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Runental
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Postby Runental » Apr 02, 2015 19:40

Non Sc was discussed several times and will never come, although it would be very exciting.

Thank you for the feedback. It is a very interesting experiment, but unfortunately very far from our vision with the server which means this most likely never will happen on Uthgard.


Source:

Spellcrafting reloaded

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ONE a Shaman solo Video
TWO a Shaman solo Video

Noctem
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Postby Noctem » Apr 02, 2015 20:27

How enjoyable daoc will be (at least for me) will be how the community will develop.

What I liked about Uthgard 1.0 was that lvling took a while and that you really got to know the people who 'were on the same path' and who you ended up lvling up with in the coming weeks. What I didn't like was that I, as a relative newcomer who started in 2011 or something, I somehow couldn't end up finding a decent RVR guild.

Am just wondering if uth 2.0 will end up being either an 'inclusive' community in which newcomers are welcomed / invited in guilds / taken in on rvr trips to learn skills or will it develop into an 'exclusive' environment in which certain 'elite' guilds with people who have played years together, will more or less prevent others from competing. Off course I realise this division is a bit black and white but thats for argumentation's sake.

I for one hope for the first. Large guilds in which experienced players will encourgage less experienced / new people to come along, will end up in a win-win situation in which there will be more to do on the border instead of just elite guild x fighting elite guild y and z more or less exclusively while the rest stays away.

Above just my opinion off course. Hope Uth launches soon, leaning towards Hibernia at the moment but not decided yet!

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RonELuvv
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Postby RonELuvv » Apr 02, 2015 20:50

Noctem wrote:Am just wondering if uth 2.0 will end up being either an 'inclusive' community in which newcomers are welcomed / invited in guilds / taken in on rvr trips to learn skills or will it develop into an 'exclusive' environment in which certain 'elite' guilds with people who have played years together, will more or less prevent others from competing. Off course I realise this division is a bit black and white but thats for argumentation's sake.

I for one hope for the first. Large guilds in which experienced players will encourgage less experienced / new people to come along, will end up in a win-win situation in which there will be more to do on the border instead of just elite guild x fighting elite guild y and z more or less exclusively while the rest stays away.

I like your optimism and I do believe the first option you bring up is possible and may even happen to some degree at the beginning. However, as other "elites" group up and start winning more and more it will force the other elites that might try go encourage newer more casual players to come out to have to do the same and group with other elites in order to compete.

I hate to be Mr. Glass is half empty, but over time I just don't see how the community does not fall into the old black and white version of DAoC where you have casuals on one side and elites on the other. Yes, there are always exceptions. Midgard did good for a long time with running casual friendly zergs. The problem was that Albion/Hibernia could never put together something similar and it ended up dying out.

I have said it in the past hundreds of times. The best thing that could happen is to have casual players band together and play the game for what it truly is... A GAME! Go out, zerg up, kill stuff, and have fun. The elites certainly didn't help matters, but I always said, if the casuals would just come out and play then there would be casuals for them to fight. Thats why casual players had so much fun on live in the early days. With the vast amounts of people you could always find somebody at your skill level to play against. However, on this server, the majority of casuals would try RvR for a couple nights and if they didn't have immediate success they would just re-roll another toon and go back to BG's. Without casual players in RvR, other casuals will never have anything to fight.

When I very first started out on this server, I tried playing exactly like I did on live. I "fought" our enemies in Midgard and Albion and did my best to make sure that Hibernia won the fights I was around. For that effort, I was told to quit playing, quit adding, quit being a noob, etc. Shortly thereafter I adjusted my game style to a more respecting attitude towards other fights. I didn't add. I didn't zerg. I tried to play the way that it seemed most people on the server that RvR'd did. This worked out fine for me, but this type of attitude is what starts this problem of elite vs casual.

Hibernianman1
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Postby Hibernianman1 » Apr 03, 2015 01:31

to baman and the other guy promoting solo buff classes, quit trolling! Any solo druid cleric or shaman is a joke at this patch level. That's why you play a minstrel and the other guy I'm not sure but it's certainly not a smite cler / nature druid / cave shaman. Shieldless Wardens / healers / bards also stink.

Also, how in the world did you guys NOT finish SI? Steal some code from genesis! Suppose I should post that in grab bag post.

Best of luck to you guys with your server.

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-l- Edgtho -l-
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Postby -l- Edgtho -l- » Apr 03, 2015 01:43

Noctem wrote:
I for one hope for the first. Large guilds in which experienced players will encourgage less experienced / new people to come along, will end up in a win-win situation in which there will be more to do on the border instead of just elite guild x fighting elite guild y and z more or less exclusively while the rest stays away.



RonELuvv wrote: Without casual players in RvR, other casuals will never have anything to fight.


i always said that the, as you call it, elite guilds should take over the responsibility for the rvr situation.
those people who are crying most about that there is no inc out, are those which do everything against casuals in the rvr.
uthgard got a great potential for real rvr action, fensalir prooved this.

sadly, over the years, most players lost the interest in organizing things for the people around them.
we need just a littlebit work and we can create something we all will benefit from.
but that are things which can only created by the players, gms can try to encourage something like events but in the end its the players which need to come to the happening.
sometimes you need to sacrifice some from your beloved playtime to maybe get an efford from it.

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Caemma
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Postby Caemma » Apr 03, 2015 04:46

Hibernianman1 wrote:Also, how in the world did you guys NOT finish SI? Steal some code from genesis!

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There was a time when Uthgard 1.0 existed and maaaany toons and arrpees arose... but now:
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newguy
Myrmidon
 
Posts: 100
Joined: May 24, 2012 06:43

Postby newguy » Apr 03, 2015 05:31

Hibernianman1 wrote:to baman and the other guy promoting solo buff classes, quit trolling! Any solo druid cleric or shaman is a joke at this patch level. That's why you play a minstrel and the other guy I'm not sure but it's certainly not a smite cler / nature druid / cave shaman. Shieldless Wardens / healers / bards also stink.


someone speaks the truth...kudos to you

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Nauglamir
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Postby Nauglamir » Apr 03, 2015 06:59

Apart from the fact that a patch level that includes 30 minute purge, 100% moc and no charge is most favorable for Healer, Shaman, Druid, Bard and Cleric to run solo (if spec, template and ras are chosen accordingly) - those are the Main support classes. They shine in combination with 1+ pals. Even when there are charges altering the equation, as their active speccline is not the augmentation one. Despite that, for obvious reasons and for the good of watever realm you guys pick - you really shouldn't roll one of those supporting classes :-p

Or I just talked nicrly to people trolling everybody ...

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Vlalkor
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Postby Vlalkor » Apr 03, 2015 07:04

Don't forget at this patch level you also need to have per-requisites for MoC and purge. such as AA3 before you can even get MoC.

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Baman
Myrmidon
 
Posts: 103
Joined: Feb 26, 2010 01:00

Postby Baman » Apr 03, 2015 15:33

Hibernianman1 wrote:to baman and the other guy promoting solo buff classes, quit trolling! Any solo druid cleric or shaman is a joke at this patch level. That's why you play a minstrel and the other guy I'm not sure but it's certainly not a smite cler / nature druid / cave shaman. Shieldless Wardens / healers / bards also stink.

Also, how in the world did you guys NOT finish SI? Steal some code from genesis! Suppose I should post that in grab bag post.

Best of luck to you guys with your server.


And who was your main, oh experienced one? :P

Everyone seems to know so much more about solo rvr than me and ronia... I guess we just didn't do enough of it. :cry:
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silenced
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Postby silenced » Apr 03, 2015 16:17

Baman wrote:Everyone seems to know so much more about solo rvr than me and ronia... I guess we just didn't do enough of it. :cry:


Everyone knows you made ALL your RP by killing green enemies in DF, and sometimes killing grey enemies too, just for the funsies. So you are not knowing anything at all about solo-RVR, which, in addition, makes EVERYONE else know MORE than you. Got it? :)

As already mentioned before: Paper-DAoC is nice. We need a Pen-&-Paper version!
Albion Forever!

Buzzkill
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Postby Buzzkill » Apr 03, 2015 16:19

@ Hibernianman1

Solo shammies (if spec'd right) can be extremely nasty. They are pretty much the best kiting class in the game.
Buzzkill - 50 Savage

Oswaldo
Phoenix Knight
 
Posts: 1503
Joined: Apr 10, 2011 22:53

Postby Oswaldo » Apr 03, 2015 16:42

Baman wrote:
Hibernianman1 wrote:to baman and the other guy promoting solo buff classes, quit trolling! Any solo druid cleric or shaman is a joke at this patch level. That's why you play a minstrel and the other guy I'm not sure but it's certainly not a smite cler / nature druid / cave shaman. Shieldless Wardens / healers / bards also stink.

Also, how in the world did you guys NOT finish SI? Steal some code from genesis! Suppose I should post that in grab bag post.

Best of luck to you guys with your server.


And who was your main, oh experienced one? :P

Everyone seems to know so much more about solo rvr than me and ronia... I guess we just didn't do enough of it. :cry:



No offense but i think Ronia did alot more real solo than you Baman ;)
- Honey Badgers
- Winkz

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silenced
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Postby silenced » Apr 03, 2015 18:22

Buzzkill wrote:@ Hibernianman1

Solo shammies (if spec'd right) can be extremely nasty. They are pretty much the best kiting class in the game.


Agree on that one. Dot + Endurance + Disease = VERY evil. Combine that with a Healer and ... yeah.
Albion Forever!

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Baman
Myrmidon
 
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Joined: Feb 26, 2010 01:00

Postby Baman » Apr 03, 2015 19:16

silenced wrote:
Everyone knows you made ALL your RP by killing green enemies in DF, and sometimes killing grey enemies too,



Hey man don't knock it. I might have never killed a level 50 but all those grays and greens were worth an average of 607 rps each! I don't think I killed a single gray that was worth less than 500. Adds up pretty fast. :D
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