Server still under construction
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- All Named drops from Trollheim, Avalon City, and Fomor will now have procs/charges (and weapon effects, where appropriate). This will affect pre-existing items.
-- Forgot that beauty from 1.68. Looks like Albion won't have a S/C charge except for Minstrels? ![]() [3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt [3:11pm] <Frosty_> then why does austerim suck
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I have a special custom wish for Christmas this year. Do we get collision detection plz?
![]() I think it doesnt influence rvr or pvm in any way ![]() Möge die Macht mit dir
sein, Harry Potter.
(Die Tribute von Panem) Vados ist ein einfach planbares Druidensystem mit einem einheitlichen Design und einer Vielzahl an modularen Lösungen für die individuelle, flexible und effiziente Strukturierung von RvR-Situationen. Morrigans Breath macht glücklich |
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Minstrel flute drop is from 2005 ![]() ![]() <<< This avatar is handmade by Inotor Wurzelbert : ) Check out the Mampfer-Threads for more. viewtopic.php?f=10&t=25079 viewtopic.php?f=10&t=26934 |
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flute of balefire is 2002
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Yes. The charge on Dura'ek's cloak is 1.68. Alb is the caster/dex/evade realm anyways they dont need str.
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Christ removing shears is so dumb. It's a fun mechanic and adds a cool dynamic to fights.
[14:57] <akejoduuu> sad rune added if not i rare upir skall
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admin where tired of playing rangers, now they will play inf! lol jk
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first of all: very good choice
![]() ![]() however, eeing this thread makes me wanna cry...i mean: no matter which patch level or whatever: people will ALWAYS cry...1.69 without ToA was "fine" too but it was inconsistent...so i guess they had to decide between 1.69 without toa, 1.65 with some custom like shears and 1.65 without shears etc....imho the decission made is the best...because it's "most livelike"...i would hate to see 1.65 but some extras like shears...i mean: who knows? maybe shears were toa-stuff actually and only introduced to counter the overcap stats and so on, so players dont run 400 dex and str all the time? and as for dragon fang: there'll always be one "best" stealth class...my first class ever on live was inf and i loved it and i was pretty good, but good rangers and SBs could still kill me... oh and as many people here cried about BGs, qbinds etc. to be out of patch level: dunno for BGs but I'm sure that qbind is a client-side thing and they can't take it out...as they can't modify the client, they just have to "accept" it...and leaving BGs in will after all be a benefit for socialisation in game and allow zergs etc. to be more efficient, which is exactly what the game is about...there's other 1.69+ changes, which have been in the game for years and no1 cried about it...why bring that argument now? Genuine Spirit Cabalist since 2002
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should be included customly though since its a countermeasure for the custom no bb rule Hiois - Ranger 9lX Uth 1.0
Hiois - Enchanter 6lx Uth 2.0 Mugad - Warden 4lx Uth 2.0 Esigil - Druid 3lx Uth 2.0 Hioisx - Nightshade 1lx Uth 2.0 |
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MAC addresses are easier faked than IPs. |
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One can kinda fake everything without too much effort. The question is do you have more computer knowlege than Metty and Blue or not. I guess 99.99% of the users don't and will get caught. The rest deserves to play two realms at the same time and should get an developer trial invite ![]() ![]() <<< This avatar is handmade by Inotor Wurzelbert : ) Check out the Mampfer-Threads for more. viewtopic.php?f=10&t=25079 viewtopic.php?f=10&t=26934 |
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Back in the good old days, as I remember it, the capitals has the first 5 levels of crafting materials. Gna Faste had materials for levels 6 and 7 for MID, while ALB and HIB had other places. I don't recall which ones. If you wanted craft materials for levels 8, 9 and 10, you had to go to the frontiers, the port keeps.. They were the only places you could get high level crafting materials, until SI showed up and took all the crafters there. I think it was a big shame and a really bad day for the game when it happened. Mostly because you built your own siege engines at the time, and every crafter sitting in a keep, had their own catapult. So, when it was attacked, it was very well defended and so much more of a challenge to get. |
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Yeah let's make crafting even harder, that's the spirit.
![]() <<< This avatar is handmade by Inotor Wurzelbert : ) Check out the Mampfer-Threads for more. viewtopic.php?f=10&t=25079 viewtopic.php?f=10&t=26934 |
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I thought some of you were whining that the game became too easy without buffshears and what not.
This isn't an idea to make it harder, but to make it more interesting. So much more to RvR for, if you can't even go craft because you can't get materials. |
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It's not about harden crafting, but the discussion should be to avoid empty classic zones. |
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