"Old" Sounds

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_Oglop_
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Postby _Oglop_ » Oct 30, 2013 04:29

Patch 1.73 wrote:Updated Sound System

We have also upgraded the sound system for Dark Age of Camelot: Catacombs. All sounds from the game have been remastered and improved.

 - Combat sounds are now broken down into three basic categories: use of a weapon, impact of the weapon, and scream of the victim.
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 - Each of these categories is dynamic. You will never hear the exact sound twice. The pitch and volume for each sound will change slightly.
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 - In addition to the dynamic changes, impacts and the screams of the victims will vary with the amount of damage delivered.



Any plans to create (or just change the sounds to older versions) an "Old Sound Mod" ? It should feed that original DAoC nostalgia, similar to our "Town Music" patch!

This youtube video consists of all old sorts of sounds!


- 1:55 Whips
- 0:45 Parry
- 5:05, 7:17 What?
- 7:25 Speed of Sound
- 6:48, 7:38, 1:25 Drawing Arrow
- 0:40-0:50, 4:43-5:02, 7:08, 9:23 Unstyled Hit / Evade ?

Much more all throughout that video, it might be easier to just watch the entire thing from start to finish.
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Jarqo
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Postby Jarqo » Oct 30, 2013 09:20

Nice ! Also got little question: In this video there are old bridges with rooms and towers on them, will we get back those bridges also in old bgs when they come :) ?
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Abydos
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Postby Abydos » Oct 30, 2013 09:30

Jarqo wrote:Nice ! Also got little question: In this video there are old bridges with rooms and towers on them, will we get back those bridges also in old bgs when they come :) ?


No, those are NF bridges (Not New-NF)

RE: Sounds. Pretty sure there's just a directory of WAVs and a CSV. Map out what you want and send me your proposal and I can package it, test and we can add it.

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Austerim
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Postby Austerim » Oct 30, 2013 16:58

Abydos wrote:No, those are NF bridges (Not New-NF)

RE: Sounds. Pretty sure there's just a directory of WAVs and a CSV. Map out what you want and send me your proposal and I can package it, test and we can add it.
It will be an optional download right?
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
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_Oglop_
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Postby _Oglop_ » Oct 30, 2013 17:13

Mandatory for Austerim I'm sure.
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Abydos
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Postby Abydos » Oct 30, 2013 17:18

Austerim wrote:
Abydos wrote:No, those are NF bridges (Not New-NF)

RE: Sounds. Pretty sure there's just a directory of WAVs and a CSV. Map out what you want and send me your proposal and I can package it, test and we can add it.
It will be an optional download right?


Yes, optional. Currently we await an enhancement to patcher to make optional downloads. Metty hasn't had time, but maybe we can bribe Keks with some cookies.

Going to start a kickstarter for cookies for Keks


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