enemys / mobs dont have title - update 2: new screenshots
22 posts
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thx for fast reply. your screens show a complete different area (entrance), so i can't compare.
if i understand you right, there are 2 kind of graves, one are visilbe to players and some invisible? very mysterious, that the behaviour had never been shown the past. long time no grave clearing ? |
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No, there isnt 2 types of grave. Your client is sent information from all around you, including above and below. There seems to be a maximum number in the client. Graves contribute to this. When you start to get too many items in an area, names begin to vanish...then whole objects. Graves older than a certain time are cleaned at some point (probably reboot) because we had this issue when we started saving graves. The optimization we need is something to clear graves that are older than 48hr without a reboot (we reboot less frequently now) |
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Hi,
probably same problem then mine (with disappearing mobs) like described here: http://uthgard.net/de/forum/viewtopic.php?f=15&t=29219&p=281809#p281809? Happens for me only with 1.113... Grettings Excalibur93 Belgarius Paladin Lvl 50
Beldar Cleric Lvl 50 Bevier Friar Lvl 50 Thyrian Wizard Lvl 50 Beldien Theurg Lvl 50 Belmakos Sorcerer Lvl 50 Kalten Scout Lvl 50 Belgaren Infiltrator Lvl 50 Platime Reaver Lvl 34 Belardion Necromancer Lvl 50 Beldaran Mincer Lvl 50 Beldurnik Armsman Lvl 50 Belodur Mercenary Lvl 50 Belordion Cabalist Lvl 50 |
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happend today for me with 1.109 necroymancer had no name when 16 ppl for LR where around
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Bump for this - problem still exists... in DF.
Ex-Albion-Logres: Bogner [Sankaras Erben] and co Ex-Camlann: Dirtymind [FEAR] and Stinkerle ![]() |
22 posts
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