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Alchemon
Warder
 
Posts: 16
Joined: May 31, 2013 17:20

Postby Alchemon » Nov 20, 2014 22:33

vangonaj wrote:
15 min timer could be ok with big rvr population. With 20 players population in rvr 15 mins will sucks.


I completely agree, but port times is something you can adjust with time. If pop drops like the other server than you just readjust it downwards when that time comes. So in theory with a lower pop you could lower it down to a max time of 5 minutes etc.
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aka Vajazzle

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Baman
Myrmidon
 
Posts: 103
Joined: Feb 26, 2010 01:00

Postby Baman » Nov 21, 2014 02:53

Foneb wrote:Also barrels! (i will nevaar give up)


Agreed. There's absolutely no reason to not give us multi-charge potions other than to inconvenience players and give people another reason to have to leave rvr zones.

Because do you guys really think there are players who are out RvR'ing and when they run out of potions say to themselves, "Well, I'm out of end pots so the next fight I get, I'll just have to see how well I can do unstyled!!!"

What kind of weird, enemy-loving, pseudo-boyscout hippy would you have to be to have that ambivalent of a pvp playstyle? oO
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Seksy
Eagle Knight
 
Posts: 922
Joined: Nov 21, 2012 08:44

Postby Seksy » Nov 21, 2014 05:41

Hey guys there are charged pots in genesis and we still group buff classes. There, all the GM fears can be put to rest because clerics, druids, and shaman are still needed. Hey GM guess what happen when people don't group buff/heal classes into their groups, they lose to group who have them.

Hey GM's paladin's don't get groups because they have no Det and are completely useless.

Hey GM's you can spec LW+tireless and perma sprint....

Why did they removed charged pots? Well, because they felt like it.

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Austerim
Alerion Knight
 
Posts: 2743
Joined: Dec 15, 2010 16:27

Postby Austerim » Nov 21, 2014 07:37

Seksy wrote:Hey guys there are charged pots in genesis and we still group buff classes. There, all the GM fears can be put to rest because clerics, druids, and shaman are still needed. Hey GM guess what happen when people don't group buff/heal classes into their groups, they lose to group who have them.

Hey GM's paladin's don't get groups because they have no Det and are completely useless.

Hey GM's you can spec LW+tireless and perma sprint....

Why did they removed charged pots? Well, because they felt like it.
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[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

Miiyomo
Gryphon Knight
 
Posts: 486
Joined: Aug 29, 2009 00:00

Postby Miiyomo » Nov 21, 2014 16:28

Everything that's dynamic requires custom code and big/small algorithm.

I won't push the release, already with an unknown ETA any further in order to implement a script that calculate the keep domination.

Actually I won't even spend time to change the simple variable from 30 to 15 ....

I'll rather focus the development effort on releasing asap addressing the P1 issues - RA - Skills/damage calculation - Item

The mistake here is ( maybe ) that you are thinking at the final product. You should focus on Uthgard 2.0 and then 2.0.1 .2 .3 .x
Enjoy Life Miiyomo.
-DAoC- BIT
-WoW- Rock n' LoL
-Warhammer Online- Warp Legio
-DiabloIII- BIT
-GW2- XxX

blubbo
Warder
 
Posts: 16
Joined: Jun 03, 2012 15:45

Postby blubbo » Nov 21, 2014 16:36

^this

Just open the server and we will argue and discuss everything about port-timers and potions and bottels when the server is up and running. No need to get into detail before having the server back on or at least any clarification of the ETA.

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Austerim
Alerion Knight
 
Posts: 2743
Joined: Dec 15, 2010 16:27

Postby Austerim » Nov 21, 2014 17:32

Miiyomo wrote:Everything that's dynamic requires custom code and big/small algorithm.

I won't push the release, already with an unknown ETA any further in order to implement a script that calculate the keep domination.

Actually I won't even spend time to change the simple variable from 30 to 15 ....

I'll rather focus the development effort on releasing asap addressing the P1 issues - RA - Skills/damage calculation - Item

The mistake here is ( maybe ) that you are thinking at the final product. You should focus on Uthgard 2.0 and then 2.0.1 .2 .3 .x
Blue could code that with his eyes closed !

But I agree, get the big stuff out of the way first. :)
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

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shurick
Myrmidon
 
Posts: 116
Joined: Oct 25, 2014 19:20

Postby shurick » Nov 21, 2014 17:46

is it time for November update yet? or any kind of update? :rolleyes:
Sarge - Healer
Zulus - Berserker
Alec / Aleck - Percival, Albion

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Caemma
Phoenix Knight
 
Posts: 1358
Joined: Oct 14, 2011 21:15
Location: Unknown

Postby Caemma » Nov 21, 2014 22:28

Austerim wrote:
Miiyomo wrote:Everything that's dynamic requires custom code and big/small algorithm.

I won't push the release, already with an unknown ETA any further in order to implement a script that calculate the keep domination.

Actually I won't even spend time to change the simple variable from 30 to 15 ....

I'll rather focus the development effort on releasing asap addressing the P1 issues - RA - Skills/damage calculation - Item

The mistake here is ( maybe ) that you are thinking at the final product. You should focus on Uthgard 2.0 and then 2.0.1 .2 .3 .x
Blue could code that with his eyes closed !

Not to mention that the DF """"""algorithm"""""" is already in place, it just need to add few lines of code to also change the port timers and god kwnow what else... like some keep bonuses from NF/custom? Eww!

Ps.
This gif reminded me of uthgard forum users just before the reopening of Uthgard (if it will ever come):
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There was a time when Uthgard 1.0 existed and maaaany toons and arrpees arose... but now:
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linwig
Warder
 
Posts: 30
Joined: Aug 08, 2011 16:17

Postby linwig » Nov 22, 2014 15:41

All waiting to run into the pied piper Baman and his magic flute.

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Baman
Myrmidon
 
Posts: 103
Joined: Feb 26, 2010 01:00

Postby Baman » Nov 22, 2014 21:24

linwig wrote:All waiting to run into the pied piper Baman and his magic flute.


You guys will have plenty of time to level in df at the start, cause minstrel probably won't be my first 50 since it's so expensive to template. And I need to get at least rr6-7 before I'm strong enough to take on a grey.
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Lilayn
Gryphon Knight
 
Posts: 261
Joined: Jan 24, 2013 18:38

Postby Lilayn » Nov 22, 2014 23:50

Baman wrote:
linwig wrote:All waiting to run into the pied piper Baman and his magic flute.


You guys will have plenty of time to level in df at the start, cause minstrel probably won't be my first 50 since it's so expensive to template. And I need to get at least rr6-7 before I'm strong enough to take on a grey.


You make Theurg for start ?

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Baman
Myrmidon
 
Posts: 103
Joined: Feb 26, 2010 01:00

Postby Baman » Nov 23, 2014 16:47

Lilayn wrote:
Baman wrote:
linwig wrote:All waiting to run into the pied piper Baman and his magic flute.


You guys will have plenty of time to level in df at the start, cause minstrel probably won't be my first 50 since it's so expensive to template. And I need to get at least rr6-7 before I'm strong enough to take on a grey.


You make Theurg for start ?


Yeah, probably theurg.
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Mancav3
Myrmidon
 
Posts: 139
Joined: Jun 25, 2014 15:06

Postby Mancav3 » Nov 24, 2014 06:17

zzzzzzzzzzzz!!!!
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Love me Babby
Myrmidon
 
Posts: 122
Joined: Jan 11, 2011 08:31
Location: California - Hells Anus

Postby Love me Babby » Nov 26, 2014 08:49

So yeah, I just broke 4k mmr on dota2.
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