Groove Nymph Loot Table

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Raifs
Gryphon Knight
 
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Postby Raifs » May 13, 2016 18:13

Do me a favor and check out that pastebin, we killed those Nymphs for a couple of hours and didn't get any of the drops I listed. But in case we got unlucky let me know if you got any of them:

http://pastebin.com/qAhdMbwp

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Thalien
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Postby Thalien » May 14, 2016 07:33

Did you kill different level nymphs?

Description:
These have separate loot tables for levels 10, 13, 15, and 18


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Apr 07 2002 at 3:45 PM Rating: Default
Anonymous
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I have kill many of these and found that they all dropped a staff that was called Ponderer it was a staff for a Sorcerer or a Cablist. Sell for around 11 sp.

http://camelot.allakhazam.com/item.html?citem=885


http://camelot.allakhazam.com/db/search.html?cmob=190
Fabienne - Blademaster
Junia - Bard
Audrina - Ench
-----
Zoe - Sorc
Stella - Pala
Devon - Scout

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Raifs
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Postby Raifs » May 14, 2016 10:01

We killed Nymph's form lvl 10 to 19 for about 8 hours that should cover most of their loot table. All the loot I did not list was dropped.

hazelhimself
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Postby hazelhimself » May 14, 2016 10:08

tbh with all those MAJOR bullshit bugs im starting wo wonder what those internal testers have been doing all day. nice data collecting, m8!

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pweet
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Postby pweet » May 14, 2016 10:12

hazelhimself wrote:tbh with all those MAJOR bullshit bugs im starting wo wonder what those internal testers have been doing all day. nice data collecting, m8!

yes this is a major bug here :wink:

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Trishin
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Postby Trishin » May 14, 2016 10:20

hazelhimself wrote:tbh with all those MAJOR bullshit bugs im starting wo wonder what those internal testers have been doing all day. nice data collecting, m8!


Remember internal testers had access to instant leveling, they might not have sat around grove nymphs for 5 hours to level, but instead spent their time testing abilities and game mechanics.
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Raifs
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Postby Raifs » May 14, 2016 10:21

I think the internal testers did a great job. Alot of things are really hard to find out or pinpoint with a limited amount of players on the server. And some times fixing an issue will create a new one.

Chimosh
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Postby Chimosh » May 16, 2016 09:07

Trishin wrote:
hazelhimself wrote:tbh with all those MAJOR bullshit bugs im starting wo wonder what those internal testers have been doing all day. nice data collecting, m8!


Remember internal testers had access to instant leveling, they might not have sat around grove nymphs for 5 hours to level, but instead spent their time testing abilities and game mechanics.


I understand that.

But I would have dedicated one person to multi-box a pbaoe group and test all major camps across all realms for starters to combat the loot table issue.

That would not have taken too much time with /level powers.
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HatTrick
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Postby HatTrick » May 16, 2016 23:59

hazelhimself wrote:tbh with all those MAJOR bullshit bugs im starting wo wonder what those internal testers have been doing all day. nice data collecting, m8!


I know, right? You should demand your money back!
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pweet
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Postby pweet » May 17, 2016 00:15

Chimosh wrote:
Trishin wrote:
hazelhimself wrote:tbh with all those MAJOR bullshit bugs im starting wo wonder what those internal testers have been doing all day. nice data collecting, m8!


Remember internal testers had access to instant leveling, they might not have sat around grove nymphs for 5 hours to level, but instead spent their time testing abilities and game mechanics.


I understand that.

But I would have dedicated one person to multi-box a pbaoe group and test all major camps across all realms for starters to combat the loot table issue.

That would not have taken too much time with /level powers.

See you are one of the ppl who dont understand 1thing. Instead of sending out ppl to lvl, they can just look it up in their database :wink:

moha
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Postby moha » May 17, 2016 00:48

The main problem here is that it's very difficult for players to check if there is missing loot. How many mobs should we kill until you are able to say "item x is missing"? Should we farm every single mob in the game for 8h+?

The best solution here would be if the devs release a database of every mob and his loot that's currently in the game. So players could just browse that database, look at the loot of every mob easily and check if the loot is right for 1.65 (e.g. internet wayback machine on site like allakhazam).

That would save a lot of time and make 100% sure every mob is droping the right items.


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