Albion 8v8 Setup

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Sothyr
Guardian
 
Posts: 3
Joined: May 30, 2016 23:23

Postby Sothyr » May 30, 2016 23:29

Hi Guys and Girls,

im new to Uthdard and im interested in an 8v8 Setup vor Albion.
We are 5 "old" players from HIB.
What kind of setup is run in Albion on Uthgard since Det ist only for "full tanks"?

Can someone help with a little guidance? :)


Cheers

Sothyr

hazelhimself
Gryphon Knight
 
Posts: 320
Joined: Apr 19, 2015 23:01

Postby hazelhimself » May 31, 2016 00:20

i personally would not build an alb grp without the "Cleric, Cleric, Minstrel, Sorc, Arms/Pala (Arms for the rich and famous, Pala for the poor and gimpy) - backbone. not taking a minstrel is a possibility but i dont think its worth it.

add the following:

Meleeheavy: Merc, Merc, x (Theu, Cab, Friar)
Hybriderino: Merc, Cab, x (Cab, Theu, Sorc)
Casterheavy: Cab, Cab, Theu
Gimmicky: Firewiz, Firewiz, x (Sorc, Cab, Theu) - note: you need to have at least 30% heat debuff for this to "work"..so either 2 sorc one being body or the one sorc having some bodyheavy spec and gimpy mezz.

as always...just my 2 groschen.


edit: take my "advice" with a grain of salt since ive done comparatively very little rvr (90% of which on a spiritcab) on non-pvp-servers.

Makish
Gryphon Knight
 
Posts: 235
Joined: May 17, 2016 01:53

Postby Makish » May 31, 2016 00:58

2nd minst on the "x" slot is very nice as well
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kdubs
Warder
 
Posts: 12
Joined: May 08, 2016 03:08

Postby kdubs » May 31, 2016 01:47

Welcome to Alb and Uth 2.0!

On Genesis we ran a few different set ups depending on what we were up against. I know Uth 2.0 will be a little different, but I think the set ups will remain similar.

2 Clerics and a Minstrel is necessary.

Slots 4-8

1 Minstrel + Mercs/Arms (Makes it an all chain group with double SoS, low CC, but my favorite)
1 Sorc + Tri-Spec Cab + Melee Train of Mercs/Arms
1 Sorc + Theurg + Cab + 2 Melee stun bot
1 Sorc + Theurg + Melee Train

Without Paladins in any of these set ups everyone needs to spend a few points on End RA's and keeping end pots on hand.

Paulberios
Myrmidon
 
Posts: 97
Joined: Apr 10, 2012 16:44

Postby Paulberios » May 31, 2016 04:58

Always a fan of 2x Cleric, Minst, Arms, Merc, cab, sorc split, sorc body (dps). Can turn one of the tanks to a pally if you want but det is prefered.

That said, I expect folks will drop the mini for a theurg for caster heavy kite squads.

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Raifs
Gryphon Knight
 
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Joined: Nov 14, 2009 01:00

Postby Raifs » May 31, 2016 08:10

If you want to play without a paladin a minstrel is mandatory. Classic 8v8 fights typically don't have those stand offs you have seen for the last couple of years playing live and rely on one of the groups getting on top of the other.

I don't think there is one best Albion Setup anymore, you will have to modify it according to the groups you are having the most trouble with. The high population combined with the low realm ranks everyone will have will favor caster heavy groups especially in the first couple of months.

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pweet
Lion Knight
 
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Joined: Dec 22, 2010 14:07

Postby pweet » May 31, 2016 09:29

Without pala minstrel is pretty weak.if you don't spec tireless 5 you won't be able to hold a pet+speed if you don't use endu pots every 2min
Also I heard pets don't attack cced players
So piggy purge is not possible atm.that would make minst much worse

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Raifs
Gryphon Knight
 
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Joined: Nov 14, 2009 01:00

Postby Raifs » May 31, 2016 11:11

If a released pet doesn't attack the minstrel while being rooted or mezzed we will get that fixed.
The endurance drain from switching charm + speed song is horrible so you will have to restock 4-5 times an evening. But those are the first world problems that most groups don't have to worry about anyway :D

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Nef Melody
Phoenix Knight
 
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Postby Nef Melody » Jun 01, 2016 01:36

pweet wrote:Without pala minstrel is pretty weak.if you don't spec tireless 5 you won't be able to hold a pet+speed if you don't use endu pots every 2min


? twisting consumes endu but it doesn't require endu. So as long as the grp doesn't want to run speed6 it's fine.
Minstrel can just pop an endureg on inc followed by insta endu a few seconds later so it doesn't even matter that much if one starts a fight with 0% endu
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jimsen
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Postby jimsen » Jun 02, 2016 02:47

I agree with Cait that the mincer endu issue can be overcome without having to resort to a paladin, which in return makes paladin a speed6 only gimmick that no one wants to sacrifice a better suited slot for, taking merc or arms depending roll any day of the week at these parameters (1k loc end, hybrid cc issues root/mezz, lacking dps).

And don't even get me started on Friar....

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Mhenfhis
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Postby Mhenfhis » Jun 02, 2016 09:38

For melee heavy group... i would add a necro if pathing works ok here.

That AF debuff on and melee assist can be very nice.

And if the DoT of painworking still interrupts every tick...

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pweet
Lion Knight
 
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Joined: Dec 22, 2010 14:07

Postby pweet » Jun 02, 2016 10:09

Nef Melody wrote:
pweet wrote:Without pala minstrel is pretty weak.if you don't spec tireless 5 you won't be able to hold a pet+speed if you don't use endu pots every 2min


? twisting consumes endu but it doesn't require endu. So as long as the grp doesn't want to run speed6 it's fine.

true didnt think about that, then there is np :D

Skyhaze
Myrmidon
 
Posts: 66
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Postby Skyhaze » Jun 03, 2016 18:58

In painworking, does the baseline con debuff stack with the spec strength con debuff.

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Raifs
Gryphon Knight
 
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Postby Raifs » Jun 03, 2016 19:07

yes it does

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oLd-Sneakers
Gryphon Knight
 
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Joined: Jun 23, 2009 00:00

Postby oLd-Sneakers » Jul 17, 2016 12:07

C C S CAB
necro pain spec 30s rupt dot, 250 af debuff
minstrel
2x mercs

Have to run endo pots though lw2 + regen 3 chugging, and iirc regen pots share timer with regular instant power/endo pots in 1.65, so u have to use the BP endo/power pots. Might be wrong here but feel 70/30 right on this :)


C C S theug Cab
merc
merc
pala 44 2h 34 chants 42 shield 50 comp weapon split spec endo 4, ppl need lw1

No minstrel


C C S theug cab
merc
pala 44 2h 34 chants 42 shield 50 comp weapon split spec endo 4, ppl need lw1
body sorc

no minstrel


C C S theug cab
merc
armsman
minstrel

Have to run endo pots though lw2 + regen 3 chugging


I have run the necro setup in OF times just before ToA, and it works well against mids. AF debuffed and slammed savages drop fast. Basically cap dmg on casters iirc, and almost cap on studded armor.


/edit

No buffbot to buff necro pet though, so guess that wont work unless 3x cleric grp xD

C C C sorc cab
Necro
merc
merc

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