Valewalker issues split from Uthgard server, classes [ UPDATED ]

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Magicco
Alerion Knight
 
Posts: 2360
Joined: Aug 01, 2010 00:00

Postby Magicco » Apr 20, 2013 01:15

Feuille wrote:For VW :
- No nature's shield style for VW (the style that allow you to block incoming arrow)
- No criticable proc
- The endu cost for some styles must be very low but it's set as low
- Wrong melee absorbtion buff


1. yes
2. no it was a bug and got patched on live, look into the patchnotes
3. what?
4. make a bug report? afaik the xx% absorb buffs work

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Feuille
Gryphon Knight
 
Posts: 448
Joined: Dec 01, 2009 01:00

Postby Feuille » Apr 20, 2013 13:03

1. ok

2. ok, I don't care anyway

3. the endurance cost of some style must be set as "very low" but it's on uthagard set as "low" so the bug is a wrong endu cost of some styles.

4. I don't care about a fix or whatever... the VW lvl 34 abs buff is set as 33 value, but in fact this value isn't real : renforced armor absorb more than mine with the buff up

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Magicco
Alerion Knight
 
Posts: 2360
Joined: Aug 01, 2010 00:00

Postby Magicco » Apr 20, 2013 13:24

Feuille wrote:4. I don't care about a fix or whatever... the VW lvl 34 abs buff is set as 33 value, but in fact this value isn't real : renforced armor absorb more than mine with the buff up


you dont say???
maybe it is because damage is reduced not only by absorbtion but also by AF? and cloth has less AF than other armortypes

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Feuille
Gryphon Knight
 
Posts: 448
Joined: Dec 01, 2009 01:00

Postby Feuille » Apr 21, 2013 22:45

Still for VW :

- RR5 don't overcap when u've got any abla up
- proc abla (value 100) don't overcap self buff abla (value 90)

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HulkGris
Phoenix Knight
 
Posts: 1256
Joined: Jan 23, 2012 19:48

Postby HulkGris » Apr 24, 2013 11:45

Updated with ablative override issue (overcap ? :D ) and Nature's shield bug.

Is there a bug report for Ablative override issue ?
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