New Bonus-System

Talk about your RvR experience here
jrhadden
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Postby jrhadden » Mar 18, 2008 13:22

Some days have passed since the recent changes on the bonus-system.
What i see is less people in BGs. I guess if this goes on .. we meet many new people in Agramon with rr 2 xD. And i wonder if they gonna play then or log off:)

So please give em a better chance to rvr in BGs and give us back the zone-specific bonus. People in BGs dont log out just because there is INC.

Greetz
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Blue
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Postby Blue » Mar 18, 2008 13:57

jrhadden wrote:So please give em a better chance to rvr in BGs and give us back the zone-specific bonus.


"Better chance in RvR" with XP zone bonus? Whats your point? PvE leveling is no RvR. You want to kill levelers?

Theres realmwide RP bonus and XP bonus gathered in Battlegrounds. We dont want that the whole leveling takes place in a BG and people feel forced there. That said there is a 500% XP rate for killing players that should be a good replacement when you really do RvR.
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Sest
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Postby Sest » Mar 19, 2008 00:32

Blue wrote: That said there is a 500% XP rate for killing players that should be a good replacement when you really do RvR.


Which I did not know... oO

Nice!!!

jrhadden
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Postby jrhadden » Mar 19, 2008 01:17

believe it or not blue ...

but unlike emain/agra getting killed once while xping is the beginning of a rvr-session :)

and i dont need to say that rvr-session doesnt mean ganked again while xping xD

Just a matter of facts that less people are in BGs. Example wilton i check all spots and ck no inc i log out.

If there is a zonebonus: more xper + more people looking for xper -> more RvR

If i kill some xper they call for help or go rvr. I hope u got my point, nevertheless its just my experience playing frequently in BG's since the recent changes on agramon. Maybe u might have experienced something different ..

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panachier
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Postby panachier » Mar 19, 2008 06:21

i agree with nestrel

usually it works like that...

nobody in rvr, some levelers pop

some cruisers pop to kill the levelers

small groups fight together==> active rvr (some levelers can repop in hidden places)

sometimes zerg==> rvr dead

groups check level spots, if empty they loggout

some levelers pop...
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Kronos
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Postby Kronos » Mar 19, 2008 11:29

Nestrel is 100% right...

Talking about the battlegrounds, the new XP-policy almost killed the rvr there.
Why should a group level in the BG now? No xp bonus and the mobs do not drop anything there.

Sure, that may have been your intention, but with getting the people to the underpopulated main zones you almost completely nerfed the BG rvr, at least in wilton and thidranki.

RvR isn't all about one RvR group against another. In the BG, RvR was also based on levegroups and solo players.

Sure, sometimes it was just farming levelers, thats a fact, but i can remember many times when a level grp was leveling AND rvring from time to time. And it worked quite well!

Thats now history.

Also, the group building has been massively complicated. The BG keeps (and the BG's itself) were points to easily (not easymode) find groups that are not scattered in the whole realm.

So, sry to say that, but the new XP system really is a massive stepback. XP'ing is much slower now and the rvr zones are deserted.

BG =|= 50er zone.

So, i think, many people would really appreciate if you would reconsider current changes and

- change the BG xp system back to as i was before (even then xping was hard work), an give an xp bonus (and a noticeable one, like 25% as it is in DF) to those zones to improve rvr activities there -

Just my two cents...

Kronos

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Corwinn
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Postby Corwinn » Mar 19, 2008 21:28

To put it short.
Uth dosnt have the population to house a lot of inrealm expers and alot of bg rvr-ers.
What recent changes have done,is killed off the bg-s.
Just my opinion tho.
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