question about adding

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malle
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Postby malle » Dec 26, 2007 00:51

its like what i said ;) and i am not fearing instant death i just dont want to have unfunny fights with just F8 assistleader with instant kill assisttrains.. and u cant heal against 10 tanks with a 2000 range heal oO you maybe can save them for some seconds with sos but then al change target and instant kill him ^^

dont like that way ;)

and if u are instant killed by 3 savages try to find supporters that can heal :P

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Pujoo
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Postby Pujoo » Dec 26, 2007 07:19

the problem with adding lies in this. for instance. albs have 2 groups in emain and hibs 1 group. 1 group of hibs runs around finds 1 group of albs and engages. other alb group adds. hibs die. hibs get mad because they got "zerged" down. hibs rage /qtd. then both groups of albs are SOL for rps. wouldn't it make more sense if each alb group didnt add. maybe enemies would win some fights or get close and at least stick around longer leading to more rp for all realm friends and more fun for everyone in emain? its not about leetest attitudes or anything. its for the betterment of all realm friends that groups dont add. just my 2 cents.
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Stinkmilbe
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Postby Stinkmilbe » Dec 26, 2007 17:47

We've come from adding to zerg to qtd and whatever. You know what? Instead of logging out after being ganked once by a "Zerg" of 16 Players (lol) ppl should start being more active in the "real" emain rvr. It's so absurd arguing about adding and so on because it's just obvious what the problem is:

There are too few people in Emain!
Over 200 Players online! That makes about 66 Players for each Realm and that just isn't enough to ensure a good rvr. Especially if people start making "Braemar"-Chars to do rvr in braemar instead of lvling them to 50 and engage in Emain! So even those small numbers of players available are reducing themselves even more by playing senseless rvr in Braemar.

Most of the time you have to have "luck" to even encounter a group of realm-enemies in emain. Imagine having an hour for rvr and you encounter 2 groups fighting against each other.

2 Options:
1. You wait and one of the group loses. The wiped group most likely will log out because most players on uthgard can't deal with defeat and you will have the honor to wipe up the rest of the second group. IF you are lucky enough that the second group isn't one of your realm ^^
The second group starts whining and probably logs out because... you know! Most likely they are so ****** off, that they log on ther "Braemar"-Chars to do some "lowlevel-kickass" rvr.

2. You "add" the both groups and you will at least make some more rps before all of them log out.(as usual)

Solution to this Problem: More People in Emain = More fun.
So I can just BEG the players here to have a little more ambition and self confidence. RvR on Uthgard could be really good if people would just stop whining for a moment, be quiet and try it again!
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Demiurgo
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Postby Demiurgo » Dec 27, 2007 16:26

Stinkmilbe wrote:There are too few people in Emain!
Over 200 Players online! That makes about 66 Players for each Realm and that just isn't enough to ensure a good rvr. Especially if people start making "Braemar"-Chars to do rvr in braemar instead of lvling them to 50 and engage in Emain! So even those small numbers of players available are reducing themselves even more by playing senseless rvr in Braemar.

Most of the time you have to have "luck" to even encounter a group of realm-enemies in emain. Imagine having an hour for rvr and you encounter 2 groups fighting against each other.

2 Options:
1. You wait and one of the group loses. The wiped group most likely will log out because most players on uthgard can't deal with defeat and you will have the honor to wipe up the rest of the second group. IF you are lucky enough that the second group isn't one of your realm ^^
The second group starts whining and probably logs out because... you know! Most likely they are so ****** off, that they log on ther "Braemar"-Chars to do some "lowlevel-kickass" rvr.

2. You "add" the both groups and you will at least make some more rps before all of them log out.(as usual)

Solution to this Problem: More People in Emain = More fun.
So I can just BEG the players here to have a little more ambition and self confidence. RvR on Uthgard could be really good if people would just stop whining for a moment, be quiet and try it again!


I have a lv 50 char, tried to make some lv 50 rvr in emain and i didn't like it at all. I had 2 character lv 30 for braemar, but they were kicked out for braemar because they were 2L0,0001 and when i logged them i was ported out and couldn't go back. The result is that i made another braemar character. I don't have sc equip or lv 30 for braemar, btw i have really more fun in braemar than in emain.
You call it "senseless" playng but i play to have fun, not everyone has fun just making easy rp or having high rr.

For your options, it has no sense. On live you can do this because there are several groups from each realm running. You can fight vs high rr, low rr, zerg, small group, etc...
Here it would be like an arena where the enemy is the usual group and you have to /rel or win vs the same group. I find it boring because after 1-2 fights it becomes boring

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Postby Stinkmilbe » Dec 27, 2007 17:56

Emain isn't boring because of itself! It is boring because of the Players!

Here it would be like an arena where the enemy is the usual group and you have to /rel or win vs the same group. I find it boring because after 1-2 fights it becomes boring


RvR in Emain is what you make out of it! It is like that just because too few people play in Emain.

You call it "senseless" playng but i play to have fun, not everyone has fun just making easy rp or having high rr.


You forget the real sense behind RvR: Taking Keeps, Towers and fighting the Realm enemies. It is about Fun and not about farming RPs. That is what this game really is about! Not hanging around in a lowlevel BG and banging leveling lowies.
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Raton
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Postby Raton » Dec 27, 2007 19:21

RvR in Emain is what you make out of it! It is like that just because too few people play in Emain.


And most people don't stay in Emain because the RvR is crappy for them. Vicious circle... :P
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Raggnarokh
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Postby Raggnarokh » Feb 06, 2008 14:01

Hi hi! im new to this server but after playing live Daoc and reading this i only want to say :

War is hell! Kill Or Get Killed. If you get killed , go again and kill them! if they are too many for you , call your guild/alliance. Just go and kill those invaders!!!!!!!!

i just wont attack anyone that is fighting a mob... but in any other case ... prepare to die!! (or at least to fight) :)

i got bored of Guild Wars because of the ballanced fights... 12vs12 (Kurziks vs Luxon) but Daoc RvR Chaos is better!!

See u around =) (when i got the TOA instaled!)

Raggnarokh <--- Midgard Healer --->

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poplik
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Postby poplik » Feb 08, 2008 12:09

but some people just like 8vs8. They will log when there are too few enemies and when there are too many of them they will also log instead of calling friends.
But it's not because they are afraid to fight or because they don't want to group with other ppl, it's just because they don't like zerg vs zerg.

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Nayru
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Postby Nayru » Feb 08, 2008 13:59

Some of you may have not known that we're switching RvR to Agramon soon (we're working on it). We hope that RvR won't be only possible as it is in Emain, but that smaller groups can also have success. There is no need for cruising all the time.

Whoever likes cruising in 8on8 setups can feel free to do so, but reckon that we will have more fights like in battlegrounds.

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malle
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Postby malle » Feb 08, 2008 14:46

is there any possibility to give us a date when Agramon will come?=) I really like that zone :o ... if u want i would help u to set it up faster hehe ^^ ;D

TugaPowah
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Postby TugaPowah » Feb 08, 2008 14:58

Nayru wrote:Some of you may have not known that we're switching RvR to Agramon soon (we're working on it). We hope that RvR won't be only possible as it is in Emain, but that smaller groups can also have success. There is no need for cruising all the time.

Whoever likes cruising in 8on8 setups can feel free to do so, but reckon that we will have more fights like in battlegrounds.


Why dont u just make a rvr zone like braemar? I am sure it would bring a lot more people to play on it..

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Blue
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Postby Blue » Feb 08, 2008 15:53

TugaPowah wrote:
Nayru wrote:Some of you may have not known that we're switching RvR to Agramon soon (we're working on it). We hope that RvR won't be only possible as it is in Emain, but that smaller groups can also have success. There is no need for cruising all the time.

Whoever likes cruising in 8on8 setups can feel free to do so, but reckon that we will have more fights like in battlegrounds.


Why dont u just make a rvr zone like braemar? I am sure it would bring a lot more people to play on it..


Because it was not wished (voting) by the community to have a BG as End RvR. Check the forum.

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AsNied
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Postby AsNied » Feb 08, 2008 20:55

We goes off-top, but ...

There is any chance to implement that feature (added in Patch 1.80) ?

Advanced Player Controlled Horses
- Acquire a faithful horse to travel the Realms and the frontiers. Ride a warhorse, unicorn, nightmare, undead, or an elemental steed.
- Once players have achieved level 45, they are eligible to purchase an advanced horse.
- Advanced horses travel at a 50% increase over standard run speed. Grouping with a class that offers a speed enhancement greater than this will increase your speed to match that of the speed enhancement.
- Unlike basic horses, advanced mounts can be summoned in the frontier zones.
- Horses may be named using a /namemount slash command. The horse's name is limited to one word with the first letter only capitalized.
- Advanced horses may be customized with armor, barding, and saddlebags. In addition, the barding may be emblemized.
- Players may not enter in to combat while on horseback. Upon being attacked, players will be dismounted.
- Delving an inactive horse will return basic help text.

TRADESKILL NOTES
- We have added various recipes for horse items. These recipes are available to all clients.
- Horse armors are now available at 1000 skill in Metalworking.
- Horse bardings are now available at 1000 skill in Clothworking.
- Horse saddle bags are now available at 1000 skill in Leatherworking.


And special abilities to Assasins Classes - Calltrops.

This will be nice addition to new RvR zone and future more wide zones ;)

And players could spend money for Armoring their Horses.

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Blue
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Postby Blue » Feb 08, 2008 23:43

RvR horses are considered to be implemented some time in the future.

Demiurgo
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Postby Demiurgo » Feb 09, 2008 14:25

Stinkmilbe wrote:
You call it "senseless" playng but i play to have fun, not everyone has fun just making easy rp or having high rr.


You forget the real sense behind RvR: Taking Keeps, Towers and fighting the Realm enemies. It is about Fun and not about farming RPs. That is what this game really is about! Not hanging around in a lowlevel BG and banging leveling lowies.


I'm not running around braemar killing leveling people, I go in braemar from lv 20+ and I'M NOT SPELLCRAFTED (half green armor) like most of ppl in bg.
As you said, I take keep, fight enemy and I don't farm rp (at 2l0 there is a cap you know?). To me rp farming is killing soloer with a fg in emain, to you is to fight in braemar even if you take few rp's and you will cap it at 2l0. It's a matter of point of view

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