RIP Bog of Cullen
|
Well .. next reboot inc 10 mins.
Hope that something works well after that ![]() |
|
Good riddance, it is absolute cancer. It caused massive lag and quite a few animists were there just for their own selfish reasons just soloing and taking all the loot.
|
|
If its only the BoC, I'm totally happy with that change ... but atm seems like also a lot of other Zones are affected ![]() |
|
Heard the lag comment - no idea how true it is but I guess lots of players (and shrooms) in one spot can create issues. Not quite sure how/why this applies to Spraggon or CM though ![]() Na Fianna Dragun
|
|
Maybe Hibs will learn how to play in groups and how to not being selfish and greedy after all. Maybe they'll learn, that there are more types of groups, than those with animists or enchanters in it. Maybe they'll learn, that in RvR they will miss tanks, or light spec classes, which they did ignore during PvM, and who only got into groups, if there were rare social spots. Maybe Hibs will learn how to play together and not to think of their own luck only, but also that the people they ignore all the time are those, which they have to play together with, to defeat Albs and Mids, which they blame for everything bad.
Bog zerg is cancer to the realm, to realm pride and realm solidarity. Yeah, one may have dreams after all. Last edited by Ambre on Feb 06, 2017 19:13, edited 1 time in total.
|
|
Well, the Bog of Cullen is more than Siabra City. I liked to solo there with my lvl 4x Menta from time to time. Hope they did not nerf the whole zone, because this would mean death the some nice spots. Apart from this, this change would be a custom change to the game. Elvis, Nightshade
"Das Tribunal" |
|
Changes that went online and may be important here:
- Pets leech XP now as they do on live servers. Uncontrolled shrooms will be hungry for XP ofcourse. - Global default respawn rates for level 50-64 mobs were accidently at a way too high rate. The increased (doubled) respawn rates that were introduced 1 week ago included mobs which shouldn't be included by it. Its now a proportional formula for level 50-64 mobs (in regard to level). Level 50 mobs have a fast respawn, level 64 mobs slower. Basically the respawn rates of the higher mobs are back to what it was like 2 weeks ago. Please note that these are the defaults. GM's can setup any spot or camp in any way thats required to reach original behavior. So this doesn't apply to all mobs you see ingame. (Siabra village uses default spawn rates) It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later. "It is an inescapable law of nature that the amount of satisfaction one gains from achieving something is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure." Blue says, "you used macro tools or macro keyboard" Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand" [Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????" BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..." |
|
I guess tank groups will be more popular now.
But the big thing is RIP leveling 40+ for a realm that already has trouble with good camps 40+ (Edit: Due to the correction of 50-64 spawning). |
|
The Bog will always remain strong.
|
|
I take it this is a custom change? Or did uncontrolled shrooms leech xp at patch 1.65 aswell? Satiah | Tuthmes | Dendera | Khufu | Nefertete | Dahshur | Nebetah | Neterbaiu
|
|
![]() Koochi made the beta quit.
|
|
I'm curious why you think that this could be a custom change. Its certainly not and should have been that way on launch day. It was reported but time for development during that time got short. It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later. "It is an inescapable law of nature that the amount of satisfaction one gains from achieving something is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure." Blue says, "you used macro tools or macro keyboard" Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand" [Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????" BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..." |
|
I'm just curious when pets started leeching xp at some point. You say it's livelike, I'm wondering if you mean livelike as in now, or 12+ years ago. Satiah | Tuthmes | Dendera | Khufu | Nefertete | Dahshur | Nebetah | Neterbaiu
|
|
Yeah im wondering too at what point did pets start leeching exp, was like this on 1.65? also did FF in fact leech exp like the other pets ? since i remember every ani solo spammin green turrets, guess that wont be that great now for leveling.
EDIT : any custom change in regards of server stability is more than welcome. But dont put us more on a disvantage please, mids are already enjoying an exploited pow relic. Last edited by farmbooty on Feb 06, 2017 20:08, edited 1 time in total.
|
|
Thanks admin...people actually willing to do normal group XP again.
|
Who is online
Users browsing this forum: No registered users and 8 guests