Playstyle vs. Fun
63 posts
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If I may be so bold as to say that certain people's 'chosen' play styles might be going against everything this game was made to be and therefore ruins the fun for the rest of the community and should be disallowed.
I keep seeing these threads come up about so-and-so x-realming and so-and-so not helping their realm mates - it feels like there's so much hate within the same realm-mates and it also begins to feel like it's a group of about 10 to 15 players who really are the ones behind it - quite literally ruining the fun for the others who really do wanna go out there and ... excuse my french, KILL SH***T! And not just one enemy per 15minutes but as many enemy's as they can! I don't know... People in Uthgard have been doing the same tired thing and it has not gotten any better and it's pushed me (and im sure countless others) away from the server and this game in general (considering this is one of the only few decently updated non-toa non-instant 50 servers out there) ... Why ruin the fun for 80% of the community in order to satisfy the 20% who feel it's their privilege to have their OWN "play-style"... there should not be a 'play-style' but rather a REALM fighting (vs.) another REALM. If you want a real emulation of what DAoC is supposed to be then this needs to be taken into serious consideration. I still have an ounce of hope. Feel free to agree or disagree but I'm sure the silent majority will be in favor of ending this childish idea that everyone should be allowed to x-realm and call it 'play-style' - that's bull and you know it. Meanwhile - GW2 ftw. |
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have fun buttonmashing in a zerg.
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tipical noob behaviour, zerg vs zerg, get some skill really
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Or maybe he is a casual player. The type of players many forum warriors seem to care much if their own interests are involved ![]() It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later. "It is an inescapable law of nature that the amount of satisfaction one gains from achieving something is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure." Blue says, "you used macro tools or macro keyboard" Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand" [Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????" BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..." |
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![]() use your brain first,if you want write something |
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DJLAZ, I felt the same way when I started here and even made similiar threads, but I'm guessing you havent really went out and experienced the frontier RvR yet or you might know why many people say and act the way they do.
Let me ask you this, you said people enjoy going out and killing other realms and by people asking for fair fights and not adding we ruin this for some. However, would you rather sit around the frontiers with nothing to kill at all? Everyone talks about how the spirit of the game revolves around 3 realms in constant war. This is true. However, you seem to forget that this server has NOWHERE near the population that was on live. Also, on live (at least prior to server clustering) they only allowed you to play one realm. Here not only do we not have even a 1/4 of the population but we also allow everyone to play every realm. Now for the population, you must understand that there are many nights where there is only a handful of players in the frontiers and for arguments sake, lets say those handful are in Emain. Now based on my times playing out there during American prime time I'm going to throw out a hypothetical situation. You have 1 visi Hib at AMG along with 3 Hib stealthers. They are not grouped. Now you have 2 visi Mids and 1 stealther Alb. Now, if everyone played with the red is dead, all 3 realms in constant war and kill everything in sight no question asked do you know what will happen 85% of the time? The Mids and Albs will quit coming back. Why would they come back when they are getting killed 4 vs 1 and 4 vs 2? Would you come back after that? The other 15-20% of the time if they can, they will bring back way more then you have and kill you. Now unless you can come up with your own high #'s (which is very difficult to do during American time) then you are left not being able to fight. Dont you think it might be better instead to maybe fight the enemies with similiar strengthed armies so that way they are encouraged to come back even if they lose? I say "similiar strengthed armies" because if I am a RR9+ player it may be fair for 2 low RR players to fight me in a fight and the same can be said for group RvR. If you just run around killing everything in sight then all you are really asking for is a #'s war in which whatever realm has the most people chases all the enemies away and then eventually logs out of boredom. Does that really sound like "fun" to you? As far as the server letting people play multiple realms is concerned, well I dont think I need to explain why that can create issues. Personally, I kill people in my own guild that play other realms and dont think twice about it. However, others on here have friends that play on other realms. The rules on this sever specifically state that we dont have to kill anyone we dont want to. So people that dont want to kill their friends or certain players dont have to. If they made a rule that said you MUST kill all enemies at all times then what about when a full 8 man comes up and kills a solo visi and I am there on my ranger. Now I have to get myself killed trying to help the solo out because of this dumb rule. You see, there is no perfect rule for this. Play the game the way you like DJLAZ, dont let others tell you how to play. If you want to play red is dead and kill all in sight then feel free. However, dont be surprised when certain people go out of there way to kill you back. Also, dont be surprised when after you have the #'s to beat everyone then you find there is nobody to kill. Everything you said has some truth to it, but unfortunately with the way the server settings are does not make the red is dead and kill all mentality pay off in the long run on this server. That is just the way it is.... |
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HAVE PHUN WITHS GW2
aylwynn warden
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Exacly. I can not believe that the current thing is what the Uthagard creators and early players had in mind. Dark Age Of Counterstrike, the game is literally turned into a counterstrike-style game, the RvR is gone, Uthgard is much closer to a PvP server then an RvR one. Things work pretty much like a Counterstrike deathmatch scenario. I consider that a waste, playing DAoC the Counterstrike way is like using the latest iPad model as paperweight. And that is a pitty, because as you said so there is nowhere to turn to. (and let me add: this is THE ONLY non instant-crap server, updated or not, it is the ONLY.) The server settings have always been these and only recently we had this problem. Red = dead worked fine in the past, including when we had even less population. It sounds unbelievable by the current point of view of the community, but when more then 8 showed up in the same realm people would actually form battlegroups so that everybody was included. But then again, it was NF so there were actual goals for this, which was taking/defending the keeps, not just farming RPs |
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Roll a stealther thats the only way to play red is dead.
Else you will always have someone in grp who friend up with someone at amg and hence your grp does not want to kill him. Or people think they play better if they play fair ![]() Want an example? *g*
As a stealther you can do it np ^^ But be careful, the nice fight guys know how to ensure you will join the nice fight team again. You will get sends ig from crossrealmer, thats np thx for your send and cu in 4h ^^ But you also get sends from your realm mates that someone told this and that about you in irc and asks you to stop adding. Or they ask your guild wtf is wrong with this guy, cant you make him stop :p Also a good move is to not invite the adder again and make sure he will quit with Uthgard. ![]() <<< This avatar is handmade by Inotor Wurzelbert : ) Check out the Mampfer-Threads for more. viewtopic.php?f=10&t=25079 viewtopic.php?f=10&t=26934 |
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Or you can make an eld+bard duo, follow strong full group of hibs and add on the enemy tanks in their backline.
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@Rufus-[...], DIJAZ and so on:
Zergs are organized by the community. People like you QQ about 8vs8 fights. Those people who do it love it or they think that it is easier to organize. There are plenty zerg interrested people in all realms. Why dont you organize a zerg in your realm day by day yourself instead of qqing that nobody is doing it? aylwynn warden
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I agree 100% with you on this Herms. What is stopping you form doing this? Nobody has said you cant play the game as you see fit. However, you do realise that during American prime time we average between 200-300 players at a time right? Of those, only a small handful are 50 and actually interested in doing RvR. So enjoy putting together a zerg and playing that way only to find that you have no enemies to kill.
@ Rufus- You say it wasnt a problem with low population when the server started. Why do you think that was? For starters, it was NF. You had ports and keep takes where more dynamic and it was easier for small man groups to take towers. Nevermind the fact that you had Agramon that centralised all the RvR action. Also, you call this "Counterstrike DAoC" but I dont see how running in a zerg and killing everything in sight is so much better then people wanting challengeing fights with people of equal strength. You are basically saying that #'s warfare is more fun then fights w/ equal strength, but the fact is that neither is "better" but rather they are just different styles. Everyone has their own opinions of how this game was meant to be played. Yours is no more right then mine or anyone elses. The best thing about this game was that it can be played so many different ways. Solo, small man, 8 vs 8, zerg vs zerg, go out and just take keeps, etc.
This statement makes me laugh. So because people dont want to play the game the way that YOU think it should be played then it is considered bad and ruins the fun of others. Did you design DAOC? How do you have ANY clue about how they designed this game to be played. I think they left it pretty wide open and let the community figure out how they wanted to play. They give all these options for a reason, so the community can decide. People only want to see things from their own personal viewpoints. You guys like zerg fights hence the only sort of feasible RvR for DAOC should be zerg fights. Seems kind of biased to me... Its no longer 2004 and DAOC as you remember it on Live still exists, all you need to do is pay $15 a month and buy the game. You will see zerg vs zerg every single day on a regular basis because instead of realms having 5-10 people at most to form up a BG you will have 100's of people wanting to come along. |
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If this was a PvP server I would agree 200% with you on this statement. RvR was intended a certain way and in no way was it up to the community to decide how to RvR. There was no communication between enemy players and when MYTHIC found out that people were setting up duels etc. those people were banned for x amount of time and told not to do it again, on their 2nd or 3rd offence I believe it was a perma-ban. I'm not claiming to have some sort of secret knowledge about the exact intentions of the game devs. but using common sense I can tell you that this is NOT what they had in mind. ***Try sending that ALB a tell if you're in either of the other realms. You can't. This was by design, whereas in PvP you could - as well as set up groups etc, but even in PvP it was still against the rules to set up duels that would give either player RP's that would allow them to gain an unfair advantage over the rest of the community.**** P.S - I'm not claiming to be pro-zergs or pro- 8v1 - I'm just not pro-RP farming disguised as 'play-style' that isolates the rest of the community via these 'unspoken' player made rules. One persons 'play-style' will always ruin another person's 'play-style' which is why we need to get rid of these false ideas and make it 1 play style for the entire community (***which is how I believe *MYTHIC intended***). I really hope I'm making some sort of sense to some people out there. I'm not just saying this out of my own idea, I'm trying to back it up with some evidence we can all see as part of the core design of the game during the patch that Uthgard is aiming for. |
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Bla bla bla bla. First of all, Mythic is not a council of gods that don't make mistakes. Their vision of how the game is intended to play is not some law of nature. Game is what you make of it, period. It's an 11 year old game, population and player base are completely different compared to what they were a decade ago, so you can't have such narrow minded, dogmatic attitude and expect to have fun. Sorry, but I can name at least 10 guilds on Midgard that are a bunch of idiot zergers who have no concept of a fair fight and hell, I respect that, but that is exactly why I should have the right to play the game as I want it. I'm not RP farming, arranging fights or sabotaging my realm mates, they do that themselves choosing to play how they do. Most people that I group with agree that adding is not cool and that we don't zerg fair players(ofc, we instantly kill most of people who are known to kill soloers with 3-4 people). It's an old game and it is up to us to keep it alive by trying to be fair as much as we can and make people want to play the game. As I said earlier, I don't mind if someone zergs or adds, but then I should have the choice to pull out as well. Not everyone wants to play the game for mindless RP farming and adding like some guilds do. The whole red is dead mentality is a load of ******. How many times have I seen a Midgard soloer burn his charges, pots, IP2, purge just to win the fight and then you see DG come and see Holsten or someone else's death blow. You would think that on that realm rank people would actually seek challenge and fair fights, instead of literally ****** up fun for their realm mates. Not to mention Schwarze legion, Die Besorger and other tards who get seizures in real life if they don't add and follow people just to leech 100-200 RPS from each fight. I don't consider them my realm mates, for me they are scum that makes my realm look like ****** in the eyes of respectable players from other realms. GAME IS WHAT YOU MAKE OF IT, as is everything in life. Period. "He was concerned only with the naked fundamentals of life. The warm intimacies of small, kindly things, the sentiments and delicious trivialities that make up so much of civilized men's lives were meaningless to him. A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs. Bloodshed and violence and savagery were the natural elements of the life Conan knew; he could not, and would never, understand the little things that are so dear to civilized men and women." |
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So what is this "certain way" you talk about that is different then here? Arranging duels on this server IS a bannable offense. I'm not saying that it never happens, but I think it happens alot less then you think it does. Me fighting a guy 1 vs 1 is not an arranged duel unless I tell them where I am and we are meeting up and arranging it. Me seeing the same guy 5 times at AMG and fighting him 1 vs 1 is not arranged duels. Me telling him on TS that I will meet him by the graveyard outside of ATK is.
Well, you are sort of claiming to have some sort of secret knowledge about the intentions of the game dev's when you say, "If I may be so bold as to say that certain people's 'chosen' play styles might be going against everything this game was made to be..." That says to me that you have a very definitive idea of exactly what RvR was designed to be and you think people are not honoring that idea. I think your idea was definately a part of what they thought of when they designed RvR, but I think it was not designed around 1 particular play style. Also, you are absolutely right about the communication aspect and how it creates an unfair advantage to arrange these duels. However, people still communicated across TS and Ventrillo on Live and just because people are talking in TS and Ventrillo does not mean that they are actually arranging duels. I have been in TS with people that I was fighting in the frontiers and usually the other realm just hops in to say that they are coming back but trying to find a replacement. This is not illegal or even frowned upon since the only purpose is so the other realm doesnt log thinking that the people they have been fighting have gave up thereby resulting in more sustained action. I will admit that this does get abused at times, but I think its pretty rare.
So what is the "1 play style" that you suggest? The rules are very clear in RvR on this server. No arranging duels. Nobody can make you attack another person. Nobody can tell you not to attack an enemy. Simple and yet it DOES allow for more then 1 play style. A person that wants 1 vs 1 can do that all they like. They just cant tell others not to add or they suffer a possible 4 hour ban. If a person wants to play with an adding philosophy they are more then welcome to. Same with zerg style and everything. You can play whatever style suites you as long as you dont break the rules. The same applied in live. When I played live there were people that only played solo and never added in fights and others played with different mindsets. I advice you to play this game however you enjoy it the most and dont let unwritten player rules decide what you do. |
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