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shurick
Myrmidon
 
Posts: 116
Joined: Oct 25, 2014 19:20

Postby shurick » Apr 02, 2015 03:36

oh teh beta.. if we only knew when that was coming..
Sarge - Healer
Zulus - Berserker
Alec / Aleck - Percival, Albion

jecs110
Warder
 
Posts: 7
Joined: Nov 01, 2012 23:14

Postby jecs110 » Apr 02, 2015 07:32

shurick wrote:oh teh beta.. if we only knew when that was coming..


made me lol... then cry :cry:

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shurick
Myrmidon
 
Posts: 116
Joined: Oct 25, 2014 19:20

Postby shurick » Apr 02, 2015 19:38

jecs110 wrote:
shurick wrote:oh teh beta.. if we only knew when that was coming..


made me lol... then cry :cry:


Tell me about it.. I cry every day when i dont see eta posted
Sarge - Healer
Zulus - Berserker
Alec / Aleck - Percival, Albion

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fiskgrodan
Myrmidon
 
Posts: 192
Joined: Mar 04, 2011 20:21

Postby fiskgrodan » Apr 02, 2015 20:52

How much bonus to armor factor is armsmens Soldier's Barricade?

How much damage, radius, cast time, damage type and how much lifedrain percentage is reavers Unquenchable Thirst of Souls?

How much damage, radius, cast time, damage type and number of ticks are sorcerers Corporeal Disintergration?

What is the range, damage and cast time on theurgists Siege Bolt (lol)

What is the damage, cast time, damage type and range on wizards Volcanic Pillar?

What are the stats on animists Forestheart Ambusher?

What is the damage, radius, damage type, cast time on champions Wrath of the Champion?

What is the damage per tick, damage type, radius and cast time on eldritches Negative Maelstrom?

How do mentalist Severing the Tether interact with controllable pets like cabalists, spiritmasters and bonedancers, with charmed pets like minstrels and sorcerers, and casted fire and forget pets like theurgists?

What damage, damage type, radius, cast time and delve snare duration on wardens Thornweed Field?

What damage, damage type, radius, cast time on runemasters Rune of Decimation?

What damage, damage type, radius, cast range, cast time and delve root duration on shamans Ichor of the Deep?

How much damage add from skalds Fury of the Gods?

What radius and resistance type on thanes Static Tempest?
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-l- Edgtho -l-
Gryphon Knight
 
Posts: 399
Joined: Nov 20, 2010 20:23
Location: Dunkeldeutschland

Postby -l- Edgtho -l- » Apr 02, 2015 21:02

on live servers damage add buffs used to stack, will we see this feature on uthgard?

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Nezix
Phoenix Knight
 
Posts: 1138
Joined: Oct 27, 2012 08:41

Postby Nezix » Apr 02, 2015 21:18

Fiskgrodan's post reminded me to ask:

What will the radius be (from the caster to hit their group members) for:
Group Purge
Bunker of Faith
Brilliant Aura of Deflection
Ameliorating Melodies
Speed of Sound

I remember back with old RAs on live that Necromancers would use their grouped cleric buffbot for Bunker of Faith while their buffbot was still at the portal keep or entrance to DF, so I'm wondering what the research has uncovered for their ranges.
Nezix - 50 Minstrel <The Band>

Merlin: Arthur, what is best in life?
Arthur: To crush your enemies, to see them driven before you, and to hear the lamentations of their Lurikeens.

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Nauglamir
Warder
 
Posts: 19
Joined: Dec 01, 2009 01:00

Postby Nauglamir » Apr 02, 2015 21:59

Will bleeding from styles break mezz and/or root?

strikess1
INVADER
 
Posts: 0
Joined: Apr 02, 2015 22:47

Postby strikess1 » Apr 02, 2015 22:54

will there be a lvl 43 and lvl 44 dd (2 red ones to use at the same time) in the battlesongs skill-line of the skald class?
with what damage add can you compare the "anger of the gods" ra on lvl 50? how many % extra damage will it give?

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-l- Edgtho -l-
Gryphon Knight
 
Posts: 399
Joined: Nov 20, 2010 20:23
Location: Dunkeldeutschland

Postby -l- Edgtho -l- » Apr 03, 2015 05:03

on live servers the hibernian molochian tempter spot in darkness falls was at instant respawn (corner room from rocots to naburite)
will we see this finally on uthgard 2.0? :)

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Jerrian
Phoenix Knight
 
Posts: 1430
Joined: Jan 21, 2010 01:00

Postby Jerrian » Apr 03, 2015 09:28

How will the epic armor quests look like? Will we have just to kill one mob again, or have the steps to it been researched?

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Koleriker
Eagle Knight
 
Posts: 608
Joined: Jan 19, 2010 01:00

Postby Koleriker » Apr 03, 2015 10:48

What about the look of epic armor? Will it have a special skin like on uthgard 1.0?
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IRC: 09.01.2013(15:16:36) Dotto: we zerg if other realm zerg in rvr,, we never start zerg thats all!

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Nauglamir
Warder
 
Posts: 19
Joined: Dec 01, 2009 01:00

Postby Nauglamir » Apr 03, 2015 10:51

Will defense modifiers that styles have (bonus/malus) be implemented? And if yes, how do they influence defense penetration?

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Quathan
Warder
 
Posts: 8
Joined: Mar 30, 2015 07:27

Postby Quathan » Apr 03, 2015 16:38

How will the name pre-reserve system get to work?

Veritaas
Warder
 
Posts: 43
Joined: Nov 17, 2012 16:49

Postby Veritaas » Apr 03, 2015 19:31

CHOJIN wrote:1. Will auto-train be enabled?/How will auto-train work?


1. Autotrain will work as it did on Uthgard 1.0: If you want to get it, you are not allowed to have the skill specced at the time of leveling up to a certain level (8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48). You can spec the skill between the autotrain levels though, as long as you use respec stones right before you would gain another AT point.

CHOJIN wrote:2. Will Midgard sword style Ragnarok be a back-style snare, or back-style attack speed debuff?


2. As per 1.65, Ragnarok had an haste debuff lasting 20 seconds.

CHOJIN wrote:3. What is the block formula?


3. I cannot say if the following formula is official. But i think it is:
br = 5 + (((dex * 2) - 100) / 40) + (shieldspec / 2) + level_of_MoB * 3
where shieldspec can include your template and realmrank (no skill cap at 50)
I am not really sure of the blocking cap in PvE and PvM, but i afaik it would be 75% pvp and unlimited in pve.
Consider that your actual blocking rate is reduced by the attacker's defense penetration.

CHOJIN wrote:4. Will shield styles to-hit be based on dexterity or on weaponskill or both?


4. If you and your enemy both used the Enchanter to give your weapon and your armorparts 35% bonus, the base rate to miss a same level target lies at 10%. This rate can be worse if you have less than 75% of your level specced (38 at level 50), where +skill on armor or realmrank is considered. But this rate can also be better when you use styles with to-hit bonus: If you use a style with medium bonus, you shouldn't miss at all. Slam has no bonus though. (side note: this 75% rule applies to slash/thrust/crush on Albion Twohanded and Polearm)

If your last question actually intended to include getting your shield style parried/blocked/evaded, then you actually meant Defense Penetration: Weaponskill doesn't mean anything for that, its only a display nice to have. Defense Penetration is determined by the Damage Table tier of your class, the total skill in your weapon (shield with bonus here), and the primary stat of the weapon (dex here), and the Damage Table tier of your enemy. The Weaponskill indicator which you can see in your UI is based on the same variables, but the formula is a different one than Defpen, which can grow differently even when having the same Weaponskill: Having a 20% higher weaponskill number than someone else does not mean your defpen is 20% higher too!

(side note: In fact the defpen is very concealed and regarded as a state secret. But they hired a mathematician to develop an original uthgard formula that mimics the behavior on the live servers, based on hundred's of chatlogs with hourly length.)
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New Uthgard:
- Dve MultiTools [Paper Daoc] (Merc) 8L3
Uthgard Legacy:
- Veritaas LivingWeapon (Merc) 10L0
- Blooddyn HeavyDuty (2h Pala) 7Lx
on the "other" Freeshard: Veritate (Merc) 10L; on Camlann (EU PvP): Veritaas (Merc) 10L

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Foneb
Eagle Knight
 
Posts: 640
Joined: Jan 15, 2010 01:00

Postby Foneb » Apr 03, 2015 21:40

Veritaas wrote:I am not really sure of the blocking cap in PvE and PvM, but i afaik it would be 75% pvp and unlimited in pve.

Block cap pvp is smalm shield one wepon hit at the same time. 2 form edium and 3 for large ( ie 2 dual wielders hitting at the same frame. One weapon will allways go through) on guard that mechanic is diffrent (size doesnt matter) but there is a hardcap at about 50 mobs at the same time where your blockrate drops to almost 0 (tested on live at stygia caravans almost 100% then 0 after 2-3 more came)
Hiois - Ranger 9lX Uth 1.0
Hiois - Enchanter 6lx Uth 2.0
Mugad - Warden 4lx Uth 2.0
Esigil - Druid 3lx Uth 2.0
Hioisx - Nightshade 1lx Uth 2.0

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