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Byun
Gryphon Knight
 
Posts: 243
Joined: Dec 13, 2012 15:25

Postby Byun » Feb 17, 2014 01:00

Celteen wrote:Why would that hurt midgard? Charge up problem solved.

Without Buff Shears it just sucks, buttom spam ftw.
1.65 is just one huge alb love nothing else.


Gimme dat buff shear, i feel sry for our clerics falling asleep during the fight :D
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Zeroou
Warder
 
Posts: 59
Joined: Oct 28, 2009 01:00

Postby Zeroou » Feb 17, 2014 01:19

Byun wrote:
Celteen wrote:Why would that hurt midgard? Charge up problem solved.

Without Buff Shears it just sucks, buttom spam ftw.
1.65 is just one huge alb love nothing else.


Gimme dat buff shear, i feel sry for our clerics falling asleep during the fight :D


ye ye its always easy to say " one huge alb love " .... nothing besides dragonfang is effecting albion that much why is such a huge alb love? :D unless you fear the deadly infi grps... well and the buffshear.... its not the end of the world, ppl will learn to live with that... noone was complaining on origins about that everyone just played on that server and now everyone is crying.... just because you had something before is not a reason to complain about it....
we had so much stuff that we had before and that got removed and ppl are always complaining about it and they will get over it like they always do...
and posts like if you remove this than remove also this ,that are just stupid..... there is no reason to hate so much just live with it or play a different game... :p . The argument that it will be boring for some classes is a joke... if you give them buffshearing you can give them FoP ect that makes it more interesting for them to play their class too and maybe give the caster the speed trap too and the game get more and more challenging :p


1.65 is okay take it .

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Panzer
Myrmidon
 
Posts: 109
Joined: Jan 20, 2010 01:00

Postby Panzer » Feb 17, 2014 01:26

"I win" button, 9 sec stun. Mythic greatest crap ever revived here. Staff planning to do Infs huh? 8O

The rest, who cares. Will be fine unless that. Can discuss that in another thread. Just make sure u get this server up again so I can fight and rant later :D
Last edited by Panzer on Feb 17, 2014 01:27, edited 1 time in total.

xenivex
Warder
 
Posts: 25
Joined: Feb 17, 2014 01:19

Postby xenivex » Feb 17, 2014 01:27

At least you will be able to kill every single mob with a few casters in a minute.

Panzer wrote:"I win" button, 9 sec stun. Mythic greatest crap ever revived here.


DF was rather harmless compared to bugged LA and the first (and second ... and third ...) iteration of warlocks. I could name a few others...

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Celteen
Alerion Knight
 
Posts: 2326
Joined: Dec 20, 2010 16:52

Postby Celteen » Feb 17, 2014 01:36

Zeroou wrote:ye ye its always easy to say " one huge alb love " .... nothing besides dragonfang is effecting albion that much why is such a huge alb love?


Who cares about Dragonfang, solo players are just free RP.

Theurg 60 sec pets
Theurg fast moving pets
179 deleve nuke
Necro stats transfer
Cleric stun range
Minstrel DD

Well if that's not an alb love patch, which one is ^^

Still take all of that crap I don't care. But a server without buff shears boils down to buttom spam till someone is dead.
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Skarz
Gryphon Knight
 
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Joined: Apr 11, 2007 00:00

Postby Skarz » Feb 17, 2014 01:44

and what about ALL of the patchs leading to 1.65 ? i bet there was some hib / mid love at some point, perhaps distributed over more than 1 patch. perhaps some nerfs since they were always stronger in some aspects. just because the patch in question shows love to alb and ur strongest enemy plays alb u cry hard.

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Celteen
Alerion Knight
 
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Joined: Dec 20, 2010 16:52

Postby Celteen » Feb 17, 2014 01:44

Skarz wrote:and what about ALL of the patchs leading to 1.65 ? i bet there was some hib / mid love at some point, perhaps distributed over more than 1 patch. perhaps some nerfs since they were always stronger in some aspects. just because the patch in question shows love to alb and ur strongest enemy plays alb u cry hard.

I thought you live in UK, learn to read. I don't cry about 1.65 :idea:
Don't think a SB will be much of a problem.
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Bryt
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Posts: 110
Joined: Sep 09, 2011 05:21

Postby Bryt » Feb 17, 2014 01:52

lf buffshears :/ druid and cleric will be a boring Job in RvR :(

Zeroou
Warder
 
Posts: 59
Joined: Oct 28, 2009 01:00

Postby Zeroou » Feb 17, 2014 01:54

Celteen wrote:
Zeroou wrote:ye ye its always easy to say " one huge alb love " .... nothing besides dragonfang is effecting albion that much why is such a huge alb love?


Who cares about Dragonfang, solo players are just free RP.

Theurg 60 sec pets
Theurg fast moving pets
179 deleve nuke
Necro stats transfer
Cleric stun range
Minstrel DD

Well if that's not an alb love patch, which one is ^^

Still take all of that crap I don't care. But a server without buff shears boils down to buttom spam till someone is dead.



telling half of the truth to proof your point... wow ....
theurg earth pets got 60 sec yeah.. but the health got dropped so you can clear them with 1 hit....
the lvl 50 nuke got added but the other realms already had it so i dont get your point.....
necro got the stat transfer because he was useless without, the pet was just too weak.....
its not only the minstrell dd the skald also benefits from that are you complaining about the skalds?.....
cleric stun range.... well im shocked now they will stun all your det 5 tanks... :p
druid is getting increases skalds too and the list goes on and on... but you only point out albion stuff at this patchlvl and dont talk about what the others get 1-2 patchlvl before that one ..... it just evens out everything and i could point out soo much stuff to that other realms and say oh no so much hib love or mid love....

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Skarz
Gryphon Knight
 
Posts: 417
Joined: Apr 11, 2007 00:00

Postby Skarz » Feb 17, 2014 02:02

and removal of buff shears is no real big deal tbh, u only miss them because you got used to them. if u want a truely classic rvr scene then old frontiers and old ra's by themselve's wont do it u need to implement the right patch level and since 1.65 was the last patch before the release of TOA then i see no reason why anything beyond 1.65 should be implemented.

rvr happened for a long time w/o buff shears its not game breaking not having them and tbh i think they were also implemented with TOA in mind making them even more deadly to classic / si rvr.

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Drakons20
Gryphon Knight
 
Posts: 219
Joined: Jun 17, 2009 00:00

Postby Drakons20 » Feb 17, 2014 02:19

Panzer wrote:"I win" button, 9 sec stun. Mythic greatest crap ever revived here. Staff planning to do Infs huh? 8O

The rest, who cares. Will be fine unless that. Can discuss that in another thread. Just make sure u get this server up again so I can fight and rant later :D


Apparently you don't know about SI and old RA's because even with 9s stun, NS's are still more powerful do to RA selections. Wild Arcana enough said. Every dot including envenom, weapon procs, armor reactive dot procs all crit + Debuffs crit so enjoy your 180 Str/Con debuff from a NS with 47 Envenom and Wild Arcana. Also Inf's big RA Vanish doesn't cancel ongoing dots in Old RA so vanishing away from them thinking you win doesn't work. + NS's get a 5s stun with only having to put 1/2 the skill points into their main weapon line. So cry me a river over Inf's 9s stun and don't worry about NS's.

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Breeze
Gryphon Knight
 
Posts: 219
Joined: Feb 06, 2010 01:00

Postby Breeze » Feb 17, 2014 02:32

1.65 sounds like a great target patch..
Alb is in need of much of the love they get that patch.. one of the reasons why alb is so underpopulated on Origins
ALB:
Nag - RR9 Mincer
Eng - RR2 Cabalist

HIB:
Herra - RR6 Ranger
Nex - RR4 Enchanter

MID:
Adore RR5 Skald

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Aerewyn
Myrmidon
 
Posts: 107
Joined: Aug 08, 2007 00:00

Postby Aerewyn » Feb 17, 2014 03:08

t-bone wrote:
Without Buff Shears it just sucks, buttom spam ftw.
1.65 is just one huge alb love nothing else.


And this alb love is more than needed lol. pre 1.65 alb is useless


This isn't entirely true, but it's close. The high rank groups I ran with were still competitive, but all players were much worse then, and we simply RA dumped our way around the savage trains. Old BoF vs the FOTM zerk/savage trains = crying mids, and on Tristan they didn't believe in grouping casters because they were "the melee realm". I imagine it sucked for the low rank Albs, and it will suck for all albs here now that people know how to play.

EDIT: More to say and don't want to just +1.

As much as genesis sucks, the GMs here could serve up a steaming pile of poo, and require ****** like "Heil Blue" salutes, and people will come back. That place is an utter train wreck.

Also, as far as shears go, not having them isn't a game breaker. When not healing, there are other things that they can be doing, such as stunning, rooting, and diseasing. When I played my cleric back in the day, if I saw a high priority target, doing something I didn't like, I'd drop a smite or two on it (we didn't use voice chat in the bad ol days). The big lightning always told my group there was a high priority target that needed attention. There's more to do than whack a mole if a heal player wants to, they just have to not lose track of their #1 job, keeping people on their feet.

As far as the buffs go, drop the buffer and the group is sheared. The big importance of shears is more or less neutralized by the lack of bots.
Last edited by Aerewyn on Feb 17, 2014 03:16, edited 1 time in total.
Jaziza - Alb/Tristan Sorceress 11L4
Aerendar - Alb/Tristan Cleric 8L5
Aziza - Alb/Tristan Minstrel 8L3
Jazilyn - Alb/Ywain - Merc 6L1
Tricksa - Mid/Ector Zerk 6L6

Ohai
Gryphon Knight
 
Posts: 230
Joined: Apr 11, 2013 21:27

Postby Ohai » Feb 17, 2014 03:13

1.65 is perfect, thank you!
As for buff shears, i only remember them as part of TOA so yeah, buff shears would ruin my classic experience of SI.
If you say healers will be boring without shears, dont play one. Personally i want to say thank you for not having them

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Hopper1984
Myrmidon
 
Posts: 126
Joined: Apr 09, 2010 00:00

Postby Hopper1984 » Feb 17, 2014 03:44

Hiho …

… i have a question to the Uthgard staff... specially the ones who decide, WHAT were going to make more classic/custom and WHY.

My thoughts are :
1. I mean … the staff is in TS, or anything else and talking about what changes they are going to do, they set their priorities to things which has to be done and so on.
2. After the proposal to change the goal to 1.65 instead 1.69 they all talking about the pro and contra.
3. After all the talkings they decided to change the goal, because all members are up to change the goal, whatever the reasons possibly are. (most of the reasons must have been better otherwise they would not have accepted the proposal, in their oppinion at least)
4. Decision was made. BUT there are few things most of the staff are not agreeing with.
5. The talkings started again and after a while the staff arranged each other and they said :
YES … now were done … so lets go to work and make it real.

What i am up to is point four and five.

In one way you decided to implement the Qbinds, but not the Buffshears.
And this is a point i cannot comprehend.
You decided, to implement the Battlegrounds, but not the AE-Buffs.
Another example i cant comprehend.
You have taken the barrels, but there were still tinderboxes implemented.
This is another one.

Okay. You can say that Qbinds concerning each player, Buffshears just three classes ingame, same with example two. BUT each player can create one of the three classes so you can actually say its concerning each player as well.

This is not a complaining post, actually its a question from my side, because i cant understand some changes you made although most of the community (somtimes including me) is not „agreeing“ with, or saying this was a step into the wrong direction. Its less fun to play anymore. Or its going to be less fun.

For me its sometimes like …

...having 22 ppl want to play soccer and youre taking away the football and giving them a tennisball instead. WHAT? Its a ball and you can still play soccer.

… taking away the milk (3.5% fat ofc^^) and giving milk powder instead to enjoy your coffee.
WHAT? Its milk and you can still enjoy your coffee.

… giving Travis Barker, Lars Ulrich, Ringo Starr … some Bongodums and taking away their precussions. WHAT? They have drums to make their beats.

Okay … and now comes my question to the Staff.

What reasons/arguments do you have to make such significant changes?

I mean, i just want to get the point why you are sometimes saying yes and sometimes saying no.

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