When you see a "X" class what makes them amazing?

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Falken
Gryphon Knight
 
Posts: 386
Joined: Apr 25, 2013 22:12

Postby Falken » Apr 28, 2016 04:42

On Uth 1.0 I played a merc, I am thinking about trying another desirable class @ RvR, but I want to be sure that I don't over extend myself to a class which may not be my style or requires a skill set I just may not have.

Classes I am thinking about are:

Minstrel

Theurg

Cleric

Sorc

What do these classes need to be able to do in PvE/RvR to be desirable in every group that they step in?

Also, Necromancer wasn't on Uth 1.0 - is this a pure PvE/Solo RvR class? Quick breakdown of what it is like in 1.65 version?

Theurg suffer from xp loss due to using pets or do his pets not counter as "pets" as far as xp penalty goes?
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Nezix
Phoenix Knight
 
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Joined: Oct 27, 2012 08:41

Postby Nezix » Apr 28, 2016 05:19

What do these classes need to be able to do in PvE/RvR to be desirable in every group that they step in?

Do you mean their spec and role, or do you mean how they are played by the person behind them?

Necro is generally a PvE or maybe solo RvR class. However... at least some groups will try to use it for it's massive AF debuff and it's Painworking dots that interrupt each tick, unlike conventional dots. However as a Necro you have to deal with mostly negatives that stem from your pet being treated like a mob in RvR. It doesn't get mez immune like a player etc. There are a few benefits, like the pet cannot be mezzed after its below 80% health (or whatever that threshold is for mobs where they are "enraged").

Theurgists do suffer losses, however the most your pets should be able to take from you if you were soloing would be 50% of the exp (according to old grab bags). That being said, Theurgists are highly valued in XP groups for PBT so you should a) group and b) be casting few pets. If you go solo, it's better to play as either Air for the strong nuke or Ice for the base nuke and maybe summon a single ice pet to snare between your nukes. A single ice pet wouldn't take anywhere close to 50% of your exp, as it's based on the % of damage it did to the mob.

I'll try to answer the question at the top tomorrow if you provide some clarification :)
Nezix - 50 Minstrel <The Band>

Merlin: Arthur, what is best in life?
Arthur: To crush your enemies, to see them driven before you, and to hear the lamentations of their Lurikeens.

Falken
Gryphon Knight
 
Posts: 386
Joined: Apr 25, 2013 22:12

Postby Falken » Apr 28, 2016 06:26

Nezix wrote:What do these classes need to be able to do in PvE/RvR to be desirable in every group that they step in?

Do you mean their spec and role, or do you mean how they are played by the person behind them?

Necro is generally a PvE or maybe solo RvR class. However... at least some groups will try to use it for it's massive AF debuff and it's Painworking dots that interrupt each tick, unlike conventional dots. However as a Necro you have to deal with mostly negatives that stem from your pet being treated like a mob in RvR. It doesn't get mez immune like a player etc. There are a few benefits, like the pet cannot be mezzed after its below 80% health (or whatever that threshold is for mobs where they are "enraged").

Theurgists do suffer losses, however the most your pets should be able to take from you if you were soloing would be 50% of the exp (according to old grab bags). That being said, Theurgists are highly valued in XP groups for PBT so you should a) group and b) be casting few pets. If you go solo, it's better to play as either Air for the strong nuke or Ice for the base nuke and maybe summon a single ice pet to snare between your nukes. A single ice pet wouldn't take anywhere close to 50% of your exp, as it's based on the % of damage it did to the mob.

I'll try to answer the question at the top tomorrow if you provide some clarification :)


How they are played. Responsibilities in rvr I guess. Can any of them RvR and PvE in the same spec? Most specs typically didn't seem to translate very well into both categories.
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Raifs
Gryphon Knight
 
Posts: 303
Joined: Nov 14, 2009 01:00

Postby Raifs » Apr 28, 2016 10:21

All of the classes you listed are usually played with the same specc for PvE and RvR.

Minstrel

50 Instruments
44 Thrust (if you can handle the level 5-48 auto train)

or

50 Instruments
39 Slash

Realm Abilites: Purge + Speed of Sound

PvE: Melee Damage Dealer with Absorb Song Running or Power Regeneration with occasional Shout Damage + CC on Adds if needed

RvR: Front Line Rupt - SOS Timing - Pet Handling

Cleric

44 Enhancement
33 Rejuvenation

or

35 Enhancement
41 Rejuvenation

Realm Abilites: Purge + Bunker of Faith + Mystical Crystal Lore

RvR and PvE: Buff up your group and keep everyone alive.

Theurgist

47 Earth
24 Ice

PvE: PBT + Earth Pet Spam during tough encounters or just PBT
RvR: Helping out the Sorc with Roots, Earth + Wind Pet on their Casters and Supporters, Haste Debuff on their Melees

Sorcerer

46 Mind
28 Body

PvE: Power Regen BoT - CC on Adds
RvR: Main CCler, keep the enemy group debuffed, occasional nukes to finish of targets

Those are just some variants of speccs I enjoy running, there are alot of other viable ones. For more insight on classes you can use http://www.uthgard.net/forum/viewtopic.php?f=32&t=33670, you just have to ignore all the trash talk directed to Nef Cait :D

You can always watch a RvR PoV on Youtube to get a brief overview about what other players are doing on what class.

Old RA's Patch 1.6x
Sorcerer and Mercenary: https://www.youtube.com/watch?v=MRzBUxgKwpk
Minstrel and Sorcerer: https://www.youtube.com/watch?v=XK2dkzxvZNM
Cleric: https://www.youtube.com/watch?v=UdHAYnM_bv4

New RA's Patch 1.6x
Theurgist: https://www.youtube.com/watch?v=CxIaUe2uJYc

Loriot
Myrmidon
 
Posts: 90
Joined: Apr 20, 2016 11:02

Postby Loriot » Apr 28, 2016 10:29

Falken wrote:On Uth 1.0 I played a merc, I am thinking about trying another desirable class @ RvR, but I want to be sure that I don't over extend myself to a class which may not be my style or requires a skill set I just may not have.

Classes I am thinking about are:

Minstrel

Theurg

Cleric

Sorc

What do these classes need to be able to do in PvE/RvR to be desirable in every group that they step in?

Also, Necromancer wasn't on Uth 1.0 - is this a pure PvE/Solo RvR class? Quick breakdown of what it is like in 1.65 version?

Theurg suffer from xp loss due to using pets or do his pets not counter as "pets" as far as xp penalty goes?


Pve: mincer and sorc are mainly pom bots for manaregen. theurg is mainly pbt bot that can buff da/haste buff to melees and spam pets for raid bosses. cleric heal and buff the group. overall in pve clerics and theurgs are more desired as mincer/sorcs.

rvr: theurg and mincer are mainly rupt chars. sorc is mainly cc class and secondary rupter/debuff assist nuker. cleric main heal and buffer. overall sorcs and clerics are more desired as mincer followed by theurg. also keep in mind the casters sorc and theurg are harder to play followed by mincer and cleric.

overall if u want a char that is highly desired in all kinds of setups for pve and rvr and also isnt too hard to be decently played pick a cleric.

Ohai
Gryphon Knight
 
Posts: 230
Joined: Apr 11, 2013 21:27

Postby Ohai » Apr 29, 2016 14:24

Necros are going to be game changers in 8v8 trust me, especially tank groups. They are like they were on Live pre-nerf, and as soon as a couple of groups realized what they did and started using them, they nerfed the ****** out of them. Ask Telus, they were one of the first groups to use them on classic.

Falken
Gryphon Knight
 
Posts: 386
Joined: Apr 25, 2013 22:12

Postby Falken » Apr 30, 2016 03:20

Raifs wrote:All of the classes you listed are usually played with the same specc for PvE and RvR.

Minstrel

50 Instruments
44 Thrust (if you can handle the level 5-48 auto train)

or

50 Instruments
39 Slash

Realm Abilites: Purge + Speed of Sound

PvE: Melee Damage Dealer with Absorb Song Running or Power Regeneration with occasional Shout Damage + CC on Adds if needed

RvR: Front Line Rupt - SOS Timing - Pet Handling

Cleric

44 Enhancement
33 Rejuvenation

or

35 Enhancement
41 Rejuvenation

Realm Abilites: Purge + Bunker of Faith + Mystical Crystal Lore

RvR and PvE: Buff up your group and keep everyone alive.

Theurgist

47 Earth
24 Ice

PvE: PBT + Earth Pet Spam during tough encounters or just PBT
RvR: Helping out the Sorc with Roots, Earth + Wind Pet on their Casters and Supporters, Haste Debuff on their Melees

Sorcerer

46 Mind
28 Body

PvE: Power Regen BoT - CC on Adds
RvR: Main CCler, keep the enemy group debuffed, occasional nukes to finish of targets

Those are just some variants of speccs I enjoy running, there are alot of other viable ones. For more insight on classes you can use http://www.uthgard.net/forum/viewtopic.php?f=32&t=33670, you just have to ignore all the trash talk directed to Nef Cait :D

You can always watch a RvR PoV on Youtube to get a brief overview about what other players are doing on what class.

Old RA's Patch 1.6x
Sorcerer and Mercenary: https://www.youtube.com/watch?v=MRzBUxgKwpk
Minstrel and Sorcerer: https://www.youtube.com/watch?v=XK2dkzxvZNM
Cleric: https://www.youtube.com/watch?v=UdHAYnM_bv4

New RA's Patch 1.6x
Theurgist: https://www.youtube.com/watch?v=CxIaUe2uJYc


The merc in that video isn't manually weapon swapping! I want that!!! He looks like he is just tearing it up and soloing people...
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Nezix
Phoenix Knight
 
Posts: 1138
Joined: Oct 27, 2012 08:41

Postby Nezix » Apr 30, 2016 03:28

Falken wrote:
The merc in that video isn't manually weapon swapping! I want that!!! He looks like he is just tearing it up and soloing people...


He's using /swap - which was never a realm thing on Live, and just a custom server thing that came pre-packaged with the DoL code. It won't be on Uthgard.
Nezix - 50 Minstrel <The Band>

Merlin: Arthur, what is best in life?
Arthur: To crush your enemies, to see them driven before you, and to hear the lamentations of their Lurikeens.


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