae and you are 32 after one kill most of the time (since xp off usage).

i just can´t believe that some people put more effort into their bg toons than in their maincharacter.

i do understand that its not fun to get farmed by the same set groups in agramon without a slightly chance. the thing is that you need a propper setup to stand a chance vs these groups .
and most people are not patient enough to organize a 2nd healer for example- so they run out and get slaughtered and log after that.

grps without 2 healers speed and cc are pretty common and they are doomed to loose from the beginning. it worked in the bgs without these much needed classes , it worked during pve but hell , its not gonna work in agramon.

agramon is a great zone for soloing / small groups . but since nobody likes to get ganked by fullgroups they either build a fg on their own or don´t go there.unfortunatly no way to fix the attitude of players here.

User avatar
panachier
Banned
 
Posts: 2267
Joined: Apr 04, 2006 00:00

Postby panachier » Mar 24, 2008 03:00

yeah salbei, easy to say, harder to do... even the some mighty players that used to say " ou should play like this" and tried to play on alb gave up after some times and returned to mid/hib.

maybe it's easier to play on mid and hib cause you have a base to build group.

but the ones that don't fit to this group have no other choice than playing in bg.

and anyway even if i can join most of the groups 50 cause i have acces to enough chars to help realm mates. i can tell you that there is no fun in agramon at the moment. and that's not cause of the BGs.
<img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">

User avatar
salbei
Phoenix Knight
 
Posts: 1467
Joined: Oct 27, 2006 00:00

Postby salbei » Mar 24, 2008 03:07

don´t get me wrong , i got the same problems with building propper groups. most of the better players play on a different server and its next to impossible at the moment to build a nice group.

and i currently spend most of my time xping or in thid atm.

User avatar
Haldan
Eagle Knight
 
Posts: 921
Joined: Feb 29, 2008 01:00

Postby Haldan » Mar 24, 2008 03:46

Monty, many of the nowaday high-realmranking players sticked to Uthgard
for over 1-2years and showed a very high interest in RvR by just participating
RvR leading to a higher realmrank than the usual Emain visitor has. I think
it is wrong to blame them.

The question that I always ask myself is why on live servers players just
don't care to face RR12+ groups while on Uthgard we got the same discussions
over and over again.
It is not a question on how many highRR players you have to face, it is more
of a question how willing you are to play the game in its meant to be way?


Haldan

User avatar
Girak
Gryphon Knight
 
Posts: 235
Joined: Oct 04, 2007 00:00

Postby Girak » Mar 24, 2008 04:20

lvl 50 rvr sucks
the zone is crap
it takes ages to prepare a new char and often your char is crap because of missing features.
actually i get around 2.5krp/h in thidranki, being half of time afk in mtk.
last time in agrammon we were fg and got 2.6krp/h for killing groups of 3 or solos but rvr was just boring.
I dont want to waste my time without having fun.

User avatar
Salidor
Eagle Knight
 
Posts: 526
Joined: May 02, 2007 00:00
Location: USA

Postby Salidor » Mar 24, 2008 06:22

thats one reason out of the 100, Daoc is dieing (live that is)......

So many people RR10+ Groups

Then new ones come to play with RR2-3

Insta Death :/.... games no fun and they moved on to somthing else

---------------

on uthgard you have alot of old time uthgard players that are around 5-7RR not to bad.

but same with live those high RR players will normaly only play with high RR players, leaveing the new daoc players ones behind...

there was a saying on live not RR5? go to wow...

some times i get the same treatment here if i cant speak german or my BM isnt RR5 yet lol but some good guys and gals take me in :+)

I see it with so many others people just dont know how to work together any more, you see a Call for help in for argamon! and no one respawns.

Or better yet, some people do head to help... get a fight then getting yelled by others stating =MY KILL= or =WHY YOU ADD=

might be the RvR zone or just the people... sorry to say it but no one wants to work together on uthgard ( or very few ) and for the set up the GMs tryed to make it ( The lv 50 RvR zone ) Our little commity dont play like that, well how they should be playing :/... ( team work guys )

"Call To Arms!!" was the saying in live, when our Relics where under attack, and about 90% of the servers population went out and defended.
to bad it only lasted two years then every one on that server got RP hungery and didnt want to Help new ones any more...


If this is going to be a classic server, (after alot of thinking and reading peopls ideas ) then give us a Classic zone to Fight for... give those with no reason to fight a reason ( A relic System ). Give new ones wishing to try uthgard out, a Reason to stay ( Alittle more XP, And better Drop rate )
----- It dont need to be like the Crap insta servers but something to make new ones happy even a 15% for XP+ and Drop+ rate would make new ones happy.

But if you take it all away or try and make it harder you will lose so many people...

User avatar
Ronian
Phoenix Knight
 
Posts: 1556
Joined: Jan 12, 2008 01:00

Postby Ronian » Mar 24, 2008 06:50

DAOC was dying because every addon after SI was crap. OF 4 the win.

Relics would be really cool. 8)

User avatar
Craser
Myrmidon
 
Posts: 113
Joined: Dec 19, 2005 01:00

Postby Craser » Mar 24, 2008 12:27

as wilton is pretty empty, someone should consider to leave wilton out and to make braemar 1-35/37 and after that thidranki till 46, instead of setting rp limits down
<img src="http://metty.the-bart.org/other/daoc/sig.php?name=Creyza&s=48"><img src="http://metty.the-bart.org/other/daoc/sig.php?name=Creyzer&s=48">
<img src="http://metty.the-bart.org/other/daoc/sig.php?name=Creygor&s=48">

Rent
Eagle Knight
 
Posts: 607
Joined: Aug 22, 2005 00:00

Postby Rent » Mar 24, 2008 12:45

Oh well, :twisted:
4.BG lvl 47-49 . rr cap 7l0 to prepare everybody XD

In 1year maybe 1 have reached 7l0 and comes to 50er RvR-Zone ~o~

BGs are fun parks :

1.You cant learn your whole class in there ,cause you haven´t all features with lvl 30 (for example braemar)

2.You get our RR faster with lvl 50 when you kill 50er ... and EVERYBODY starts with 1l0 at the beginning ( thats what Haldan said .. our high rr people spend a lot of more time in RvR than other player-> Don´t cry about high rr ...they spend a lot of their free time...)

3.A lot of High rr also leveled other 50er and got also high rr
Example:a)Panachachin rr6l6
b)Panachoigneur 5l7
c)Panachon 4l1
d)Panachier 3l8
e) Panachou 3l7
f)Panachil 3l1
1 player .. all of them lvl 50.. 2 chars above rr5
Second Example:a)Baldur rr6l8
b) Kharn 4l3
so go on
Third: a) Mollotow rr7
b) Moloto rr6l7
c)Molotow 4l9
d) Molotto 4l9
so go on
Fourth (and last):
a) Conan 6l4
b)Bob 5l2
c)Exphilius 3l3

You get you rr .. equal where ^^ finally you get it ,when you spend some time.I could bring a lot of more examples ,but i think a moderator could give me a forumban ,when i sapm more :wink:

4.lvl 50 armor is so expensive and takes long time to farm all necessary things for it?
NO, every active player can easily farm juwelery (you can cap the most of armor with normal drops)
Also when you participate on Dragon/Shark/Legion raids , you have a chance of better drops for template building and a second money source to buy your end template.(And dont say it´s impssoible to do raids...it´s nonsense talking)

In this way you needn´t build up at the beginning ypur finally MP-Armor (cause it´s maybe a bit too expensive).
I recognized that i can easily farm money in 50er RvR-Zone ... ~15g for solo kill and in grp 15g : grp member size.With enough enemies you can faster farm money instead of killing mobs in a stupid and boring way.

You could ask, what for a armor should i wear ..when not my end template?
A 99er is enough for the beginning and everybody can achieve it.

When you finally have your MP-Full-Cap-Sc ... you have all and can start to go every day in 50er Zone.

So do not waste your time in Bgs! Come to 50er RvR area !
Last edited by Rent on Mar 24, 2008 12:53, edited 1 time in total.

User avatar
Haldan
Eagle Knight
 
Posts: 921
Joined: Feb 29, 2008 01:00

Postby Haldan » Mar 24, 2008 12:46

This is not the [x]vote topic :wink: I very much believe that in almost
every game the players are the ones who determine the success of a game
by just participaing. It is a fact that many players seem to just not like
the lvl50 RvR due to the circumstance that you might face a more powerful
fighter than you are, but the most important thing to consider is that in
every MMO(rpg)s this system is used:

DAoC -> higherRR makes you more powerful (needs participation in RvR)
WoW -> better equip makes you much more powerful (needs very long item
grind)
Lineage2 -> higher level and better equip makes you insane more powerful
(needs an extremly long lvl grind and an even longer "farm raw materials" grind.
"free to play MMOs" -> higher level and equip makes you more powerful (imilar
to Lineage2 including pay-by-cash item shops)

I could easily list many more MMO(rpg)s of which many might never have
heard. However, we are trying to make the best out of the known DAoC
including some random changes. Of course we are seeing the gap between
RvR junkies and "casual gamers" but this is a simple mechanism that makes
MMOs so intense - by game-knowledge and the will to organize the fighters
of your realm you differentiate yourself from the usual gamer and are able
to become a known, sometimes even an (un)famous hero of your realm.

Haldan

PS.: the "not RR5 your out" behaviour exists about since SI/ToA. I don't
think this is a real argument, Salidor.

User avatar
Girak
Gryphon Knight
 
Posts: 235
Joined: Oct 04, 2007 00:00

Postby Girak » Mar 24, 2008 12:55

rr5 is done pretty fast on live.
btw group rp bonus is still missing.
and daoc died because it's old. live servers survived that long because of these changes. i dont know who should want to play all the years always in same environment

Aragorn
Eagle Knight
 
Posts: 749
Joined: Apr 19, 2006 00:00
Location: Kassel

Postby Aragorn » Mar 24, 2008 13:24

Girak wrote:rr5 is done pretty fast on live.
btw group rp bonus is still missing.
and daoc died because it's old. live servers survived that long because of these changes. i dont know who should want to play all the years always in same environment


rr5 is done pretty fast on uthgard too.
[01:18] <[NoXmas]Ara> dann zwing mich mal um rl :)
[01:20] <[Uth]Nayru|away> .d &jail in aragorn
[01:20] <Uthbot> msg: Jailed aragorn in!

Image

PreviousNext

Return to Realm versus Realm

Who is online

Users browsing this forum: Google [Bot] and 44 guests

Friday, 16. May 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff