DAoC lagging with new PC

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[R]Bloodwyne
Gryphon Knight
 
Posts: 506
Joined: Jun 17, 2013 17:53

Postby [R]Bloodwyne » Dec 28, 2016 20:10

Hello guys,

I heared it before and now im a victim myself! Anyone else had the problem that DAoC would lag after you bought a new PC and maybe even managed to fix it? If so, would u mind sharing your experience?

Cheers
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Nef Melody
Phoenix Knight
 
Posts: 1601
Joined: Nov 22, 2010 16:56

Postby Nef Melody » Dec 29, 2016 01:56

Lag = fps drops in that case ?
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Skarz
Gryphon Knight
 
Posts: 417
Joined: Apr 11, 2007 00:00

Postby Skarz » Dec 29, 2016 13:20

please be more vague with the issue.

check ur are not running crazy overclocked graphics and its not just ur fps.

check ur system and drivers are all up to date including ur motherboard network driver ( part of ur pc that connects to the internet )

also check ctrl + alt + delete and go processes ( all processes ) make sure ur scvhosts are not dominating cpu ( something might not be loading on start up properly )

not sure if u built the pc urself but the first pc i ever built i overlooked the fact my keyboard and mouse had backlights ect and my power supply wasnt enough which caused a crazy performance drop. u can also check for an output toggle switch on ur power supply it may have toggled to a lower output setting at some point, some power supplys have em and some dn't.

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DaQueso
Myrmidon
 
Posts: 109
Joined: Feb 28, 2010 01:00

Postby DaQueso » Jan 02, 2017 07:27

I had to go into video card's settings [right click on desktop-> Graphics Properties in my case for Radeon] and lower the sharpness and rendering settings a tier each which resolved my lag

Prior to doing that my screen would have fps drops every other minute where the mouse cursor would flicker and be stuck in place on DAoC


You might also un-tick the Atlantis Terrain on character screen options, lower the amount of shadows you see in ingame options, and change facial morph settings which are also on ingame options




I do still have screen tearing when turning which is most noticeable on objects like trees, and that is caused by a newer graphics driver release that is faulty on older games- never found a rollback for it :<


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