Shield & slam weaponskill?

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Zarkor
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Postby Zarkor » Mar 21, 2009 11:23

Hi,

I was just wondering what provides the weaponskill for shieldstyles, is it the righthanded spec like with Dual Wield or is there some sort of.. hidden shield WS line?

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wazp
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Postby wazp » Mar 21, 2009 12:20

From what i recall its the shieldspecc that determines this... along with wpn skill, but then again i might be wrong ;)

Zarkor
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Postby Zarkor » Mar 21, 2009 13:54

'shieldspec.. along with wpnspec'

thanks for trying but that's not helping like.. at all :P

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Salidor
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Postby Salidor » Mar 21, 2009 13:58

In live it was a common spec to go

50spear
42 shield
39 onehand weapon.

I Dont know if my info is right. But I've always been told a shields base chance to hit is from your onehanded weapon skill.

to be honest i was sprized to see people specing
50spear
42shield
39parry

as you would have crap for a WS to even attempt a slam.

SO LW/Spear or CD spec would have nothing do to with it, But the main handed spec of blades/blunt/pericing would

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wazp
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Postby wazp » Mar 21, 2009 14:18

yea what salidor said seems right from what i recall, and what i kind of meant, just that im thick and bad at explaining ;)

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salbei
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Postby salbei » Mar 21, 2009 17:24

salidor you only have to spec a "base" weaponline in alb for variance etc. doesn´t affect large weapons/spear in hib at all.

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Salidor
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Postby Salidor » Mar 22, 2009 00:15

edit wrong info ^^
Last edited by Salidor on Mar 22, 2009 01:20, edited 1 time in total.

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Salidor
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Postby Salidor » Mar 22, 2009 01:19

took me awhile to find the info but i found the answer ^^

like stated above
Shields WS is a Hidden modifer.

Your spec in your Shield + DEX (Only Dex) will effect your Hit rate And Damage rate.

strength or spec in a onehanded weapon ( like i thought O.o ) will not effect your slam with shield.

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panachier
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Postby panachier » Mar 22, 2009 01:59

as i remember razzer is right.

shield has his own weapon skilled based on dex.
<img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">

Zarkor
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Postby Zarkor » Mar 23, 2009 16:04

So I see. Thanks for the info!

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shade
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Postby shade » Apr 14, 2017 11:23

I'll hijack this old thread because

a) I got a lot of discussion about this latley, since I go 50 shield with my hero instead of the usual 42 and
b) there was an official answer from a Live server grabbag on 10.03.2017:

http://darkageofcamelot.com/article/fri ... g-03102017

Does your weapon skill affect whether or not your shield styles (like slam) penetrate defenses like it does for your weapon or is it solely based on your shield spec and your dex? For example could a thane spec 50 shield and no weapon, and still be able to penetrate defense trying to slam or brutalize?

In short, your shield specialization, dexterity stat, and +shield skills are the determining factors for landing shield styles. Your other weapon specializations do not affect your penetration chance when using shield styles. So yes – one could spec 50 shield, 0 weapon and land your shield styles just fine!

That said, “weaponskill” doesn’t really determine defense penetration for “normal” weapon specs either but is rather an index value that takes into account things like your spec, stats, +skills, and your class’ inherent ability with that weapon line to give you an idea of how well you might stack up against others.

Additionally, the weaponskill value displayed on your character’s attribute page is only for your “normal” or “main” weapon specialization. This means if a Thane adjusted their Sword, Hammer, or Axe specialization it would update its value but it wouldn’t if they adjusted their Shield spec. You can test this by fully respecializing and then training up your Shield spec. You will see that the displayed weaponskill value does not change.

For Shield spec, there is a hidden “shield weaponskill” value that gets adjusted based on your shield spec, +skills, and your dexterity stat but again, that weaponskill value doesn’t directly determine your defense penetration, anyway.


Question to the devs: Is it implemented the same way on Uthgard currently?
“DAOC is not about what you can log. It's about what you can play :> ”

Uthgard 1.0: <Die Lettanten> Ivia - 8L8 Nightshade - Lone Enforcer since 8L1.
Uthgard 2.0: <Illuminated Stormriders> Oxy - Hero; Ivia - Nightshade.

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shade
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Postby shade » May 05, 2017 00:18

Any feedback in blue letters would be appreciated :)
“DAOC is not about what you can log. It's about what you can play :> ”

Uthgard 1.0: <Die Lettanten> Ivia - 8L8 Nightshade - Lone Enforcer since 8L1.
Uthgard 2.0: <Illuminated Stormriders> Oxy - Hero; Ivia - Nightshade.


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