Change the rvr zone again?

Talk about your RvR experience here

Which rvr setting do you want?

Agramon + homezones (as it is now)
14
7%
Agramon + homezones (as it is now plus some changes, describe please)
13
6%
Agramon with 3 towers + 1 central keep (with teleport to camps near the bridges)
86
40%
Old Emain Macha (Old Frontiers)
98
46%
Other (describe please)
3
1%
 
Total votes : 214

User avatar
Nayru
Developer
Developer
 
Posts: 8834
Joined: Jan 08, 2007 01:00

Postby Nayru » Mar 18, 2008 17:56

Hello Community,

as we have noticed many of you dislike the new rvr system. Therefore we are thinking of again changing the system and the zone. Although the majority voted for Agramon, several players seem to dislike going there. The current situation is in my opinion frustrating for you and for us.

However, again we want to know what you would prefer. We are going to design the future rvr system according to the results of this poll.

So here are the choices:
1)
Agramon + homezones (as it is now)
2) Agramon + homezones (as it is now plus some changes, describe please)
3) Agramon with 3 towers + 1 central keep (with teleport to camps near the bridges)
4) Old Emain Macha (Old Frontiers)
5) Other (describe please)

---

For those of you who have never played in Old Emain, here are some screenshots and a map to help you getting an idea of how the gameplay could be there.

Image

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User avatar
Rector
Alerion Knight
 
Posts: 2744
Joined: Mar 02, 2006 01:00

Postby Rector » Mar 18, 2008 18:26

Put a maxlvl 10 Tower in the middle of Agramon that gives 2 Points for DF. That will lure some people to Agramon. Shouldn`t be too much effort to implement this.
Then, start building old Emain and take you some time for it. When its completly finished, change to old emain. [Or not if we are accustomed to Agramain until then ^^]

User avatar
malle
Banned
 
Posts: 632
Joined: Jul 13, 2007 00:00

Postby malle » Mar 18, 2008 18:27

OF OF OF ! :D :D :D

Blairo
Myrmidon
 
Posts: 149
Joined: Oct 15, 2007 00:00

Postby Blairo » Mar 18, 2008 18:28

OF ftw !

User avatar
Malicieuze
Warder
 
Posts: 18
Joined: Dec 16, 2007 01:00

Postby Malicieuze » Mar 18, 2008 18:34

Omg need OF !

User avatar
salbei
Phoenix Knight
 
Posts: 1467
Joined: Oct 27, 2006 00:00

Postby salbei » Mar 18, 2008 18:41

i like the agramon with 1 keep + 3 towers thingy :)

User avatar
massivmampfer
Phoenix Knight
 
Posts: 1387
Joined: Feb 06, 2006 01:00
Location: Hibernia (Bremen)

Postby massivmampfer » Mar 18, 2008 18:43

One week agramon as all wished it and now a new zone again? why not improve agramon first? its a really good map


i agree with salbei^^

User avatar
salbei
Phoenix Knight
 
Posts: 1467
Joined: Oct 27, 2006 00:00

Postby salbei » Mar 18, 2008 18:48

fixed hotspots as all the whiny ppl want and still plenty of room for the others.
old emain is just gonna be gatecamping - pretty much the same situation as it is right now.

1 keep + 3 towers should be perfect - no stupid keeps around if you want rvr.

User avatar
Raton
Myrmidon
 
Posts: 196
Joined: Mar 03, 2007 01:00

Postby Raton » Mar 18, 2008 19:29

I voted Agramon with 3 towers + 1 central keep (with teleport to camps near the bridges) because Old Emain seems unbalanced: no connection between the North East and the South East part of the map.


If Old Emain is chosen, I can't imagine which poor realm shall have to be in the western part of the map, between the hammer and the anvil... :roll:
<img src="http://metty.the-bart.org/other/daoc/sig.php?name=Ratonne&s=29"><img src="http://metty.the-bart.org/other/daoc/sig.php?name=Ratempo&s=29">

Blairo
Myrmidon
 
Posts: 149
Joined: Oct 15, 2007 00:00

Postby Blairo » Mar 18, 2008 19:38

i voted old fz cause i loved it =)
but i like to say that it will be a good idea that we first try agramon with 1 keep and 3 towers.. and if it works good we can keep it =)

User avatar
Kumiko
Warder
 
Posts: 18
Joined: Apr 30, 2007 00:00
Location: Spring Forest, Hibernia

Postby Kumiko » Mar 18, 2008 19:54

i prefer agramon with the 3 towers and the central keep, but dont putt the three towers to close to each other, i liked the map as it was on purga agramon map. if the towers are placed all in the middle of the map next to the keep that only means camping zerg again :/
<img src=http://www.metty.the-bart.org/other/daoc/sig.php?name=Matzi&s=-1></img>

User avatar
Blue
Developer
Developer
 
Posts: 15822
Joined: Apr 22, 2005 00:00

Postby Blue » Mar 18, 2008 20:02

The towers will be placed somewhere near the mile gates and more oriented to the border of the map.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

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Girak
Gryphon Knight
 
Posts: 235
Joined: Oct 04, 2007 00:00

Postby Girak » Mar 18, 2008 20:10

What about Cathal Valley?

Aragorn
Eagle Knight
 
Posts: 749
Joined: Apr 19, 2006 00:00
Location: Kassel

Postby Aragorn » Mar 18, 2008 20:39

But what do the staff want to do if of is going to be "patched out" I mean OF isn´t supportet anymore by mythic. °°
____
Another thing isn´t it illegal to upload the zome.mpk for the players?
(i guess i read that anywhere)
[01:18] <[NoXmas]Ara> dann zwing mich mal um rl :)
[01:20] <[Uth]Nayru|away> .d &jail in aragorn
[01:20] <Uthbot> msg: Jailed aragorn in!

Image

User avatar
Bajan
Myrmidon
 
Posts: 130
Joined: Feb 17, 2008 01:00
Location: Heidelberg

Postby Bajan » Mar 18, 2008 21:01

OF plz ;)

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