stealther classes too op?
48 posts
• Page 3 of 4 • 1, 2, 3, 4
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If you runthru, you need to click it again. <img src="http://www.metty.the-bart.org/other/daoc/sig.php?name=Gunodd&s=-1">
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+1
PA is so buggy u cant do it ![]() this stupid bug is effecting ALL melees just move backwards and u are unattackable if u hold when the delay of ur enemy pops .. lolz.. |
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I would like to hear opinion of our live-exeprienced infi/sb etc. I've got a situation on my mind when infi UNHIDE before the fight. He/she was that sure to win that didnt even try to PA his/her target. All i can say is that the target was rr5+ tank. Infi ended the fight with 60% hp left (purge 2/3 used against slam). I dont want to sugest anything but in my opinion to-hit chance and evade chance seems a bit too high on Uthgard comparing to their tank target's weaponskill and defend abilities. Maybe it's because of their powerfull Envenom poisons but it is still looks quite amazing.
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my live experance with a merc, where i alway dueled certain ns.
if i let the NS PA me, he has a fair chance to win. if NO PA, the NS has no chance in hell. |
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merc for example is pretty much different to fight depending on his skills, a shild spec merc is much harder due to slam and a pure dual wield merc with crush weapons is harder than one with blades, cause he has a anytimer combo with 2nd style stun.
it really depends on what tank you fight and what poisons you use, when you hit a 2-handed troll tank with attack speed debuff poison you can go for dinner between his swings ![]() and often you meet (even high rr) tanks that lack some magic resist, so if you have the fitting legend weapon you can deal heavy dmg to them even without the proc.
tanks weaponskill wont be very high with st/con debuff and disease on him, cause most tanks use pure st-based weapons ![]() |
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Hiho,
this discussion is somewhat like the greykilling discussion in in DF. If you walk around solo in emain, you risk getting killed by a stealther. => Don't go solo. It's your own risk. If you group with some others, the stealther will avoid you most of the time. Anyway, there are not so many stealthers around and they group very infrequently. You can sometimes watch stealthers killing eachother near Crim, so they often keep eachother busy and don't attack non stealthers. Check the LWRP charts and count the stealthers. You see Lueckeen at the top, but consider how much time this guy spends in the game. I can't remember being in emain and not seeing at least one kill/death of Lueckeen. He has too much free time at all ![]() So, there are 3-4 succesfull and active stealthers out there. I know SBs that like to join groups and run around unstealthed too ![]() I think it's time to discuss this topic when there are stealther zergs in emain. A few successfull individuals are no reason to nerf that class. On live there were much more stealthers running around. If you left a TK solo, you could be certain that a stealther kills you before you managed to reach the first wall. On uthgard you can walk around very long before you "find" a stealther. just my 2 cents <img src="http://www.metty.the-bart.org/other/daoc/sig.php?name=Sephralia&s=-1">
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i think thats a good point to think about, plus the post of yyrd after. remarkable that just through dmg output on styles and envenom (maybe viper) a infil can kill rr5 (sced probably) tank without the mighty pa.... |
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even if you nerf the PA... even if you nerf the styles... pure fighters won't have any chance to survive to a snare+ dot, just restealth and do it again... it's a bit like shamy do with disease+dot but with higher snare and higher dot...
fighters without charge will never have any chance to win. <img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">
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Panachier i'm not talking about any special tactic cause it depends on stealther how he plays. I'm talking about situation when pure tank loses against infi in open fight. Also as someone has mencioned on live you can have many more hps. Atm (i know gms are working on it) infis pa takes ~70% of my mentas hp without a crit! I also know many would say again stealthers are to kill casters. That's right but going further this way i can say my menta should own every noncharge tank without hp loose... It shouldnt be like this.
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in open fight a fighter that is designed for pure solo fight will win versius a stealther...
my infi is not designed for melee fights so any classe would kill me if i stay in melee... lueckeen is runing full buffed with RA for pure melee versius chars that are designed for group... so he is much more advantaged. few fighters that cruise emain have IP2 MP purge st/con charge and lot of things to play solo and that's normal and you can nerv stealthers as much as you want, they ll always win versius caster till the advantage of caster is the range and that stealthers appear in melee. <img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">
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again what percent damage can a hib caster do to a tank during its lead in stun attack? same thing, not very fair.
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seem like every daoc discussion end up talking about hib baseline stun
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@ poplik try /igno yyrd , that works well and help to stay in topic
<img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">
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i played many years different stealther classes and i can say in my opinion they are not op.Uthgard shall be a classic server and for a classic server the stealther classes are even weak.I could start tell what are the disadvantages on this server compared to the live classic server but i guess no one wants to hear that
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thanks pana, ill do that too.
i am anoying to mysefve too |
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