Change is in the air

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Tyton
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Postby Tyton » May 19, 2017 21:31

Ilerget wrote:you opened the gate and they will keep asking for more customizations -.-


Server is already custom, why not make it "optimally" custom?

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Ilerget
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Postby Ilerget » May 19, 2017 22:46

Tyton wrote:Server is already custom, why not make it "optimally" custom?

that changes are optimum for you and the opposite for others
It's the thrill of the chase
and I'm coming after you.

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Juri
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Postby Juri » May 20, 2017 00:08

Everyone was asking for some sort of custom solutions anyways, so...

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Tyton
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Postby Tyton » May 20, 2017 01:14

Ilerget wrote:
Tyton wrote:Server is already custom, why not make it "optimally" custom?

that changes are optimum for you and the opposite for others


It's not about preference. It's about efficiency.

There's one or two changes that are questionable, but rest are good IMO. We needed an LFG channel. What do you have a problem with?

Faltain
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Postby Faltain » May 20, 2017 07:37

If Battlegrounds get some fixes to encourage people to bother with them I'll come back, otherwise will still just be fodder for the no-lifing 8 man players unless I'm perma-rerolling.

Good list of changes though for the most part Uthgard Devs! Hopefully it isn't too late to stop the bleeding.
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Topenga
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Postby Topenga » May 20, 2017 11:09

Make DAoC great again and keep up the good work :D
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whiskeywes
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Postby whiskeywes » May 20, 2017 11:09

Faltain wrote:If Battlegrounds get some fixes to encourage people to bother with them...
Good list of changes though for the most part Uthgard Devs!


I would love to see some QoL edits to BGs. BGs were my main source of action and fun for a lot of my life on live. They're an easy way to get into RvR fast, the templating is SIGNIFICANTLY easier and they're loads of fun.

IMO, some little changes such as: respawning at CK, xp/rp off and incentivizing XP could breath some life into what is now a mostly dead facet of the game. In my mind, DAoC was always about the RvR, and right now people are thirsty for something outside of 8v8 or Farming XPers. Any sort of change that brings about more action, and less PvE farming, can only be a step in the right direction.

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Lurker
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Postby Lurker » May 20, 2017 13:48

I'm rolling a stealther to avoid all 8v8 now. If I can't have fun with this guy when he is 50 in a month or so than I'm screwed.

But I'm sure it will be ok. Hopefully keep RPs will see some more casual action happening.


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bdf
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Postby bdf » May 20, 2017 19:31

If any further changes are made to battlegrounds I would like to see one for 20-25 one for 30-35 one for 40-45 to consolidate the action. As it is bgs are empty for many reasons, but there are too many bgs for the current state of the server in my opinion. Just a minor complaint, please don't waste any time on bgs until si is implemented!!

Thank you to the staff for all your time and energy.

:hammer: :hammer: :hammer:

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Tyton
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Postby Tyton » May 20, 2017 19:45

bdf wrote:If any further changes are made to battlegrounds I would like to see one for 20-25 one for 30-35 one for 40-45 to consolidate the action. As it is bgs are empty for many reasons, but there are too many bgs for the current state of the server in my opinion. Just a minor complaint, please don't waste any time on bgs until si is implemented!!

Thank you to the staff for all your time and energy.

:hammer: :hammer: :hammer:


A good step is adding mobs/world build inside BG. Which I believe Blue has said they're working on. So we can only hope that helps, but I think it may take more than that tbh...

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Kiruto
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Postby Kiruto » May 20, 2017 20:27

Nice but i'm still not coming back now ...

Waiting others custom changes : barrels and real /map with yellow dot

Gooj job staff

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Abydos
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Postby Abydos » May 20, 2017 22:06

Kiruto wrote:Nice but i'm still not coming back now ...

Waiting others custom changes : barrels and real /map with yellow dot

Gooj job staff


Barrels/bottles will never return.

jdw
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Postby jdw » May 20, 2017 22:23

Great changes staff, congrats.

next step, increase endo range on pallys to 1500, why hasn't this happened yet?

If you did that it would remove the need for stupid endo over time potions all together (which i'm pretty sure are not 1.65, right?)

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Abydos
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Postby Abydos » May 20, 2017 22:56

jdw wrote:If you did that it would remove the need for stupid endo over time potions all together (which i'm pretty sure are not 1.65, right?)


Incorrect. They were in the game.

Luri_lover
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Postby Luri_lover » May 21, 2017 05:29

Any chance of having guard and people RvR tasks implemented like back on uth 1.0?

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