Thid > OF ? Oh yeah!

Talk about your RvR experience here
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Vidmar
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Postby Vidmar » Mar 27, 2013 11:00

HulkGris wrote:To my mind, BG are great because :
1. No fu©king miss tp, have to wait to play :wall:
2. Zone is small and only one keep so no roam in the wind :bored:
3. No competitive team => more random group accepted, so it's easier to find a group and there's less gap between power of groups

Anyway, a BG-like endgame can't exist. Just imagine how it will be fun if there would have been 100 players in the same BG.

Maybe some idea could be found in BG gameplay to improve end game rvr.


+1

I think I can say we all want a smaller MaP to PvP with lvl50 char. All are fed up to roam during 1h for nothing, your group split and an ennemi fg inc zerg you, you build a group during 1h, the ennemi group has log out because of no action, you roam during 1h, your gr... :wall: :wall:
If gm can do something it could be great
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wla
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Postby wla » Mar 27, 2013 11:34

nvm
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Lasastard
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Postby Lasastard » Mar 27, 2013 11:49

HulkGris wrote:Maybe some idea could be found in BG gameplay to improve end game rvr.


Teleporter keeps aside (which I think would help quite a bit), people simply need to get off their butts and build random zergs. Or failing that, build groups and go look for inc in OG or HW. And accept that it will take a while until things pick up. The problem is currently that there is no such 'random RvR' culture, and building that up will require a bit of patience and participation across realms. We had something like that going on for a while a few months back, where there was decent action in Midgard while the dedicated 8-men groups were fighting in Emain. It just fell apart for some reason - probably also due to some guild groups thinking that they would have easy pickings among the random groups as opposed to the somewhat tougher challenge in Emain (Hexagone comes to mind).

RvR is ultimately a competitive thing (i.e. there are winners and losers and loosing sucks), and if you are not in it for the competetion (i.e. random/casual RvR), then you need a certain critical mass to sustain constant action. And a significant amount of dedication, especially regarding organizers in each realm that take charge of building e.g. random zergs. And that is lacking here. People will rather fall back on twinking and doing another round through the BGs than really working on getting a more casual endgame RvR culture going. Because it is easier and, well, casual. At the end of the day, if people don't want this, then it will not happen. You can try and make endgame RvR a little less time-sinky, but you can go only so far before you substantially mess with the design of RvR.
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holsten-knight
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Postby holsten-knight » Mar 27, 2013 12:03

smaller maps = more zergs and less 8vs8.

if you want that, i am fine. :wink:

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wla
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Postby wla » Mar 27, 2013 12:05

holsten-knight wrote:smaller maps = more zergs and less 8vs8.

if you want that, i am fine. :wink:

:) all you can think about are zergs.
also on a small map, you can have quite nice 8v8s. all u need is...
manners, please
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holsten-knight
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Postby holsten-knight » Mar 27, 2013 12:11

i was thinking about 8vs8 not about zergs, and i just wanted to warn you to be careful what you wish for.

We already had a lot of people cying about no possible 8vs8 back in the agramon days here (and the rvr population was about half the numbers we have today)... and a bg map would be waaaaay too small :wink:

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Postby Xacrag » Mar 27, 2013 12:14

WOW you are able to QQ more then me and that´s almost impossible.

Stop QQ and start to play, you really think you are the first who open such a Thread in the Forum, OF will stay like they are, GM´s won´t change it, so accept it or go play on a i50 Server where you can have your BG-Small-Map r0xx0r Action.
[R]Bloodwyne wrote:10p wer xacrag zum heulen bringt

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pweet
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Postby pweet » Mar 27, 2013 12:49

Yeah thid is so much fun, cant wait my Champ dinging 44. Just took me 2 month to get there i ll ve at least 1weak soooo much fun!
/dance

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HulkGris
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Postby HulkGris » Mar 27, 2013 13:17

Xacrag wrote:GM´s won´t change it, so accept it or go play on a i50 Server where you can have your BG-Small-Map r0xx0r Action.

Work is already in progress.

Anyway, the server can't offer a Thid-like environnement for level 50. Thidranki works fine because your are kick out the BG after a some runs. And for the best players, it's just a few runs, so the players better than others won't stay for long. It helps to avoir huge gap of power between groups.

The only solution would be to introduce many be with lvl 50 and RR restrictions but it would kill the real RvR and moreover the server.
BG should be taken as they are, like a different aspect of DAoC, an alternative of the classic rvr gameplay. I like BG but i also like "real' rvr.

The current project of adding a TP in our own zone is imo a nice first step to improve rvr. And maybe the only one needed.

I don't know how it will be done. Maybe it could be nice to add a TP in the middle of the "central" zone (i mean breifine/pennine/jamtland). A simple tower where you could tp inside and go out, but not go back inside to prevent usage of this tower as a safe backup zone.

Reducing the delay between the visur casting would so nice too... or just add a simple right-click-teleport... for no cost :angry:
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Lasastard
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Postby Lasastard » Mar 27, 2013 13:27

Just a thought, since the teleport would be a very heavy customization: Whatever happened to the idea to implement Corpse Summoners? That would serve a similar purpose, create clear hotspots and incentive to actually upgrade keeps.
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Blue
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Postby Blue » Mar 27, 2013 14:05

Yes, corpse summoners are on the todo list. But there were changes on live that made them less useful. On the other side its a nice incentive to get a keep to level 10. OF is a big playfield for us to introduce a lot tactical options. Not much is done yet.
It's done when it's done. Thanks for your patience.
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Xacrag
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Postby Xacrag » Mar 27, 2013 14:05

HulkGris wrote:
Xacrag wrote:GM´s won´t change it, so accept it or go play on a i50 Server where you can have your BG-Small-Map r0xx0r Action.

Work is already in progress.


What are you talking about? I´d talked about OF as Map stay like it is not more or less, yes maybe they will implement something like Teleporters etc, but the OF-Map they never Change, it will stay big like it is at the moment.

And tbh i dont think teleporters to a "Hot-Spot" or to a "Keep" will change that much, since there is the last 3 months really good action at the primetime, and yeah at the moment you are able to avoid a zerg if u want to , because the Map is that big.
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Blue
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Postby Blue » Mar 27, 2013 14:14

I think the different experience for some in OF lies in the fact in which timezone they play. US timezone players should focus on Emain only or keep raiding as the night time population does not allow much more at the moment. Emain in the end behaves like a BG with the difference that Hib has it a bit more uncomfortable.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

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wla
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Postby wla » Mar 27, 2013 14:26

Blue wrote:Emain in the end behaves like a BG...

I agree, at least partly. BGs have the charm of having fast action with different kind if players and lineups.
Problem in OF is - the "fast" is missing :) as well all know, waiting for the bus makes no fun, neither it does give you the possibily to "explore the beautiful landscape" of daoc while sitting on the grey stone, waiting for 6 guys with staffs in their hand to make some hokus-pokus and finally bring you to the place you'd like to go to. and suddenly you realize - forgot the necklace :wall:

plus, what I am missing (old player of uthgard) are bridges and water, or in generell, a more challenging map.
OF somehow seems "flat" and boring - i dont know why, but I cant make friends with it.
Last edited by wla on Mar 27, 2013 14:28, edited 1 time in total.
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Blue
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Postby Blue » Mar 27, 2013 14:28

For the fun I quote something from an older thread when we still had Agramon :)
wohast wrote:We cant understand how having Emain be the rvr hotspot would effect the server/gameplay? You realize everyone supporting emian played in emain for around 3 years? You realize we have seen 2000 people servers playing just fine in emain for 3 years? We know what emain RvR is like with more people than you've ever seen on at once on Uthgard. We also know what emain RvR is like with populations just slightly higher then Uthgard. I think it's you who hasn't the slightest clue about what Emain could really do for Uthgard.

Zarkor wrote:Old Frontiers Emain:
Road to RvR: slow
RvR itself: fast


The road to RvR is FAR from slow...as you can see in the map that i've already linked...

http://img.photobucket.com/albums/0603/ ... ainRvR.jpg

you have a chance to run into a group or other solo'ers pretty much the second you leave your PK...excluding the hibbies, who do have to run a lil ways, that is if they even start as far as they used to. Having to wait for a port isn't slow...it's necessary to prevent people from dying and popping back instantly.
OF is the perfect speed.

nixian wrote:however the other option is having mids/albs rvr with hibs rerolling mid/albs cuz of a HUGE long run to action in emain zone


You obviously never played OF emain or just have no idea what you're talking about.
mids/albs do have easy mode getting to port in. and its only easy because they just get to sit there afk and wait for the porters to port them. hibs on the other hand, DONT have to wait for porters, but they do have to use their brains and run, they dont get to just afk and wait, but its not like they dont get speed while leaving DC, they do.

So its not like hibs get shafted...they dont have to wait for port...they just start running back when they die...mids/albs wait for port before they can start running back. it pretty much evens itself out in the end and again this is WHY emain was gold back in the day. it is PERFECT, especially for a server this size....maybe if Uthgard had 2.5k+ people then that would be a different story.


@wla: The fact that BG's are perceived fast is the /release to PK instead bind stone. This is a bug.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

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