Uthgard Revamp

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Nayru
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Postby Nayru » Jan 27, 2014 23:10

Grendle wrote:Even Nayru stats in the above post

1. It will never happen!


Yes, back in 2008 when the situation was totally different. I'm quite sure you know exactly what Uthgard was back then after joining in 2010. :)

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Grendle
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Postby Grendle » Jan 27, 2014 23:16

Nayru wrote:
Grendle wrote:Even Nayru stats in the above post

1. It will never happen!


Yes, back in 2008 when the situation was totally different. I'm quite sure you know exactly what Uthgard was back then after joining in 2010. :)


Soo.... After you revamp the server and are unable to fix the issues, Because there is no fix for casual players to compete with hardcore in RvR. Or players that have been on for a few months have the same money and RR as players that have been on for years. And you see that you could not fix it, and the population is bad again does that mean your allowed not to honor your words of
Nayru wrote:. You can trust us that this is a once in a lifetime occurrence and its not easy for us.

?

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Nayru
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Postby Nayru » Jan 27, 2014 23:48

You cannot compare this and I hope you will understand why after this post.

Back in 2008, nobody expected Uthgard to grow that much. We had records of 200 online players, maybe 300 if a major event was ongoing. Many of the bugs that have been fixed meanwhile were not even known back then. The server grew and went through many changes. Thus the database was never cleaned. Problems raised, but along with them the player count raised and we didn't want to destroy this. We got distracted by a lot of things and somehow the server went live out of a beta that never really ended.
Never before in Uthgard's history, the goal was as clear as it is now. There have been some unpopular decisions during the past months (and believe me, we understand why they were unpopular!) and while some old players left us because of them, new players were almost unable to integrate themselves into the game because all of those bug spots have been fixed, the realmpoint gain has changed (e.g. 100% when dead) over the years, the economy was screwed and the server was full of overpowered custom items that were no longer available.

Of course we did not wipe the server because of Origins's release (that was not really a sudden and unforseeable event). It was just the only possible timing for such a decision. If we would not have chosen a restart, the population would have returned to a healthier count for a while. But as I mentioned before, while every now and then some old players left, not enough new players came instead. So after maybe another year, the population would most likely have looked equal to the last weeks, because nobody likes to play on a deserted server.

Maybe the current problems would have been solved if we "only" would have killed the items and money and would have removed some amount of realmpoints. But first of all the complaints would have been the same and still no new players would have been attracted. However the Origins release showed us the huge interest in a good classic server. Since this game is not getting any younger, this could have been our only chance to go for it.

From an objective point of view, of course I can understand that this looks weird when you take quotes from 2008 into account. But not acting now would have been a very bad idea. What's the worth of a RR11 character with uber items and 1337 crafting skill when there is nobody left to group with? If someone has a magical orb to look into the future with, feel free to share. Otherwise we have to trust our experience gained through this project.

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Rector
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Postby Rector » Jan 27, 2014 23:50

stop writing and implement SI! :D

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Dragoonn
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Postby Dragoonn » Jan 28, 2014 00:13

Nayru wrote:You cannot compare this and I hope you will understand why after this post.

Back in 2008, nobody expected Uthgard to grow that much. We had records of 200 online players, maybe 300 if a major event was ongoing. Many of the bugs that have been fixed meanwhile were not even known back then. The server grew and went through many changes. Thus the database was never cleaned. Problems raised, but along with them the player count raised and we didn't want to destroy this. We got distracted by a lot of things and somehow the server went live out of a beta that never really ended.
Never before in Uthgard's history, the goal was as clear as it is now. There have been some unpopular decisions during the past months (and believe me, we understand why they were unpopular!) and while some old players left us because of them, new players were almost unable to integrate themselves into the game because all of those bug spots have been fixed, the realmpoint gain has changed (e.g. 100% when dead) over the years, the economy was screwed and the server was full of overpowered custom items that were no longer available.

Of course we did not wipe the server because of Origins's release (that was not really a sudden and unforseeable event). It was just the only possible timing for such a decision. If we would not have chosen a restart, the population would have returned to a healthier count for a while. But as I mentioned before, while every now and then some old players left, not enough new players came instead. So after maybe another year, the population would most likely have looked equal to the last weeks, because nobody likes to play on a deserted server.

Maybe the current problems would have been solved if we "only" would have killed the items and money and would have removed some amount of realmpoints. But first of all the complaints would have been the same and still no new players would have been attracted. However the Origins release showed us the huge interest in a good classic server. Since this game is not getting any younger, this could have been our only chance to go for it.

From an objective point of view, of course I can understand that this looks weird when you take quotes from 2008 into account. But not acting now would have been a very bad idea. What's the worth of a RR11 character with uber items and 1337 crafting skill when there is nobody left to group with? If someone has a magical orb to look into the future with, feel free to share. Otherwise we have to trust our experience gained through this project.



u are totally right..
im just not sure about a total wipe..
As u said, imo, is enoug wipe Equip, Money, Realm points..
But not chars and crafters
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RonELuvv
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Postby RonELuvv » Jan 28, 2014 00:35

Nayru wrote:Back in 2008, nobody expected Uthgard to grow that much. We had records of 200 online players, maybe 300 if a major event was ongoing. Many of the bugs that have been fixed meanwhile were not even known back then. The server grew and went through many changes. Thus the database was never cleaned. Problems raised, but along with them the player count raised and we didn't want to destroy this. We got distracted by a lot of things and somehow the server went live out of a beta that never really ended.
Never before in Uthgard's history, the goal was as clear as it is now. There have been some unpopular decisions during the past months (and believe me, we understand why they were unpopular!) and while some old players left us because of them, new players were almost unable to integrate themselves into the game because all of those bug spots have been fixed, the realmpoint gain has changed (e.g. 100% when dead) over the years, the economy was screwed and the server was full of overpowered custom items that were no longer available.

Of course we did not wipe the server because of Origins's release (that was not really a sudden and unforseeable event). It was just the only possible timing for such a decision. If we would not have chosen a restart, the population would have returned to a healthier count for a while. But as I mentioned before, while every now and then some old players left, not enough new players came instead. So after maybe another year, the population would most likely have looked equal to the last weeks, because nobody likes to play on a deserted server.


So rather than listen to the players when we kept telling you that you were ruining the server for new players you just ignored us and now feel that you have to wipe the server to fix the problems created by the GM's to begin with? Gotcha. Even though I've posted countless ideas that would fix the same problems you bring up as a reason to wipe. Gotcha.

Also, dont you even dare say that this had nothing to do with Origins. If we were at the population we had before Origins then this would not even be thinkable to wipe the server. You seen how many people got excited about "a fresh start" on Origins and decided that this was the best course of action. You might have considered this before Origins, but it was never going to happen till you lost your population.

Nayru wrote:Maybe the current problems would have been solved if we "only" would have killed the items and money and would have removed some amount of realmpoints. But first of all the complaints would have been the same and still no new players would have been attracted. However the Origins release showed us the huge interest in a good classic server. Since this game is not getting any younger, this could have been our only chance to go for it.


No, Origins showed you how many players you could achieve. Something MANY new players told you time and time again on this server. It was always met with the same response of "Live Like 1.69" with no room to maneuver for a quality custom solution. Something Origins players seem to be all about. So once again, instead of thinking of some custom ideas to help new players, instead you wipe out the work of thousands of players and ask everyone to give you a pass because we should "trust you."

Nayru wrote:From an objective point of view, of course I can understand that this looks weird when you take quotes from 2008 into account. But not acting now would have been a very bad idea. What's the worth of a RR11 character with uber items and 1337 crafting skill when there is nobody left to group with? If someone has a magical orb to look into the future with, feel free to share. Otherwise we have to trust our experience gained through this project.


What looks weird is when a server that has been stable and never felt the need for a reboot in 9 + years suddenly decides to shut its doors, temporarily, to wipe the server clean of all the players hard work (even though they stated they never would) and then say to "trust them" to never do it again. Then they also feed us BS about how this is not about Origins, which is literally the only thing that has changed between 2008/2009. I say 2009 because one of Blues quotes was from less then a year before I arrived. At that point you were well over 1000 people on, and you had tons of complaints from new players having a hard time. All met with the same responses by GM's. "Live Like 1.69"

I completely understand why you are doing this, what you fail to understand is in 2 years after your relaunch you will still have RR gaps, population problems, upset new players, and upset old players. You cant please everyone on a game like this. Doing this just shows that we also can never trust what the GM's say again.

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RonELuvv
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Postby RonELuvv » Jan 28, 2014 00:40

Since some hate reading long posts I will sum it all up with a quick statement:

Fool me once, shame on you. Fool me twice, shame on me.

You fooled me the first time by making me think a server reboot would never come. I'm not going to be fooled a second time.

Praviux
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Postby Praviux » Jan 28, 2014 00:48

Coming from another perspective (I think, did not read the entire thread). I am a new player that has always wanted to play on Uth. Everytime I would login I was completely daunted thinking of the task of leveling, then getting to RvR only to get destroyed by players that have been playing here for years. I think this decision is a great decision. While I can empathize with the people that have been playing here for years... this type of thing I believe is necessary for this type of game (freeshard, group oriented, etc). It's incredibly hard for a new player to play on an established server like uth.

I will be coming here to play. I have heard rumors that the Uth staff is a bit rough, I would be too most likely if I was serving a free game with my free time and players came here complaining, you get bitter after awhile I would imagine. The fact they have opened their minds a bit and are even considering this and putting more time and energy into something they are not making money on... speaks pretty loudly of their dedication and passion for what they do. I want to surround myself with people like that and also provide support because that is a rare quality these days.

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Postby ZerGlinG » Jan 28, 2014 00:50

dude.. IMO.. you're taking it much too serious.. like your life is stolen.

get over it... take a break from game/forum and ..whatever..make holidays @ bahamas.. hawaii.. wherever.

get to a sunny beach.. good drinks.. good music.. nice girls..
and dont care for a few weeks/months about a online game :wink:
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RonELuvv
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Postby RonELuvv » Jan 28, 2014 00:58

ZerGlinG wrote:dude.. IMO.. you're taking it much too serious.. like your life is stolen.

get over it... take a break from game/forum and ..whatever..make holidays @ bahamas.. hawaii.. wherever.

get to a sunny beach.. good drinks.. good music.. nice girls..
and dont care for a few weeks/months about a online game :wink:


Even better, I wont care for it ever again.

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undefined
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Postby undefined » Jan 28, 2014 01:19

RonELuvv wrote:Since some hate reading long posts I will sum it all up with a quick statement:

Fool me once, shame on you. Fool me twice, shame on me.

You fooled me the first time by making me think a server reboot would never come. I'm not going to be fooled a second time.




:)
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dinj
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Postby dinj » Jan 28, 2014 01:22

GreenP wrote:Well it won´t be even because people of some dragonraid said they will keep the old points... sounds fair for new players huh?


it shall be our guilds task to stop them from killing the dragon and thus being able to use the points... FOREVER
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djibouti
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Postby djibouti » Jan 28, 2014 01:31

RoneLuv - our records indicate that at age 7 you stated "All girls have cooties". This conflicts with a statement you made at 14 that "you liked girls".

This is clearly a contradictory statement and I would ask you to recuse yourself from these proceedings.

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Grendle
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Postby Grendle » Jan 28, 2014 02:00




Nayru & Blue: If you like your Character you can Keep your Character.

Nayru wrote:
We will never wipe characters or their realmranks. Never. Imagine what players could believe in while leveling their characters. "When will my char be deleted?" - "Why do I play here? It get's wiped anyways!"

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Celteen
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Postby Celteen » Jan 28, 2014 02:14

Your chars are gone for good, deal with it and don't cry like babys.
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