any full cast/extend groups exists on uthgard?
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topic says it all, i want to know if there are Any active full cast / extend groups playing on uthgard.??
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btl
- Honey Badgers
- Winkz |
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Built to Last |
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due to uthgard settings, caster grps are gimp
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The BTL caster group seems to be doing well. [3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt [3:11pm] <Frosty_> then why does austerim suck
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problem about caster grps is, that the players need to know each other much better then in more common setups with mainly tanks...while a 3-tank-train doesn't need such a heavy coordination and routine a grp with 3+ assisting casters needs it, as there is more to it then just assist-stick-style...sure, tank trains improve with routine and stuff too, but caster grps rely and benefit way more from it...
Genuine Spirit Cabalist since 2002
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maybe they are doing well, but vs competitive grps i dont see any caster grp winning vs equally good tank setups. |
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a few years ago we had a caster group on hib.
some oldtimers might remember, stip (ench), mentha (mentalist), laud (eld), galno (def tank), methz (druide), adden (druide), Foshi (bard) and 1 slot was flexible. honestly we rarely realy ran with all 7 at same time but that was about the core group. i hope i didnt forget anyone. the difficult thing is you need a good CC and a good MA, against pugs usualy we had no problem, against stronger groups it was realy hard. if your groups makes one mistake it is hard to compensate. tank groups with high RR tanks that have charge 3 are difficult to kite. I still belive that castergroups can be very sucessfull. especially with albs or hibs. |
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People ran that setup on Uthgard years before that group. And with better players I have to say. [14:57] <akejoduuu> sad rune added if not i rare upir skall
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thank you that you share this information. i am sure there are better players arround and i dont claim to be the inventor of this setup. all i say it worked good when we ran like this. |
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Lol, agree with Catania. There is always better than anything somewhere, and your statement doesn't provide any relevant information XD
Anyway, I already played full caster grp (with VW as def...). Firsts fights were tough because people don't know each other, but then with a bit of discipline, we ruled the land, and I am pretty sure this is affordable. Unfortunately we only did it 3 or 4 nights, as it is quite difficult to gather players ready to play full caster setup, but caster setup gives you more stress and adrenaline in my opinion, and I find it funnier. Our setup was: - Bard - Druid - Druid - Enchant - Enchant or Animist - Eld - Eld - VW or Def tank Long time ago... I kinda miss it ![]() >>> Please click here and Save the Pandas! They need us! They need you! <<<
Best Realm Rank will be 1L1 ! |
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Hello,
We playing atm with full casters alb : - 1 sorc mind - 1 sorc body - 1 earth theu - 1 paladin - 2 cabbys - 2 clerics It work on hybrid group, more hard with full tanks ( + with high rr ) but we always try to find some tactics. For work well, we need a good coordination, communication and for sure players who know play their class. ![]() |
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hellou Tardlouloute
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alot of replies, didnt expect that ^^
here's the thing.. We've been playing toghetter for years on live, pretty much played an active extend group for 5+ years. but were new to the server so would be on a buncha rr 2's.. the setup we hand in mind are : bard bard druid druid ench eld eld animist/3rd eld reason for the 2nd bard is potential interoupts + a second sos vs the gazillion charge tanks out there. also eventually we'd have the eld rr5's as a good tool vs chargers |
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Second bard is very powerful on live, with root, two chants and whatnot, but I personaly wouldn't take it on uthgard. Rupts can be achieved by any other caster with aoe and taking it for one realm ability seems a like waste to me.
Also imo without guard tank your casters will melt under aotg mid assist. |
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