enemys / mobs dont have title - update 2: new screenshots

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Abydos
Game Master
Game Master
 
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Joined: Jan 22, 2011 21:14

Postby Abydos » Feb 24, 2013 21:58

What you're not seeing is all the mobs/graves in range, but not visible.
Image Image Image Image Image

supastar
Myrmidon
 
Posts: 183
Joined: Feb 02, 2012 12:51

Postby supastar » Feb 24, 2013 22:42

thx for fast reply. your screens show a complete different area (entrance), so i can't compare.

if i understand you right, there are 2 kind of graves,
one are visilbe to players and some invisible?

very mysterious, that the behaviour had never been shown the past.

long time no grave clearing ?

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Abydos
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Postby Abydos » Feb 24, 2013 22:48

supastar wrote:thx for fast reply. your screens show a complete different area (entrance), so i can't compare.

if i understand you right, there are 2 kind of graves,
one are visilbe to players and some invisible?

very mysterious, that the behaviour had never been shown the past.

long time no grave clearing ?

No, there isnt 2 types of grave. Your client is sent information from all around you, including above and below. There seems to be a maximum number in the client. Graves contribute to this. When you start to get too many items in an area, names begin to vanish...then whole objects.

Graves older than a certain time are cleaned at some point (probably reboot) because we had this issue when we started saving graves. The optimization we need is something to clear graves that are older than 48hr without a reboot (we reboot less frequently now)

Excalibur93
Myrmidon
 
Posts: 147
Joined: Jun 20, 2011 00:31

Postby Excalibur93 » Feb 25, 2013 21:21

Hi,

probably same problem then mine (with disappearing mobs) like described here: http://uthgard.net/de/forum/viewtopic.php?f=15&t=29219&p=281809#p281809?

Happens for me only with 1.113...

Grettings
Excalibur93
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Akip
Alerion Knight
 
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Joined: May 04, 2006 00:00

Postby Akip » Feb 25, 2013 22:29

happend today for me with 1.109 necroymancer had no name when 16 ppl for LR where around
Image

supastar
Myrmidon
 
Posts: 183
Joined: Feb 02, 2012 12:51

Postby supastar » Mar 08, 2013 12:27

Image Image Image

the suggestion solution (turn of grave names) DOES NOT WORK !

actual screenshots from a today, look screenshot mini map for exact loc.
not much players in DF (server total counter only ~320).

any more ideas to solve this ?

Dirtymind
Eagle Knight
 
Posts: 529
Joined: Dec 23, 2012 23:06

Postby Dirtymind » Apr 02, 2013 15:12

Bump for this - problem still exists... in DF.
Image

Ex-Albion-Logres: Bogner [Sankaras Erben] and co
Ex-Camlann: Dirtymind [FEAR] and Stinkerle

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