Worth having expansions for playing on Uthgard?

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Chronosaui
Guardian
 
Posts: 1
Joined: Aug 12, 2007 00:00

Postby Chronosaui » Aug 12, 2007 02:44

So after deciding to play DAoC on the Uthgard server, I decided to install all the expansions(except for ToA) to take full advantage of the game. I downloaded Catacombs, for the graphics, and so you can use the kill tasks. Unfortunately, whenever I select a taskmaster, like taskmaster Traint, and type /task, nothing happens, so no big deal. Then, I got Darkness Rising, for the graphics, and for the champion stuff for when I get to the high levels, which I thought were imp'd. My question is, what are the big features that are implented in Catacombs, Shrouded Isles, and Darkness Rising? Is there the champion levels, armor, and weapons? Are there any areas from the expansions that are implented?

Thanks, Chronosaui

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Hardnuke
Gryphon Knight
 
Posts: 220
Joined: Jun 09, 2007 00:00
Location: Gelsenkirchen

Postby Hardnuke » Aug 12, 2007 03:28

sry that i must tell U something there is no SI,TOA,Catas,DR or Labyrinth it also doesn't give any Cl or kill tasks or ML`s. No Championweapons or Artifacts. Some classen are not full imp atm like necromancer or Bonedancer but they`re working on it.

mfg Hardnuke

Ps: Welcome on Uthgard and have a nice Time here
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Aragorn
Eagle Knight
 
Posts: 749
Joined: Apr 19, 2006 00:00
Location: Kassel

Postby Aragorn » Aug 12, 2007 04:27

You should use si if you want to play a reaver/vale/svg etc...
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Blue
Developer
Developer
 
Posts: 15822
Joined: Apr 22, 2005 00:00

Postby Blue » Aug 12, 2007 04:56

SI areas will come at later time. We complete classic first and get the server bug free and balanced. Then we will see.

The servers concept does not allow to implement the overpowered stuff that was implemented after SI. So dont expect ToA/Cata and the like. Also we dont implement Mythics Changes after V1.80

You can think of Uthgard as a classic oldschool shard that tries to revive good old DAoC times.

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Zaubermaus
Gryphon Knight
 
Posts: 508
Joined: Mar 30, 2006 00:00
Location: Midgard

Postby Zaubermaus » Aug 12, 2007 12:11

Killtask's works here up to level 20, you can get them at every "namend" guard of your realm by using /task to them.
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